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Rise of Empires (Map Game)

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3000 B.C directly after the tower of Babel's construction is halted, people begin to trek to foreign lands


Rules

1: A turn is a decade

2 turns last for 1 day

3 your starting city can be the name of a modern city, and it can be that city, but it has to follow the technology level for that decade and no starting with a population of over 7500

4 Make it realistic (No 1 week double in size stuff like that)

5 you can make alliances

6 Jewish monotheism, Atheism, Indian paganism, Greek paganism, Roman paganism, American Paganism, Japanese Paganism, and Chinese Paganism will be the default religions Christianity, Islam, Buddhism, Gnosticism, Humanism, Deism, Hinduism, and many others will be added soon (at their respective dates)

7 Population growth is based on the following: male female ratio, tax rate, age average, natural disasters, natural resources, wars, Immigration, Diseases, birth rate, and emigration

8 you can attempt (and probably fail) to spread religion

9 you can add 1000 people to your military per turn

10 maximum population growth percentage per turn declines by 1% every 150 years and starts at 750%

11 every 100 years, make a map please

12 You can create your own empire after you contain at least 10K sq km

13 Game ends when population growth percentage is slowed down to 100%

14 You can have colonies

15 while you are at war, you lose population

16 expansion maximum is 1000 km/year

Cities

Name of city, population (less than 7,500 people at start) size (less than 1000 km), Religion, User

1 Jerusalem 1,710 people 317 km Judaism Pandadude12345Rblx

2 Rome 5,985 people 294 km Roman Paganism SwankyJ

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Decade 1

Turn starts when all twenty spots are taken

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