Alternative History
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Algorithims[]

Song invasion of Xixia[]

Song

  • Location: next to the location of the war: +20
  • Tactical Advantage: Siege Equipment: +5
  • Nations Per Side on the War: Song Dynasty (L) +5 = 5/1 = 5 = +5
  • Military Development: 4
  • Economic: Total: +; 4 Larger Economy +10 + 5 Larger trade
  • Military Modifier: More total troops than enemy +5
  • Expansion: N/A (no expansion)
  • Motive: Total: +9 + 5 (Taking territory of similar culture but not part of nation) +4 (non Dem supported) +5 high morale
  • Chance: Chance : ?
  • Edit count = 1,676
  • = ?
  • 1,669/y * pi = ?
  • NPC Bonus: N/A
  • Special NPC Bonus nations :N/A
  • Nation Age: Mature nation (75–200 years) = +5
  • Population:Total: 9 (100 million) +20 (t if the larger nation is more than ten times the population)
  • Participation: +10
  • Number of Troops: 100,000 / x =
  • Theaters of War: -0 (1 front)
  • Total: 125

Xixia

  • Location: +25
  • Tactical Advantage: High ground/ambush +2
  • Nations per side: Morocco :+5 (L) +5/1 = +5
  • Military Development: +2-3 smaller armed forces
  • Economy: 2-2 (Smaller Economy)
  • Infrastructure: +2
  • Expansion: (no expansion)
  • Motive: +5 (non fatal) +4 (Non. demo) -5 Low Morale
  • Chance: ?
  • Edit count = ?
  • ?
  • ?/ ? * pi = ?
  • Nation Age: Mature Nation +5
  • Population: +7 (3 Million)
  • Participation: +10
  • Troops strength: ?/100,000 = ?
  • Theaters of War: -0 (1 front)
  • Total: +60

Results[]

(125/(125+60))*2-1=0.351351...

x*(1-1/(2*10)=0.333783783...

Xixia can be toppled in 10 years.

Harapunchai Invasion of Arakan (Incomplete)[]

Harapunchai[]

Lo: Next to the location of the war: +20

A: +1

Le: +5

Ec: +9 (2x mention = +4, larger economy +5)

Mil: (more troops +5, moderate forces +3): +8/2 = +4

Motiv: Economic (Gains land, resources, etc): + 3

Modif: (Fighting Guerrilla War: -5, Non-democratic Government supported by people: + 4): -1

Total: +44

Arakan[]

Lo:: +25

Def: +1

Mil: +2

Hail's War and Thing[]

Wales (More or Less)[]

  • Location: 20
  • Nations: Wales, Orkney, Eastern Meath = 5
  • Advantage: 2
  • Military: 28+10+10+5=53/9=6
  • Economy: 28+10+5=43/12=4
  • Infrastructure: 
  • Chance :
  • Motive: 7+4+4+5+5/2=13
  • Population: 7+10
  • Nation Age: 5
  • Participation: +10
  • Troops: 50K/10K = 5
  • Total: 87

Leinster[]

  • Location: 25
  • Nations: Leinster (L): 5
  • Advantage: 1
  • Military: 12-3
  • Economy: 14-2
  • Infrastructure: 7
  • Chance:
  • Motive: 9
  • Modifiers: +4 (Non. demo), -5 Low Morale
  • Population: 6
  • Nation age: 5
  • Participation: +10
  • Troops: 10K, 0
  • Recent wars: 
  • Concurrent war: 
  • Total: 67

Result[]

  • ((87/(154))*2)-1 = .129
  • (.129)*(1-1/(2*2)) = .18
  • A war of two years yields 9%.

ATtack on Munster[]

Discussion[]

Due to an overly-constraining schedule over the next week or so, I have relinquished my claim on Lombardy-Burgundy. I hope, when I return, I will be able to pick this game up!

Until then, have a Merry Christmas and Happy New Year! Reximus | Talk to Me! 20:47, December 22, 2014 (UTC)

Pixels[]

How many pixels can I expand per turn? I need to know. Prinsenvlag Hail Sean! (Tech can into talkpage?)
09:25, January 21, 2015 (UTC)

No? Nothing? Like for real, it would be real nice if I knew. Prinsenvlag Hail Sean! (Tech can into talkpage?)
16:57, January 22, 2015 (UTC)

Should be in the rules. Try checking there. 

"This is not your grave but you are welcome in it." 02:52, January 25, 2015 (UTC)

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