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1830-1880

Back to GameViewEdit

A page for war algorithms conducted between the years 1730 and 1739 for the Principia Moderni IV Map Game.

Arab-Akhlat War (1732)Edit

  • Prewar Stage
    • Jaffarid Arabia: 105
      • Population: +50 (43,000,000)
      • Government: +5 (Iqta)
      • Economy: +30 (Tier V)
      • Technology: +20 (Tier IV)
    • Akhlat: 22.2
      • Population: +3.2 (800,000)
      • Government: +7 (Absolute Monarchy)
      • Economy: +5 (Tier I)
      • Technology: +7 (Tier II)
  • Initial invasion of Akhlat (1732)
    • Jaffarid Arabia: +27
      • Army size: +30 (100,000)
      • Navy size: +0 not used
      • Location: -3 
      • Great leader: N/A 
      • Blunder: TBA
    • Akhlat: +18.4
      • Army size: +2.4 (8,000)
      • Navy size: +0 none
      • Location: +7 
      • Great leader: N/A 
      • Blunder: TBA
    • Result: Battle Tier II (325%), Retreat of Akhlatian forces and decisive Jaffarid victory allowing for push to Ahlat.
    • Casualties: 1500 to Jaffarid Arabia, 2400 to Akhlat
  • Siege of Ahlat (1732)
    • Jaffarid Arabia: +19.55
      • Army size: +29.55 (98500)
      • Location: -10
      • Blunder: TBA
    • Akhlat: 17.68
      • Army size: +1.68 (5600)
      • Location: +16
      • Blunder: TBA
    • Result: Battle Tier II (325% + 312% = 637%), Near-occupation of Ahlat. Remaining Akhlatian troops fall back.
    • Casualties: 3694 to Jaffarid Arabia, 1400 to Akhlat
  • Final Siege of Ahlat (1732)
    • Jaffarid Arabia: +18.44
      • Army size: +29.55 (94806)
      • Location: -10
      • Blunder: TBA
    • Akhlat: +17.26
      • Army size: +1.26 (4200)
      • Location: +16
      • Blunder: TBA
    • Result: Battle Tier II (325% + 312% + 312% = 949%), Crushing victory for Jaffarid Arabia and subsequent surrendering of Akhlat. Akhlat is annexed by the Jaffarid Sultanate.
    • Casualties: 3555 to Jaffarid Arabia, 2310 to Akhlat

Conquest of Bohemia 1732-1733Edit

Prewar StageEdit

  • Austria: 55
    • Population: 20
    • Government: 5
    • Economy: 10
    • Technology: 20
  • Bohemia: 37.6
    • Population: 15.6
    • Government: 5
    • Economy: 7
    • Technology: 10

Battle StageEdit

  • First Battle of Brno 1732
    • Austria: 17.35
      • Army size: 20.85
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A 
      • Blunder: blunder score
    • Bohemia: 6.5
      • Army size: 2.5
      • Navy size: naval score (acutal navy)
      • Location: +4
      • Great leader: N/A
      • Blunder: blunder score

Final StageEdit

  • Austria: 72.35
  • Bohemia: 44.1
  • Final Result: Battle Tier N/A  164% Brno remains under siege although their forces are weakened. 

Battle StageEdit

  • Second Battle of Brno 1732
    • Austria: 17.5
      • Army size: 20
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A 
      • Blunder: blunder score
    • Bohemia: 5.3
      • Army size: 1.3
      • Navy size: naval score (actual navy)
      • Location: +4
      • Great leader: N/A
      • Blunder: blunder score

Final StageEdit

  • Austria: 72.5
  • Bohemia: 42.9
  • Final Result: Battle Tier  168%+164%=332% Brno remains under siege although their forces are weakened. 


Battle StageEdit

  • 3rd Battle of Brno and Pradubice plus Kartovy 1732
    • Austria: 16
      • Army size: 19.5
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A 
      • Blunder: blunder score
    • Bohemia: 4.8
      • Army size: .8
      • Navy size: naval score (acutal navy)
      • Location: +4
      • Great leader: N/A
      • Blunder: blunder score

Final StageEdit

  • Austria: 71
  • Bohemia: 42.4
  • Final Result: Battle Tier III 168%+164%=332%+169%=501% Brno and other cities are finally captured by the Austrians. Troops that are caught are either killed or imprisoned.

Battle StageEdit

    • Austria: 18.5 + Pro troops 40%= 26.5
      • Army size: 28.5
      • Navy size: N/A
      • Location: -10
      • Great leader: N/A
      • Blunder: blunder score
    • Bohemia: 21
      • Army size: 11
      • Navy size: naval score (actual navy)
      • Location: +10
      • Great leader: N/A
      • Blunder: blunder score

Final StageEdit

  • 'Austria: 70.5 (21,250 casualties)
  • Burgundy-Prussia: 132 (3,000 casualties)
  • Final Result: Battle Tier N/A  187% Burgundo-Prussian Victory, Austria loses extra 20% casualties due to 1-1 siege ratio

Battle StageEdit

  • Second Battle of Prague 1733
    • Austria: 17.8 + Pro troops 40%= 24.8
      • Army size: 27.8
      • Navy size: N/A
      • Location: -10
      • Great leader: N/A 
      • Blunder: blunder score
    • Bohemia: 19
      • Army size: 9
      • Navy size: naval score (acutal navy)
      • Location: +10
      • Great leader: N/A
      • Blunder: blunder score

Final StageEdit

  • 'Austria: 79.8
  • Bohemia: 50.1
  • Final Result: Battle Tier II 153%+160%= 313% Prague remains under siege although their forces are weakened. 


Battle StageEdit

  • Third Battle of Prague 1733
    • Austria: 16.8 + Pro troops 40%= 24
      • Army size: 26.8
      • Navy size: N/A
      • Location: -10
      • Great leader: N/A 
      • Blunder: blunder score
    • Bohemia: 14.8
      • Army size: 4.8
      • Navy size: naval score (acutal navy)
      • Location: +10
      • Great leader: N/A
      • Blunder: blunder score

Final StageEdit

  • 'Austria: 79
  • Bohemia: 49.6
  • Final Result: Battle Tier II 153%+161%= 313%+160%=473% Prague remains under siege although their forces are weakened.

DiscussionEdit

Fixed pre-war stage, as Bohemia is a part of Prussia, and has been for decades now. Will need re-calculating, will do later. I am that guy (talk) 03:50, July 16, 2017 (UTC)

Then why is it labeled as a separate state? Adolf Coffee (talk) 12:46, July 16, 2017 (UTC)

Because stuff hasn't been updated in years. I am that guy (talk) 13:04, July 16, 2017 (UTC)

Well, one of the mods said they have been separated so... yeah I am going back to what I had. Adolf Coffee (talk) 14:28, July 16, 2017 (UTC)

No, they haven't been separated, that's crazy. I am that guy (talk) 14:49, July 16, 2017 (UTC)

I am just going off other people's word and the game map Adolf Coffee (talk) 16:12, July 16, 2017 (UTC)

You didn't take into account that I put 60k troops at Prague this turn. The second and third stages are irrelevant at this point, but I will correct them later. I am that guy (talk) 04:10, July 17, 2017 (UTC)

Uh, as said in the latest note, it is invalid. Hopefully this situation will be resolved shortly and until then stop fucking harassing me about this crap. The more we complain about what went down, the worse the situation will get. Any way, the war is over. Deal with it until this is fully resolved by the moderation team. Adolf Coffee (talk) 15:10, July 18, 2017 (UTC)

It makes no sense to invalidate troops movements made two turns ago, especially when said movements themselves are not implausible considering both Prussia and Bohemia are junior PU members, and that in both the King (my King) is the final authority. I am that guy (talk) 17:37, July 18, 2017 (UTC)

Maghrebi Invasion of MaliEdit

Prewar Stage Edit

  • Maghreb : 115
    • ​Population: (15 million): 60
    • Government: Iqta' (Islamic Feudalism) - +5
    • Economy: Tier IV +20
    • Technology:  Tier V +30 (?)
  • Mali: 65
    • ​Population: (10 million): 40
    • Government: Iqta' (Islamic Feudalism) - +5
    • Economy: Tier III - +10
    • Technology: Tier III - +10

Invasion of Rural and Coastal MaliEdit

  • Maghreb: 82
    • Army Size: 75 (75,000)
    • Navy Size: 10 (1000)
    • Location: Near a coast or river +0
    • Great Leader: +0
    • Attrition: +0
    • Blunder: -3
  • Mali: 21
    • Army Size: 20 (20,000)
    • Navy Size: 0
    • Location: Near a coast or river +1
    • Great General: +0
    • Attrition: +0
    • Blunder: -1
  • Result:
    • Maghreb: 197
    • Mali: 86
    • 229% Battle Tier 1: Much of Coastal and rural Mali is occupied by Maghrebi forces, but the cities remain intact.

Battle of TondibiEdit

  • Maghreb: 101
    • Army Size: 100 (100,000)
    • Navy Size: N/A
    • Location: Near a coast or river +1
  • Mali: 31
    • Army Size: 30 (30,000)
    • Location: Near a coast or river +1
  • Result
    • Maghreb: 216
    • Mali: 91
    • 213% + 237%=450%. Tier 2 Battle: Mali is forced to retreat to Timbuktu and Niani and suffers heavy casualties.

Siege of NianiEdit

  • Maghreb: 92
    • Army Size: 100 (100,000)
    • Location: Beieging the Capital, -8
  • Mali: 36
    • Army Size: 20 (20,000)
    • Location: Defending capital: +16
  • Result:
    • Maghreb: 207
    • Mali: 101
    • 204% + 450%= 652%. Tier 3 Battle: The Force in Niani was taken prisoner and the Maghrebi flag was raised above it.

Somebody deleted this before. Don't do it again

Fulo Invasion of NaraEdit

  • Fulo and Allies: 247
    • ​Population: 60+20+20 (15 million+5 million+5 million)
    • Government: Parliamentary Monarchy(Maghreb), Absolute Monarchy(Fulo), Iqta(Bamako), - +5 and +7 and +5
    • Economy: Tier IV(Maghreb) Tier IV(Fulo) Tier III(Bamako)+20 +20+10
    • Technology: Tier V(Maghreb) Tier IV(Fulo) and Tier IV(Bamako)+40+20+20
  • Nara Empire: 37
    • ​Population: (2.5 million): 10
    • Government: Warlord/Tribal - 5
    • Economy: Tier II +7
    • Technology: Tier III +10

Invasion of Nara’s CapitalEdit

  • Fulo and Allies: 80
    • Army Size: 33+15+30 (110,000 Fulo troops, 50,000 Maghrebi troops, 100,000 Seluja troops)
    • Location: besieging a city -8
  • Nara Empire: 19
    • Army Size: 6 (20,000)
    • Location: Defending a city + 13

ResultEdit

  • Fulo and Allies: 327
  • Nara 56
  • Result: 584%, Tier 2 Battle. The Nara Capital is captured and razed.

Merkan conquest of Miwok 1732 EditEdit

Battle IEditEdit

  • Prewar stage
    • Mzwerka (attacking) - +25
      • Population - +6 (1.5 million)
      • Government - +5 (tribal)
      • Economy - +7 (Tier II)
      • Technology - +7 (Tier II)
    • Plains and Coast Miwok (defending) - +15.1
      • Population – +0.1 (25k)
      • Government - +5 (tribal)
      • Economy - +5 (Tier I)
      • Technology - +5 (Tier I)
  • Battle stage
    • Mzwerka (attacking) - +4.3
      • Army - +3.3 (11,000)
      • Navy - +2.5 (5 ships)
      • Location - +3.5 (near major river/coast with naval superiority)
      • GL/GG/GA - +0 (N/A)
      • Blunder - -5
      • Attrition - -0 (N/A; no winter in Cali)
    • Plains and Coast Miwok (defending) - -0.7
      • Army - +0.3 (1,000)
      • Navy - +0 (0 ships)
      • Location - +1 (near major river/coast)
      • GL/GG/GA - +0 (N/A)
      • Blunder - -2
  • Casualties
    • Mzwerka (attacking)
      • 11,000 * 0.1 = 1,100 casualties
      • 5 * 0.1 = no ships lost
    • Plains and Coast Miwok (defending)
      • 1,000 * 0.15 = 150 casualties
  • Final stage
    • Mzwerka (attacking) - (25 + 4.3) = +29.3
    • Plains and Coast Miwok (defending) - (15.1 - 0.7) = +14.4

203.4% in-favour of Mzwerka (Tier I)

Battle IIEditEdit

  • Prewar stage
    • Mzwerka (attacking) - +25
      • Population - +6 (1.5 million)
      • Government - +5 (tribal)
      • Economy - +7 (Tier II)
      • Technology - +7 (Tier II)
    • Plains and Coast Miwok (defending) - +15.1
      • Population – +0.1 (25k)
      • Government - +5 (tribal)
      • Economy - +5 (Tier I)
      • Technology - +5 (Tier I)
  • Battle stage
    • Mzwerka (attacking) - +5.97
      • Army - +2.97 (9,900)
      • Navy - +2.5 (5 ships)
      • Location - +3.5 (near major river/coast with naval superiority)
      • GL/GG/GA - +0 (N/A)
      • Blunder - -3
      • Attrition - -0 (N/A; no winter in Cali)
    • Plains and Coast Miwok (defending) - -1.745
      • Army - +0.255 (850)
      • Navy - +0 (0 ships)
      • Location - +1 (near major river/coast)
      • GL/GG/GA - +0 (N/A)
      • Blunder - -3
  • Casualties
    • Mzwerka (attacking)
      • 9,900 * 0.06 = 594 casualties
      • 4.5 * 0.06 = no ships lost
    • Plains and Coast Miwok (defending)
      • 850 * 0.3 = 255 casualties
  • Final stage
    • Mzwerka (attacking) - (25 + 5.97) = +30.97
    • Plains and Coast Miwok (defending) - (15.1 - 1.745) = +13.355

231.8% in favour of Mzwerka

TOTAL WAR SCORE: 203.4% + 231.8% = 435.2% (Tier II)

Battle IIIEditEdit

  • Prewar stage
    • Mzwerka (attacking) - +25
      • Population - +6 (1.5 million)
      • Government - +5 (tribal)
      • Economy - +7 (Tier II)
      • Technology - +7 (Tier II)
    • Plains and Coast Miwok (defending) - +15.1
      • Population – +0.1 (25k)
      • Government - +5 (tribal)
      • Economy - +5 (Tier I)
      • Technology - +5 (Tier I)
  • Battle stage
    • Mzwerka (attacking) - +4.7918
      • Army - +2.7918 (9,306)
      • Navy - +2.5 (5 ships)
      • Location - +3.5 (near major river/coast with naval superiority)
      • GL/GG/GA - +0 (N/A)
      • Blunder - -4
      • Attrition - -0 (N/A; no winter in Cali)
    • Plains and Coast Miwok (defending) - -0.8215
      • Army - +0.1785 (595)
      • Navy - +0 (0 ships)
      • Location - +1 (near major river/coast)
      • GL/GG/GA - +0 (N/A)
      • Blunder - -2
  • Casualties
    • Mzwerka (attacking)
      • 9,306 * 0.02 = 186 casualties
      • 5 * 0.02 = no ships lost
    • Plains and Coast Miwok (defending)
      • 595 * 0.75 = 446 casualties
  • Final stage
    • Mzwerka (attacking) - (25 + 4.7918) = +29.7918
    • Plains and Coast Miwok (defending) - (15.1 - 0.8215) = +14.2785

208.6% in favour of Mzwerka

TOTAL WAR SCORE: 203.4% + 231.8% +208.6% = 643.8% (Tier III)


Italian-Cypriot War (1733-)Edit

Prewar StageEdit

  • Italian League: total score: 45.8
    • ​Population: 12.8
    • Government: +13
    • Economy: +10
    • Technology: +10
  • ​Cyprus: total score 27.8
    • ​Population: 4.8
    • Government: +5
    • Economy: +7
    • Technology: +10

Battle StageEdit

  • Battle of Venice (1733)
    • Italian league (Defending): total score * penalties = 34
      • ​Army size: 100,000 troops = 30
      • Navy size: N/A
      • Location: +4
      • Great leader: N/A
      • Blunder: TBD
    • Cyprus: total score * penalties = -3.4
      • ​Army size: 300 = 0.09
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A
      • Blunder: TBD

Final StageEdit

  • Italian League: 79.8
  • Cyprus: 24.4
  • Final Result: 327.05% (Battle Tier 2)

Prewar StageEdit

  • Italian League: total score: 45.8
    • ​Population: 12.8
    • Government: +13
    • Economy: +10
    • Technology: +10
  • ​Cyprus: total score 22.6
    • ​Population: 0.6 (150,000 - The OTL 1780 population roughly)
    • Government: +5
    • Economy: +7
    • Technology: +10

Battle StageEdit

  • Invasion of Cyprus (1733/4)
    • Italian League: total score * penalties = total score
      • ​Army size: 50,000 troops = 15
      • Navy size:  10 (200 ships)
      • Location: -10
      • Great leader: N/A
      • Blunder: TBD
    • Cyprus: total score * penalties = total score
      • ​Army size: 1,500 (Cyprus' Allowed Maximum): 0.45
      • Navy size:  5 (100 Ships)
      • Location: +4.5 (Near Capital)
      • Great leader: N/A
      • Blunder: TBD

Final StageEdit

  • Italian League: 60.8
  • Cyprus: 32.55
  • 'Final Result: 527.74 + 186.79 = 714.53

Second Russo-Polish War (1733-1735)Edit

Prewar StageEdit

  • Russia: +55
    • Population: +32
    • Government: +7
    • Economy: +10
    • Technology: +30
  • Poland: +52
    • Population: +16
    • Government: +6
    • Economy: +10
    • Technology: +30

Battle StageEdit

  • Battle of Vilnius 1733
    • Russia: +23.5
      • Army size: +24
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A
      • Blunder: +3
    • Poland: +15
      • Army size: +6
      • Navy size: naval score (actual navy)
      • Location: +4
      • Great leader: N/A
      • Blunder: +5

Final StageEdit

  • Russia: 78.5
  • Poland: 67
  • Final Result: Battle Tier N/A 117% Battle Remains Indecisive

Battle StageEdit

  • Second Battle of Vilnius 1734
    • Russia: +24.5
      • Army size: +33
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A
      • Blunder: -5
    • Poland: +8
      • Army size: +6
      • Navy size: naval score (actual navy)
      • Location: +4
      • Great leader: N/A
      • Blunder: -2

Final StageEdit

\*Russia: 79.5

  • Poland: 23
  • Final Result: Battle Tier 2 471% Poland forced to evacuate Vilnius, City falls to Russia, Since polish army was less than 25,000 I guess it was wiped out.

Battle StageEdit

  • 1st Battle of Brest-Litovsk
    • Russia: +79
      • Army size: +84
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A
      • Blunder: -1
    • Poland: +46
      • Army size: +45
      • Navy size: naval score (actual navy)
      • Location: +4
      • Great leader: N/A
      • Blunder: -3

Final StageEdit

  • Russia: 133.5
  • Poland: 98
  • Final Result: Battle Tier N/A 136% Battle Remains Indecisive
  • 2nd Battle of Brest-Litovsk
    • Russia: +71.3
      • Army size: +79.8
      • Navy size: N/A
      • Location: -3.5
      • Great leader: N/A
      • Blunder: -5
    • Poland: +42
      • Army size: +47
      • Navy size: naval score (actual navy)
      • Location: +4
      • Great leader: N/A
      • Blunder: -0

Final StageEdit

  • Russia: 126.3
  • Poland: 94
  • Final Result: Battle Tier 1 270% Poland has an organized retreat from Brest-Litosk, Russian numbers at 238,400, Polish numbers are 104,975


DiscussionEdit

A reminder for the future that blunders give negative score, hence their name. General534 (talk) 05:06, July 17, 2017 (UTC)

Rebel Scum SmackdownEdit

40 Randoms Phase (1733)Edit

  • Pre-war stage
    • Burgundy-Prussia: 111
      • Population: 50 (capped)
      • Government: 6
      • Economy: 25
      • Tech: 30
    • 40 Randoms: 33
      • Population: 5
      • Government: 5
      • Economy: 3
      • Tech: 20
  • Battle stage
    • Battle of Stettin
      • Burgundy-Prussia: 28
        • Army size: 24
        • Location: 4
        • Blunder:
      • 40 Randoms: -1.4
        • Army size: 2.1 (size of Portuguese army at Battle of Montijo)
        • Location: -3.5
        • Blunder:
      • Result: 139/31.6 = 440% Burgundian victory
    • Battle of Stettin Pt 2
      • Burgundy-Prussia: 26.56
        • Army size: 22.56
        • Location: 4
        • Blunder:
      • 40 Randoms: -2.03
        • Army size: 1.47
        • Location: -3.5
        • Blunder:
      • Result: 165.56/29.57 = 560% Burgundo-Prussian victory
    • Final result: 1000% Burgundo-Prussian victory


Random Hohenstaufens Phase (1734)Edit

  • Pre-war stage
    • Burgundy-Prussia: 100
      • Population: 34 (YOU DO NOT HAVE PRUSSIA'S POP)
      • Government: 6
      • Economy: 30
      • Tech: 30
    • Random Hohenstaufens: 81
      • Population: 24 (they control a good chunk of Prussia and loyalty of the populations there
      • Government: 7
      • Economy: 20 
      • Tech: 30 (they are equivalent to your tech its a professional modern army)
  • Battle stage
    • Battle of Hamburg
      • Burgundy-Prussia: 25
        • Army size: 30
        • Location: -8
        • Blunder: -1
      • Hohenzollerns: 38
        • Army size: 6
        • Location: 12
        • Great Gen: +25
        • Blunder: -5
      • Result: 121/119 = 101%
    • Battle of Hamburg Pt 2
      • Burgundy-Prussia: 17
        • Army size: 27
        • Location: -8
        • Blunder: -2
      • Random Hohenstaufen: 42.1
        • Army size: 5.1
        • Location: 12
        • GG: +25
        • Blunder: -2
      • Result: 117/123.1 = 105.1% in favor of Frederick
    • Battle of Hamburg Pt 3
      • Burgundy-Prussia: 11
        • Army size: 24.00
        • Location: -8
        • Blunder: -5
      • Hohenzollern: 37.9
        • Army size: 4.9
        • Location: 12
        • GG: +25
        • Blunder: -4
      • Result: 111/122.9 = 110% Hohenzollern Victory
    • Final Result: 114% in favor of Frederick Hohenzollern.

DiscussionEdit

The Hohenstaufen algo would've been up sooner, but to the schedules of myself and the mods, was delayed until now. I am that guy (talk) 00:02, July 18, 2017 (UTC)

I'd think that this algo (which took place in 1733), should it how up, should invalidate the 1734 Hohenstaufen event. I am that guy (talk) 12:10, July 18, 2017 (UTC)

We're not invalidating the now "Hohenzollern" event. Sorry but its high time Prussia chooses its own destiny and a domestic royal unit will do it. -Feud

Since when was this guy a Great General? There's no mention of him being so in either events, and I spent hours on Discord talking about this guy to the other mods (including you) and no one ever even implied that he was a GG. What conclusion am I supposed to draw from that?

Also, Feud said this "was just some random noble", how is that GG material?

Also, why do I not get Prussia's population? Prussian troops are making up the majority of the army fighting this guy, the battle is on Prussian land, and Prussia is an absolute monarchy (and also the junior partner of the PU) in which my king has the final say on matters such as military deployment. Plus, I got to use Prussia's population on matters like the first Polish invasion, why not now?

Burgundy's population is way too low in your version, it should be around 1-1.5 mil higher.

While on the subject of population, when you said "northwestern territories", I can assume you're referring to Holstein, Mecklenburg, and Altmark. Even allowing a somewhat larger area, there's no way that area hold 50%-plus of Prussia's population. You have it at a population around it's current day scale, even allowing for post-WWII depopulation, this is still the early-mid 1700s.

Why do the rebels have a 20 for economy? There a rebel faction that literally just got started the turn this attack took place in, are you really saying these guys have an economy greater than the tier 4 eco nations (a +15 bonus according to the current algo page), including, but not limited to, Persia, Japan, South India, Bengal, Sicily, and mutha Fckn England?

The Hohenzollerns have no claim to Prussia in ATL. In OTL, they rose to power there after the Luxembourg dynasty sold them Brandenburg. In ATL, that never happened, so the Hohenzollerns are still some minor Swabian family, who have no claim to Prussia.

I would argue that "basing" his rebellion out of Hamburg shouldn't give Hamburg the center of government bonus, but whatever.

I am that guy (talk) 23:31, July 18, 2017 (UTC)

Southern Indian conquest of Telangana (1733-1736)Edit

Prewar StageEdit

  • South India: 86
    • ​Population: 50
    • Government: +6
    • Economy: +15
    • Technology: +15
  • ​Telangana: 36
    • ​Population: 10
    • Government: +6
    • Economy: +10
    • Technology: +10

Battle StageEdit

  • Battle of Golconda (1733)
    • South India: 64
      • ​Army size: 56+6
      • Navy size: 0
      • Location: +2
      • Great leader: N/A
      • Blunder: 
    • Telangana: 14
      • ​Army size: 12
      • Navy size: 0
      • Location: +2
      • Great leader: N/A
      • Blunder: 
  • Tally
    • South India: 150
    • Defender name: 50
    • Battle Result: Tier 2 (300%)
  • Siege of Hyderabad (1734)
    • South India: 54
      • ​Army size: 56+6
      • Navy size: 0
      • Location: -8
      • Great leader: N/A
      • Blunder: 
    • Telangana: 24
      • ​Army size: 12
      • Navy size: 0
      • Location: +12
      • Great leader: N/A
      • Blunder: 
  • Tally
    • South India: 140
    • Defender name: 60
    • Battle Result: Tier 1 (233%)
  • Siege of Hyderabad (1735)
    • South India: 54
      • ​Army size: 56+6
      • Navy size: 0
      • Location: -8
      • Great leader: N/A
      • Blunder: 
    • Telangana: 24
      • ​Army size: 12
      • Navy size: 0
      • Location: +12
      • Great leader: N/A
      • Blunder: 
  • Tally
    • South India: 140
    • Defender name: 60
    • Battle Result: Tier 1 (233%)
  • Siege of Hyderabad (1736)
    • South India: 54
      • ​Army size: 56+6
      • Navy size: 0
      • Location: -8
      • Great leader: N/A
      • Blunder: 
    • Telangana: 24
      • ​Army size: 12
      • Navy size: 0
      • Location: +12
      • Great leader: N/A
      • Blunder: 
  • Tally
    • South India: 140
    • Defender name: 60
    • Battle Result: Tier 1 (233%). Siege score crosses 500% ie 699%. Hyderabad falls and Telangana is annexed.

Iberian conquest of Goa (1738)Edit

  • Pre-war stage
    • Iberia: 70
      • Population: +3 (750,000 with region penalties)
      • Government: +7
      • Economy: +30
      • Tech: +30
    • Goa: 24
      • Population: +4 (1,000,000 estimate)
      • Government: +5
      • Economy: +5
      • Technology: +10
  • Assault on Pangim
    • Iberia: 10.9
      • Army size: +2.4 (1,400/1.68 trained; 2,400/0.72 untrained)
      • Navy size: +18 (36 ships)
      • Location: -5.5
      • Blunder: -4
    • Goa: 4.15
      • Army size: +0.15 (500)
      • Location: +9
      • Blunder: -5
    • Result: 287% victory, Iberian forces capture Pangim
  • Siege of Goa
    • Iberia: 11.55
      • Army size: +2.4 (1,400/1.68 trained; 2,400/0.72 untrained)
      • Navy size: +18 (36 ships)
      • Location: -4
      • Blunder: -1
    • Goa: 1.4
      • Army size: +2.4 (8,000)
      • Location: +4
      • Blunder: -5
    • Result: Crushing decisive victory for Iberia (321% + 287% = 608%), Iberia conquers Goa
    • Casualties: ~700 Iberians, ~6,000 Goans

Third? Sicilian-Italian War (1739-)Edit

Prewar StageEdit

  • Italian League: total score: 56
    • ​Population: 20
    • Government: +6
    • Economy: +10
    • Technology: +20
  • ​Sicily: total score 49
    • ​Population: 24
    • Government: +5
    • Economy: +10
    • Technology: +10

Battle StageEdit

  • Battle of Lanciano (1739)
    • Italian league (Defending): 63.4
      • ​Army size: 28 + (24*1.1) = 54.4
      • Navy size: N/A
      • Location: +9
      • Great leader: N/A
      • Blunder: TBD
    • Sicily: total score * penalties = 24
      • ​Army size: 30
      • Navy size: N/A
      • Location: -6
      • Great leader: N/A
      • Blunder: TBD

Final StageEdit

  • Italian League: 119.4
  • Sicily: 73
  • Final Result: 163%

Prewar StageEdit

  • Italian League: total score: 56
    • ​Population: 20
    • Government: +6
    • Economy: +10
    • Technology: +20
  • ​Sicily: total score 49
    • ​Population: 24
    • Government: +5
    • Economy: +10
    • Technology: +10

Battle StageEdit

  • Battle of Campobasso (1739)
    • Italian league (Defending): 63.4
      • ​Army size: 28 + (24*1.1) = 54.4
      • Navy size: N/A
      • Location: +9
      • Great leader: N/A
      • Blunder: TBD
    • Sicily: total score * penalties = 24
      • ​Army size: 30
      • Navy size: N/A
      • Location: -6
      • Great leader: N/A
      • Blunder: TBD

Final StageEdit

  • Italian League: 119.4
  • Sicily: 73
  • Final Result: 163%

Prewar StageEdit

  • Italian League: total score: 56
    • ​Population: 20
    • Government: +6
    • Economy: +10
    • Technology: +20
  • ​Sicily: total score 49
    • ​Population: 24
    • Government: +5
    • Economy: +10
    • Technology: +10

Battle StageEdit

  • Battle of Bari (1739)
    • Italian league (Attacking): 27.3
      • ​Army size: 18*1.1 = 19.8
      • Navy size:  6*1.1 = 6.6
      • Location: -3.5
      • Great leader: N/A
      • Blunder: TBD
    • Sicily: total score * penalties = 7
      • ​Army size: 0.5
      • Navy size: 2.5
      • Location: +4
      • Great leader: N/A
      • Blunder: TBD

Final StageEdit

  • Italian League: 96.25
  • Sicily: 54.5


  • Final Result: 148%

Total: 326% (north), 148% (south)


1720-1729Algorithms1740-1749