Welcome to the Althistory Wiki! This brief guide will introduce you to the environment of the wiki and learn the ropes, including making timelines, the TSPTF, and explaining several terms frequently used, so on and so forth. If you need any help come onto chat. There are usually at least a dozen users active here and are willing to help you through the wiki. We hope you enjoy your stay here, at the Alternate History Wikia!
This guide itself probably will not make you completely familiar with the in-and-outs of this wikia. We strongly suggest and recommend that you read these other guides. However, you should read my guide prior, as it gives an overview of the wiki, while these guides are a bit more specific.
- Conventions - Highly recommended official guide, vital to the understanding of this wiki.
- What is Alternate History - Also a highly recommended official guide, vital to the understanding of Alternate History as a whole.
- How to Make Articles - An official, useful guide on how to do basic HTML Coding on the Wikia.
- Vexillology - Also an official guide. If you're interested in flag making, I suggest you check this out.
- 5 Basic Principles of Flag Design - Good ground rules for making flags.
Changing the Default Editor
While it's not necessary, it is recommended you change the default wiki editor to the classic. The more updated editor may be more visually pleasing and easier to use, the classic editor is much more practical. Click here for a visual guide. Although the format of wikia has changed since, it should provide a decent set of instructions to change to the classic editor.
Here, the guide will explain the terms used by most of the Alternate History community. It may take you a short while to memorize the entire list, but it will surely help you if you decide to make a timeline or moving around the wiki in general.
- ASB - Alien Space Bats - Any event or decision that is usually deemed implausible in a timeline, map game, or any other project. ASB Projects are at times, looked down upon, with numerous exceptions.
- Geographical/Environmental - Our first type of ASB is Geographical or Environmental ASB, where geological changes can occur. Geographically ASB timelines contain a geographic event that changes features of Earth, the Solar System, et cetera, and is deemed implausible. In general, natural geographical events are almost always considered ASB. This is usually considered the best ASB label a project could obtain.
- Biased - The second example is Biased ASB. This is pretty explanatory, and includes any project where specific nations or individuals are biased, in favour of them.
- Random - Random ASB is used for projects where completely random events or decisions happen.
- Technology - Technologically ASB timelines have technology, where the cause for it is completely implausible.
- Aliens - Since aliens are fictitious until confirmation, they are considered ASB.
- Wars - This label is for projects where the issue is wars in the project that are considered implausible.
- ISOT - Named after the book, Island in the Sea Of Time. This is the practice of taking a person, a group of people, a nation, island, or other landmass and moving it back in time, or into the future.
- Magic - Do I really need to explain why this is ASB?
- Disease - ASB Labels tagged on projects where diseases get implausibly out of control, not including zombies.
- Zombies - Although zombies are theoretically possible, they are mostly fictitious
- OTL - Our Timeline - Known as history, this term means everything that happened in our history, the one that you are living in.
- PoD - Point of Divergence/Departure - This is an event or decision that diverges, or breaks apart from OTL, leading to form an Alternate Timeline. This forms the basis of Alternate History.
- Counterfactuality - These are PoDs where some aspect of a, or our society become alien to OTL.
- ATL - Alternate Timeline - A timeline after a PoD happens, diverging from OTL.
- AUC - Ab Urbe Condita - Latin for "the Founding of the City [of Rome]" Rome was founded in 1 AUC, obviously. This time system can be used as an alternative for the usual Before Christ and Anno Dommini.
- Timeline - Self explanatory.
- Template - These are visual boxes made of HTML code which can contain links, pictures, text, et cetera.
- TSPTF - The Time Stream Protection Task Force are the management team of the wiki. They are broken up into three ranks, the Brass, Lieutenants. and Constables. You can report any major wrong-doings around the wiki and chat here.
- Talk Page - These pages are most often used for talking about the parent page of the talk page. However, the wiki chat is much more useful, responsive and by all means, better for communicating with other users. Links to these pages can usually be located right to the edit button.
- Community Timeline - A timeline where the entire wiki community is welcome to join and contribute to said timeline.
Solo Timelines are produced by a single individual. These timelines are usually more coherent and consistent but less far-reaching than community timelines.
- The Kalmar Union
- Step in a Different Direction
- Central Victory
- A World of Difference
- Bellum Romanum
Semi-Open Timelines are made by more than one individual, yet they are not completely "open", meaning that people interested in contributing must either fill out an application of some sort, be invited, must speak to the creator of the timeline about your idea, or may not even be allowed to contribute in the first place. These timelines are usually a "happy medium" between the community and solo timeline styles.
Community Timelines are usually almost-to-completely open for every althistorian to edit. They do, generally, have rules for contributions, so they are usually not a free-for-all. Also, be ready for other users to comment on your work, as they are just as interested in building the timeline and making it the highest quality possible as you are. They are usually more far-reaching but less coherent than solo timelines.
Another popular format on this wiki for the map game. There are generally two types of 'map games'. At their core they involve a starting premise, usually either a historical era (Napoleonic Era, World War II Era, etc) or a creative alternate universe (What if aliens visited Earth?, etc). Since each map game is slightly different, it is important to read the rules and requirements of any map game you wish to participate in.
The first type, which is generally more common across the alternate history community are collaborative map games. In these map games, a user 'claims' a year, and decides what will happen within that year. This occurs until the game reaches a certain year or otherwise specified point.
The other type of map game, competitive map games, include sign-up list where players can sign up as a nation. In these map games, a user 'plays' as a nation as the game progresses. As each turn passes, a player decides what their own nation will do. Like collaborative map games, this occurs until the game reaches a certain year or specific point.
If you've joined chat, and have been wondering how people go AFK (Away From Keyboard) all the time or do other actions such as that, they probably have chat hacks enabled. To add chat hacks, create an article called User:(Your Username)/chat.js and copy this article from source mode directly, do not change anything. You also must clear the cache of your browser, with instructions on how to do that on the article previously linked.