Alternate History

Manimekalai Civilization (Crescents)

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Timeline: Crescents
No flag No coa
Flag Coat of Arms
(and largest city)
Other cities Kandy, Matara, Batticaloa and Jaffna
  others Tamil and Malay
  others Buddhism
Chief Kareem Nizar
Population 12,000 approx. 
Currency Barter



As tribes grew in size, speed of movement became crucial because central power could not hold if rebellions could not be suppressed rapidly. 


The first solution to this was the chariot. First pulled by ox and donkeys. Then later pulled by horses. The chariots were light enough that they could easily be floated across rivers. Improvements in the ability to train horses soon allowed them to be used to pull chariots, possibly as early as 2100 BC, and their greater speed and power made chariots even more efficient. The major drawback of the use of chariots is similar to one of its advantages, the fact that it is light. The lack of armor causes it to be extremely vulnerable to spears, pikes, etc. Weapons used in our army are: pata, push dagger, barong, pinuti, talibon, kaduthala, dha, khanda, assamese dao, machete, aruval, bolo, hand ax, battle ax, tomahawk, trishula, sibat, bow and arrow, and the blow gun.


Ships in the ancient world could operate only on the relatively quiet waters of seas and rivers; the oceans were off limits. Navies were almost always used as auxiliaries to land forces, often essential to bringing them supplies. They would rarely strike out on their own. With only limited-range weapons, naval galleys would often attempt to ram their opponents with their re-inforced bow to cause damage or sink the enemy warships which often caused the two ships to become joined together, and initiated a boarding battle. Only occasionally was a decisive naval battle fought.


Fishing and farming are our biggest industries. 


There are six tribes that live on the island. Each tribe has its own chief that leads them. The six chiefs get together every month to talk things out. There is a head chief that is ranked higher than the other chiefs. The head chief makes the plans on what to do in a whole. 



Dates Period Era
14,000 -10,000 BCE Early neolithic Early Stone Age
10,000 - 6000 BCE Late Neolithic Late Stone Age
6000 - 5500 Agriculture Revolution

Early Copper Age

5500 - 5000 Early Pahiyangala Culture Late Copper Age
5000 - 4300 Late Phiyangala Culture Early Bronze Age
4300 - 3900 Ramayana Culture Middle Bronze Age
3900 - 3600 Wariyapola Culture Late Bronze Age
3600 - 3300 Tambapanni Kingdom Late Bronze Age
3300 - 2500 Mannar Kingdom Late Bronze Age/Early Iron Age
2500 - 2200 Anuradhaoura Kingdom Early Iron Age
2200 - 1900 Maurya Empire Early Iron Age
1900 - 1500 Maurya Empire Middle Iron Age
1500 - 1000 Sri Lanka Empire Late Iron Age
1000 - 500 Sri Lanka Empire Late Iron age

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