Fandom

Alternate History

National Information (Radioactive Tide Reloaded Map Game)

40,528pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Back to: Radioactive Tide Reloaded! (Map Game)

This page is here so that people can look at the technical statistics of their nation and know the effects of certain statistics.

A quick note, the moderators will regulate this page, this is for information. You can post requests for changes on the talk page. HOWEVER, the small description is up for you to edit!

Statistics and their Effects

Military

Military Power represents the military might of a nation, whether this might is created through sheer weight of arms, superior weaponry or through greater tactical knowledge.

An increase in military power represents a build up of arms, as a decrease represents a loss of that build up, military power has an effect on how well you fight in wars, and how much military you can use to further your goals. it cannot go below zero.

Military power decreases by 1 every five turns.

Economy

Economic Production represents the worth of your nations economy, this can be in the ability to produce goods, the wealth flowing through the system or say the quality of the products produced.

An increase in economic power represents a growing economy, a decrease represents a shrinking economy, economic power has an effect on how long you can fight wars, and how much wealth you can put behind projects your country wishes to carry out. it can go below zero, hitting -10 will cause the nation to collapse completely which could mean it dividing up into historical parts or worse depending on the collape algorithm.

Politics

Political Stability represents your nations ability to keep order internally, by making sure that the people are content with their government and by making sure that they share the same ideals of those at the top.

An increase in political stability represents the lessening of dissent, a decrease represents growing unrest, political stability has an effect on how long you can fight wars or how much you can weather things going wrong with an espionage mission or with a political mishap. it can go below zero, hitting -10 will cause the nation to collapse completely which could mean it dividing up into historical parts or worse depending on the collapse algorithm.

Technology

Technological Advancement represents the level of innovation and invention within a nation, showing how quickly new technologies can be developed to improve the power of the state or the lives of the people.

An increase in technological advancement can be due to good education or great scientists, a decrease due to the opposite, technological advancement shows how likely you will be able to make a technological discovery that will benefit you long term or how likely it will be that a mod will let you discover space jets and the sort.it cannot go below zero.

Technological Advancement decreases by 1 every five turns.

War

War is when a nation is in a conflict with another nation and their troops fight to gain victory for their leaders, it shows that a nation is not at peace and that its military is in operation.

When at war your nation will lose 1 political stability and 1 economic production every turn.

Mobilisation

Mobilisation is when a nation is in full preparation for war, a nation can be mobilised outside a war to be prepared or can be mobilised inside a war to give a bonus, mobilisation however can have severe effects when coupled with war.

War algorithms take mobilisation into account as a relatively large bonus.

When mobilised your nation will lose 1 economic production every turn.

Free Trade

T

Trade Agreement

T

Embargo

T

Undercutting

T

Infiltrating

T

Sample Nation

This is a sample nation that originates from sampleland.

Turns : 1

General Statistics

Statistic Current Level
Military Power 1
Economic Production 1
Political Stability 1
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Sample Nation 336 Nation Sample position 300 px
Sample Colony 337 Colony Sample position 60 px
Sample Vassal 338 Vassal Sample position

150 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 0%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Republic of California

The Republic of California - A nation located on the central and southern coast of California, stopping at the ruins of Los Angeles to the south and Monterey Bay to the north.


Turns : 5

General Statistics

Statistic Current Level
Military Power 2
Economic Production 3
Political Stability 1
Technological Advancement 3

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Republic of California ??? Nation Southern California 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 16%+5%=21%
Teir 1 Firearms None 1-5 1%+1%=2%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Federation of Greater Colombia

The Federation of Greater Colombia - being a federation of Seven mayor tribal states in the northern regions of in 219 (1919) they formed a Federal alliance to Defend themselves from the enemy Cucutenian and Cesarian tribes from the southwest and Portuguesan and Meridan Tribes from the southeast,it Become a beacon for people who wanted to settle down and live peacefully until the Civil war of Riohacha,and the Fall of Maracaibo at the hands of the Imperialist who wanted to destroy the federation and found the Imperium Columbianum and spread their power through northern colombia in 234 (1934) but in 249 (1949) after the empire was expanding into the west another civil war broke in which Juan arcadio de Rivera the emperor was killed by the Federalist forming the Colombian federation, but in 275 (1975) the federation separated into venezuelan,Colombian and Zulian states, breaking away into different political entities until in 298 (1998) they rejoined, as the threat of the imperialist returned, in 300(2000) the Imperialist Navy of 30 sieged Maracaibo and the Federalist navy of barely 7 ships fought to keep their nation,Succeding after one of their ship collide and sunk the Imperial flagship Santa Maria de Riohacha, The rest of the Imperialist fleet Fleed the Lands along with their army to the west were many said they Separated and landed in three different areas, forming the Empire of Cartagena, the Kingdom of Antioquia and the Empire of Cauca


Turns : 5

General Statistics

Statistic Current Level
Military Power 2+1=3
Economic Production 2
Political Stability 4
Technological Advancement 2

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Federation of Greater Colombia ??? Nation Northern Colombia 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 5%
Teir 1 Firearms None 1-5 3%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Federation of Greater Cascadia

The Federation of Greater Cascadia, or simply Cascadia is a federation of tribes that inhabit Western Oregon. They were founded by refugees from an unusually harsh winter in the Coast Range, took refuge in a camp near the ruins of Eugene. They, and Eugene's inhabitants decided it was best to form a federation of tribes, to prevent aggression. They chose the name Cascadia, because the refugees were told by the inhabitants that it once meant this area, and they had a preserved flag. The federation is made out of tribes, that every year send an elected representitive to New Eugene, the capital. There they vote on a president to serve for four years, and discuss important issues. Emergency meetings may be held. Cascadia's economy consists of agriculture, logging, metalworking, military, and research. None of these things can be traded to other nations, because Cascadia hasn't found any yet, but they are traded amongst the Federation's tribes, and used to bribe other tribes.


Turns : 4

General Statistics

Statistic Current Level
Military Power 2+1=3
Economic Production 1
Political Stability 3
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Cascadia ??? Nation Western Oregon 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 0%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Empire of New York

Empire of New York - The Empire of New York was created by a charismatic man who misinterpeted the old Empire State nickname of New York. The nation has a very developed nobility that has it's roots in the former wealthy elite of New York City. Each of the boroughs is ruled by a Baron, and each neighborhood is ruled by a Lord.


Turns : 4

General Statistics

Statistic Current Level
Military Power 4
Economic Production 4
Political Stability 2
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Empire of New York ??? Nation Southeastern New York 300 px
Grand Duchy of Sylvania ??? Vassal Northern Pennsylvania 150 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 2%
Teir 1 Firearms None 1-5 5%+1%=6%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Tsardom of Russen

The Tsardom of Russen is a state located in the remnants of the long gone Russian Tsardom. Mikhail Alexeyevich Romanov led his forces to victory over the other warring tribes in the aftermath of the apocalypse after his family, directly descended from Peter the Great and his son Alexei. He became Mikhail I in the year of 1973 (273 in the game's calendar), and passed away in 2000 (300). His son Mikhail Mikhailovich is the current Tsar.


Turns : 6

General Statistics

Statistic Current Level
Military Power 1+1=2
Economic Production 1
Political Stability 0
Technological Advancement 3

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Tsardom of Russen ??? Nation Baltic Coast 450px
Finne ??? Vassal Baltic Coast 150px

Technology Algorithm

Tier Technology Required Technology Variable Range Current Percent Completion
Tier 1 Steam Engine None 1-20 0%
Tier 1 Engine None 1-10 3%
Tier 1 Firearms None 1-5 4%
Tier 2 Military Vehicles Engine\Firearms 1-20 0%
Tier 2 Radio Engine 1-5 0%
Tier 3 Computer Radio 1-5 0%
Tier 3 Airplane Military Vehicles 1-5 0%
Tier 4 Nuclear Weapons Airplane 1-10 0%

Kazakhi Khanate

Kazakhi Khanate - The Kazakhi Khanate is khanate centered in Astana in OTL Kasakhstan, and is comprised on a Khan and many Lower Khans 


http://althistory.wikia.com/wiki/Kazakhi_Khanate_%28Radioactive_Tide_Reloaded_Map_Game%29

Turns : 6

General Statistics

Statistic Current Level
Military Power 3
Economic Production 3+1=4
Political Stability 2
Technological Advancement 2

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Kazakhi Khanate ??? Nation Astana 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 24%+7%=31%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 2%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

United States of the Albemarle

United States of the Albemarle - A republic comprised of many of the island states of the Outer Banks of Virginia and North Carolina.


Turns : 7

General Statistics

Statistic Current Level
Military Power 4
Economic Production 2+1=3
Political Stability 3
Technological Advancement 2

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
United States of the Albemarle ??? Nation Eastern USA 300 px
Wilmington ??? Vassal Eastern USA 150 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 13%+16%=29%
Teir 1 Engine None 1-10 18%+8%=26%
Teir 1 Firearms None 1-5 8%+3%=11%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Deutsch Reich

The Grand German Reich,(Grosse Deutsches Reich) was formed out of the ruins of the German government in exile in the city of Hamburg. The nation expanded to include the former Capitol of Berlin, and most of OTL northern Germany. Its vassal is Osterreich.


Turns : 3

General Statistics

Statistic Current Level
Military Power 2
Economic Production 1
Political Stability 2
Technological Advancement 2

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Deutsch Reich ??? Nation Northern Germany 300 px
Osterreich ??? Vassal Austria 150 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 5%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Kingdom of the Greater Yucatan

Kingdom of the Greater Yucatan - insert short description


Turns : 5

General Statistics

Statistic Current Level
Military Power 2
Economic Production 1
Political Stability 1
Technological Advancement 2

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Kingdom of the Greater Yucatan ??? Nation Yucatan Peninsula 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 19%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 8%+4%=12%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Ionian Federation

The Ionian Federation is a Federation made up of 8 states that federated. The states are Kerkyra, Paxi, Lefkada, Ithaki, Kefalonia, Zakynthos, Kythira and Igoumenitsa. 

Turns : 7

General Statistics

Statistic Current Level
Military Power 3
Economic Production 2+1=3
Political Stability 1
Technological Advancement 4+1=5

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Ionian Federation 335 Nation Heptanesa region of Greece; Epirus 310px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 7%
Teir 1 Firearms None 1-5 7%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Republic of North Ireland

Republic of North Ireland - insert a short description

Turns : 1

General Statistics

Statistic Current Level
Military Power 1
Economic Production 1
Political Stability 1
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Republic of North Ireland 336 Nation North Ireland 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 0%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Empire of Persia

Empire of Persia - insert a short description

Turns : 1

General Statistics

Statistic Current Level
Military Power 1
Economic Production 1
Political Stability 1
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Sample Nation 336 Nation Sample position 300 px
Sample Colony 337 Colony Sample position 60 px
Sample Vassal 338 Vassal Sample position

150 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 0%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Iberian Empire

Iberian Empire - insert short description here

Turns : 5

General Statistics

Statistic Current Level
Military Power 4+1=5
Economic Production 1
Political Stability 1
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Iberian Empire ??? Nation Gibraltar 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 4%+2%=6%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Republic of Michigan

Republic of Michigan - insert a short description

Turns : 1

General Statistics

Statistic Current Level
Military Power 1
Economic Production 1+1=2
Political Stability 1+1=2
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Republic of Michigan ??? Nation Lansing, Michigan 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 0%
Teir 1 Firearms None 1-5 0%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Union of Ocean Communities

The Union of Ocean Communities was formally founded in the winter of 337 out of various survivor communities on the Delmarva peninsula. Each community is represented on the OC Council, who hold the final say on all laws and issues. The UOC recently contacted Albemarle and exchanged ambassadors. The people are optimistic for the future, and many are eager to expand northward.

Turns : 2

General Statistics

Statistic Current Level
Military Power 1
Economic Production 1+1=2
Political Stability 1
Technological Advancement 1

Other Statistics

Statistic Current Statistic
At War No
Mobilised No
Free Trade (who) No (No-one)
Trade Agreement (who) No (No-one)
Embargo (who) No (No-one)
Undercutting (who) No (No-one)
Infiltrating (who) 0 (No-one)

Territories

Territory Date Status OTL Location Size
Union of Ocean Communities 337 Nation Delmarva Peninsula 300 px

Technology Algorithm

Teir Technology Required Technology Variable Range Current Percent Completion
Teir 1 Steam Engine None 1-20 0%
Teir 1 Engine None 1-10 4%
Teir 1 Firearms None 1-5 0%
Teir 2 Military Vehicles Engine\Firearms 1-20 0%
Teir 2 Radio Engine 1-5 0%
Teir 3 Computer Radio 1-5 0%
Teir 3 Airplane Military Vehicles 1-5 0%
Teir 4 Nuclear Weapons Airplane 1-10 0%

Also on Fandom

Random Wiki