Alternative History
Register
Advertisement
Principia Moderni IV Algorithm Archives
15th century 16th century 17th century 18th century 19th century 20th century 21st century
1400-1409
1410-1419
1420-1429
1430-1439
1440-1449
1450-1459
1460-1469
1470-1479
1480-1489
1490-1499
1500-1509
1510-1519
1520-1529
1530-1539
1540-1549
1550-1559
1560-1569
1570-1579
1580-1589
1590-1599NW
1600-1609
1610-1619
1620-1629
1630-1639
1640-1649NW
1650-1659NW
1660-1669
1670-1679
1680-1689
1690-1699
1700-1709
1710-1719
1720-1729NW
1730-1739
1740-1749
1750-1759
1760-1769
1770-1779
1780-1789
1790-1799
1790-1830

1830-1880

Back to GameViewEdit

Second Anglo-Burgundian War[]

  • Pre-war stage
    • Burgundy: 75
      • Population: 32 (burgundy) + 2 (Hansa)
      • Government: 6
      • Economy: 20
      • Tech: 15
    • England: 51.8
      • Population: 20.8
      • Government: 6
      • Economy: 10
      • Tech: 15
  • Battle stage
    • Siege of Calais
      • Burgundy
        • Result: 3
          • Army size: 9 (30,000 troops)
          • Location: -4
          • Blunder: -2
      • England
        • Result: 1.3
          • Army size: 0.3 (1000)
          • Location: 4
          • Blunder: -3
      • Burgundy
        • Result: 3
          • Army size: 9
          • Location: -4
          • Blunder: -2
      • England
        • Result: 1.2
          • Army Size: .2
          • Location: 4
          • Blunder: -3
      • Burgundy
        • Result: 3
          • Army size: 9
          • Location: -4
          • Blunder: -2
      • England
        • Result: 2.2
          • Army Size: .2
          • Location: 4
          • Blunder: -2
    • Final result: 230% (stage 1) + 250 % (stage 2) + 136 % (stage 3) = 616 %, Calais falls

Burgundian invasion of the Arcadian colonies[]

  • Pre-war stage
    • Burgundy: 60.2 (Burgundys Pop - 40%)
      • Population: 19.2
      • Government: 6
      • Economy: 20
      • Tech: 15
    • New Netherlands, West Arcadia, New Gwynedd, Avalon: 29.4
      • Population: .40
      • Government: 4
      • Economy: 10
      • Tech: 15
  • Battle stage
    • Liberation of New Netherlands
      • Burgundy
        • Result: 8
          • Army size: 12 (4000)
          • Location: -4
      • English New Netherlands
        • Result: 4.12
          • Army size: .12
          • Location: 4
    • Attack on New Gwynedd
      • Burgundy
        • Result: 8
        • Army size: 12
        • Location: -4
      • New Gwynedd
        • Result: 4.15
          • Army size: .15
          • Location: 4
    • Attack on New London
      • Burgundy
        • Result: 2.5
        • Army size: 1.5
        • Location: 1
      • Western Arcadia
        • Result: 1.1
          • Army size: .1
          • Location: 1
    • Attack on Avalon
      • Burgundy
        • Result:
          • Army size: 3
          • Location: 1
      • Avalon
        • Result: 1.06
        • Army size: .06
        • Location: 1
    • Attack on Titan

Discussion[]

No. Come on, this is unfair. I do sleep. Can we just hold this algo until I have a chance to even acknowledge what is happening? Person67 (talk) 10:07, February 16, 2017 (UTC)

OK. So the colony pre-war stage is wrong because you didn't include my English population we established for colony wars. You use main nations pre-war stages but I think what we established was that you always win in colonies if you bring an continental force so it doesn't matter. That whole part of the algo is unneeded. The siege of Calais I have problems with. It's not going to be no troops. the state of civil war is exaggerated. I am having a rebellion in Ireland not a full blown civil war. I still have around 1000 troops in Calais. Your bloke was given to you in 1574 which was 28 years ago so I protest his use in a sea battle but you haven't use him yet so irrelevant just getting my case out there now. Person67 (talk) 10:27, February 16, 2017 (UTC)

Aryavartiya invasion of Burgundian Colonies[]

Invasion of Andaman and Nicobar islands (Bay of Bengal Region, Asia)[]

  • Pre War Stage
    • Aryavarta (Attacking)- 85
      • Population- 50
      • Government- 5
      • Economy- 15
      • Technology- 15
    • Burgundy (Defending)- 45
      • Population- 4
      • Government- 6
      • Economy- 20
      • Technology- 15
  • War Stage
    • Invasion of OTL Port Blair 1602
      • Delhi Raj: 3
        • Troops 3 (10,000 men)
        • Location 0
        • Great General No
        • Blunder  0
        • Attrition 0
      • Burgundy: 1
        • Troops 1
        • Location 0
        • Great General No
        • Blunder 
        • Attrition 0
      • Result: The Burgundian Garrison loses and surrenders. The islands fall into Aryavartiya hands.
        • Delhi Score 88
        • Burgundy Score 46
        • Battle Tier 193%

There is a truce after the invasion of Andaman and Nicobars.

Discussion[]

Well, a few glaring issues here. 1) India's population score is capped at 50 regardless of your total population, 2) where does Burgundy get its score of 20 from on population? It will be like 4 or something, 3) Port Blair isn't a centre of government. It is a city at best. Burgundy does not have 40,000 troops protecting a port which probably has less population than that. Those are the first obvious ones Person67 (talk) 12:19, February 16, 2017 (UTC)

Yes, the entire Burgundian army isn't going to be defending some island town. General534 (talk) 12:41, February 16, 2017 (UTC)

Well those were for Gujarat. This wasn't fully edited. Dev271 (talk) 14:35, February 16, 2017 (UTC)

Not sure where Ceylon gets 25,000 troops from. Person67 (talk) 19:20, February 16, 2017 (UTC)

From its 1.2 million population. I am that guy (talk) 19:41, February 16, 2017 (UTC)

Ceylon has about 500,000 people

Franco-Burgundian war (1602-)[]

French Invasion of Brittany


  • 1602
    • Pre-War Stage
      • France (attacking)
        • Result: 90
          • Population: 50
          • Government: 5
          • Economy: 20
          • Tech: 15
      • Side II Name (Attacking or Defending)
        • Result: 73
          • Population: 32
          • Government: 6
          • Economy: 20
          • Tech: 15
    • Battle Stage
      • French invasion of Brittany
        • France (Attacking or Defending)
          • Result:
            • Army/Navy Size: 10,000 troops +3
            • Location: 0 
            • Great General: 
            • Blunder: 
            • Attrition:
        • Burgundy (Attacking or Defending)
          • Result:
            • Army/Navy Size: ?
            • Location: 0
            • Great General:
            • Blunder:
            • Attrition:
      • Battle of Dijon
        • France (Attacking or Defending)
          • Result: 7
            • Army/Navy Size: 15 (50,000 troops)
            • Location: -8
            • Great General: 
            • Blunder: 
            • Attrition:
        • Burgundy (Attacking or Defending)
          • Result: 27
            • Army/Navy Size: 15 (50,000)
            • Location: 12
            • Great General:
            • Blunder:
            • Attrition

Prusso-Burgundian Counter offensive[]

  • Pre-war stage
    • Burgundy and Prussia: 96
      • Population: 32 (Burgundy) + 28 (Prussia) = 50 (max)
      • Government: 6
      • Economy: 15
      • Tech: 25
    • France: 100
      • Population: 50
      • Government: 5
      • Economy: 20
      • Tech: 25
  • Battle stage
    • Battle of Sens
      • Prussia-Burgundy
        • Result: 57.5
          • Army size: 31.5 (35,000 Prussians, 70,000 Burgundians)
          • Location: 2 (border)
          • Blunder: -1
          • Great General: 25 (Emperor Wilhelm)
      • France:
        • Result: 30
          • Army size: 30
          • Location: 2 (border)
          • Blunder: -2
    • Battle of Creil
      • Prussia-Burgundy
        • Result: 54.5
          • Army size: 31.5
          • Location: 2
          • Blunder: -4
          • Great General: 25
      • France:
        • Result: 30
          • Army size: 30
          • Location: 2
          • Blunder: -2

Attack on French Brazil[]

    • Battle stage
      • Prussia
        • Result: 8
          • Army size: 12 (4000)
          • Location: -4
      • French Brazil
        • Result: 4.15
          • Army size: .15
          • Location: 4
  • Final Stage:
    • France
      • Cities Occupied:
      • Result:
    • Red Lion Alliance
      • Cities Occupied:
      • Result:
    • Overall Result: 380% + 162% + 153% = 695%, French army is routed.

Discussion []

There are going to be more battle stages but I need to figure out the result for the first 2. Person67 (talk) 21:10, February 16, 2017 (UTC)

Hitlerian Restoration of the True Faith (1603-)[]

Hitlerian Restoration of the True Faith

  • 1603
    • Pre-War Stage
      • Hitlerites-Lombardy, Venice (attacking)
        • Result: 63
          • Population: 28 
          • Government: 5
          • Economy: 15
          • Tech: 15
      • Papal States (+Knights Hospitaller), Two Sicilies, Tuscany (minus Tuscany from 1604 switching sides), Pontus (Attacking or Defending)
        • Result: 73
          • Population: 48 
          • Government: 5
          • Economy: 10
          • Tech: 10
    • Battle stage
      • Hitlerite liberation of the South Part 1
        • Hitlerites-Lombardy, Venice (Attacking)
          • Result: 48
            • Army/Navy Size: 70,000 troops +21
            • Location: +2
            • Great General: +25 (Hitler GG)
            • Blunder: (Mod)
            • Attrition:
        • Papal States (+Knights Hospitaller), Two Sicilies, Tuscany, Pontus (Attacking or Defending)
          • Result: 29
            • Army/Navy Size: 90,000 +27
            • Location: +2
            • Great General: NOPE
            • Blunder:
            • Attrition:
      • Results: 128% to Hitler
        • Hitler: 131
        • Rome: 102
      • Casualties: 3500 to Hitler and 4500 to Rome
    • Hitlerite liberation of the South Part 2
      • Hitlerites-Lombardy, Venice (Attacking)
        • Result: +46.95
          • Army/Navy Size: 66,500 +19.95
          • Location: +2
          • Great General: +25 (Hitler GL)
          • Blunder: (Mod)
          • Attrition:
      • Papal States (+Knights Hospitaller), Two Sicilies, Tuscany, Pontus (Attacking or Defending)
        • Result: 27.65
          • Army/Navy Size: 85,500 
          • Location: +2
          • Great General: NOPE
          • Blunder:
          • Attrition:
      • Results: 128% to Hitler
        • Hitler: 129.95
        • Rome: 100.65
      • Casualties: 6650 to Hitler and 12,825 to Rome
    • Final Result: 257% to Hitler so the Italians retreat to Rome
      • Hitlerite siege of Rome
        • Hitlerites-Lombardy, Venice (Attacking)
          • Result: 34.955
            • Army/Navy Size: 59,850 +17.955
            • Location: -8
            • Great General: +25 (Hitler GL)
            • Blunder: (Mod)
            • Attrition:
        • Papal States (+Knights Hospitaller), Two Sicilies, Tuscan, Pontus (Attacking or Defending)
          • Result: 33.8025
            • Army/Navy Size: 72,675 +21.8025
            • Location: +12
            • Great General: NOPE
            • Blunder:
            • Attrition:
      • Results: 110% to Hitler
        • Hitler: 117.955
        • Rome: 106.8025
      • Casualties: ,000 to Hitler and 18,100 to Rome
      • Final Result: 367% to Hitler so the siege continues
  • 1604
  • Pre-War Stage
    • Hitlerites-Lombardy, Venice and Florence (attacking)
      • Result: 71
        • Population: 36
        • Government: 5
        • Economy: 15
        • Tech: 15
    • Papal States (+Knights Hospitaller), Two Sicilies, Pontus (Attacking or Defending)
      • Result: 65
        • Population: 40
        • Government: 5
        • Economy: 10
        • Tech: 10
  • Battle stage
    • Hitlerite siege of Rome Part 1
      • Hitlerites-Lombardy, Venice (Attacking)
        • Result: 41*0.75=30.75 (1 to 1 siege detriment)
          • Army/Navy Size: 80,000 (add the Florence troops and fore regeneration to get it to a round number) +24
          • Location: -8
          • Great General: +25 (Hitler GL)
          • Blunder: (Mod)
          • Attrition:
      • Papal States (+Knights Hospitaller), Two Sicilies, Tuscany, Pontus (Attacking or Defending)
        • Result: 72.5
          • Army/Navy Size: 65,000 (minus Florence and fore regeneration to go to a round number), 70,000 (Burgundian reinforcements) +60.5
          • Location: +12
          • Great General: NOPE
          • Blunder:
          • Attrition:
    • Results: 236% victory to Catholic forces
      • Hitler:  
      • Rome:
    • Casualties: 6,750 to Catholics, 28,000 to Hitler (35% casualties= 15% battle tier 1, 20% siege detriment)
    • Hitlerite siege of Rome Part 2
      • Hitlerites-Lombardy, Venice (Attacking)
        • Result: 32.6*0.75=24.45 (1-1 siege detriment=-25%)
          • Army/Navy Size: 52,000+15.6
          • Location: -8
          • Great General: +25 (Hitler GL)
          • Blunder: (Mod)
          • Attrition:
      • Papal States (+Knights Hospitaller), Two Sicilies, Tuscany, Pontus (Attacking or Defending)
        • Result: +50.475
          • Army/Navy Size: 128,250 +38.475
          • Location: +12
          • Great General: NOPE
          • Blunder:
          • Attrition:
    • Results: 206% to Catholics
      • Hitler:
      • Rome:
    • Casualties: 18,200 (Tier 1 loss, 20% siege detriment) to Hitler and 6175 to Rome
    • Final Result: ? Someone do this
    • Hitlerite siege of Rome Part 2
      • Hitlerites-Lombardy, Venice (Attacking)
        • Result: +27.14*0.75 (By this point you know why)=20.355
          • Army/Navy Size: 33,800+10.14
          • Location: -8
          • Great General: +25 (Hitler GL)
          • Blunder: (Mod)
          • Attrition:
      • Papal States (+Knights Hospitaller), Two Sicilies, Tuscany, Pontus (Attacking or Defending)
        • Result: +48.6225
          • Army/Navy Size: 122,075 +36.225
          • Location: +12
          • Great General: NOPE
          • Blunder:
          • Attrition:
      • Venetian Assault on Ancona
        • Venice (Attacking)
          • Result: 115.5
            • Army/Navy Size: 25,000 +7.5 3600 +108
            • Location: +4
            • Great General:
            • Blunder: (Mod)
            • Attrition:
        • Papal States
          • Result:
            • Army/Navy Size: ???
            • Location: +4
            • Great General:
            • Blunder:
            • Attrition:
    • Results: ???
      • Hitler:
      • Rome:
    • Casualties:
    • Final Result:
    • Results: 131% to Catholics
      • Hitler:
      • Rome:
    • Casualties:
    • Final Result:
  • 1605 (Do not just throw your changes into the algo I have done casualties and results so you need to redo the casualties and results and neatly or just find me and ask me to change it for you so this can work, Person)
    • Pre- War Stage
      • Hitlerites-Lombardy, Venice and Florence (attacking)
        • Result: 71
          • Population: 36
          • Government: 5
          • Economy: 15
          • Tech: 15
      • Papal States, Knights Hospitaller, Two Sicilies, Pontus, Burgundy  (defending)
        • Result: 85
          • Population: 50
          • Government: 5
          • Economy: 15
          • Tech: 15
    • Battle Stage
      • Siege of Rome Part 1
        • Hitler: 35
          • Army/Navy Size: 60,000 troops (People messed about on the previous algo with casualties so we are assuming around 40,000 dead and he has replaced 10,000 troops) +18
          • Location: -8
          • Great General: +25
          • Blunder: 0
          • Attrition:
        • Rome: 38
          • Army/Navy Size: 100,000 +30
          • Location: +12
          • Great General:
          • Blunder: -4
          • Attrition:
        • Result: 116% to Rome
        • Casualties: 1500 (not within 25,000 troops of each other) dead for Hitler and 5000 dead for Rome 
      • Siege of Rome Part 2
        • Hitler: 32.1
          • Army/Navy Size: 57,000 troops 17.1+
          • Location: -8
          • Great General: +25
          • Blunder: -2
          • Attrition:
        • Rome: 35.5
          • Army/Navy Size: 95,000 +28.5
          • Location: +12
          • Great General:
          • Blunder: -1
          • Attrition:
        • Result: 116%+ 115%= 231%
        • Casualties: 3,705 dead to Hitler (not within 25,000 troops of each other) and 9500 dead to Rome 
      • Siege of Rome Part 3
        • Hitler: +28
          • Army/Navy Size: 53,300 +16
          • Location: -8
          • Great General: +25
          • Blunder: -5 
          • Attrition:
        • Rome: 34.95
          • Army/Navy Size: 86,500 +25.95
          • Location: +12
          • Great General:
          • Blunder: -3
          • Attrition:
        • Result: 116%+ 115%+ 121%= 352%
        • Casualties: 6,662 dead to Hitler and 12,975
    • Notes: I know a counter attack by Rome has been discussed which is fine so just redo the algo with the counterattack after Part 1 when Hitler retreats after his first initial failure. After this I presume Hitler has to retire from the assault on Rome. Person
    • Ancona Siege 1603
      • Siege of Annocana Part 1
        • Venice: +99
          • Army/Navy Size: 25,000 troops +7.5 3600 ships (don't know if they count) +108
          • Location: -4
          • Great General: 0 
          • Blunder: -5
          • Attrition:
        • Papal States: 2
          • Army/Navy Size: 3,000 +1
          • Location: +4
          • Great General: 0 
          • Blunder: -3
          • Attrition:
        • Results: 195% to Venice 
        • Casualties: 1,250 troops dead and 180 ships sunk to Venice and 150 dead troops to Papal States
    • Siege of Annocana Part 2
      • Venice: 97.6
        • Army/Navy Size: 23,750 troops +7.25 3420 ships (don't know if they count) +102.6
        • Location: -4
        • Great General: 0 
        • Blunder: -1
        • Attrition:
      • Papal States: 3
        • Army/Navy Size: 3000 +1
        • Location: +4
        • Great General: 0 
        • Blunder: -2
        • Attrition:
      • Results: 195%+ 191%= 386%
      • Casualties: 
    • Notes: not finished

Discussion []

Mod help, please.             Reichsadler der Deutsches Reich (1933–1945) Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies Lacedaemon 09:09, February 18, 2017 (UTC)  

I had a go at making the algo, if you don't like it undo. Person67 (talk) 12:32, February 18, 2017 (UTC)

First off, Hitler is a great general, not a great leader, and second, the Burgundians have arrived. I am that guy (talk) 15:16, February 18, 2017 (UTC)

Nope Hitler is a Great Leader, mods confirmed this.             Reichsadler der Deutsches Reich (1933–1945) Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies Lacedaemon 17:17, February 18, 2017 (UTC)


And put yourself in.             Reichsadler der Deutsches Reich (1933–1945) Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies Lacedaemon 17:20, February 18, 2017 (UTC)

That's ridiculous, he was just made a great general last turn, even Feud had to wait thirty years for his Great General to be promoted to great leader. Who promoted him? I am that guy (talk) 18:05, February 18, 2017 (UTC)

Feud has said Hitler is "just" a GG, not a GL. I am that guy (talk) 19:59, February 18, 2017 (UTC)

My changes are not bias it is called siege detriment. I just changed the casualty scores i need someone to add up the war score. RedDragon2000 (talk) 00:14, February 19, 2017 (UTC) 

WTF really NOPE you have no authority to alter the algo, just revert it back to its original state now.             Reichsadler der Deutsches Reich (1933–1945) Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies Lacedaemon 09:50, February 19, 2017 (UTC) 

Someone forgot a part of the algo and I FIXED it. Person i think said I should do it myself so I did. RedDragon2000 (talk) 01:59, February 20, 2017 (UTC)

Aryavarta-Muslim War (1602-)[]

I'm going to make the executive decision to hold off on this algo until the matter with Bengal Dev is complaining about is settled Oh, I didn't mean to push that button!Oh, well leave a message I guess 07:41, February 19, 2017 (UTC)

Marathwad/Western Front (Bahmani-Aryavarta)[]

  • Pre War Stage
    • Bahmanid (Attacking)- 82
      • Population- 50
      • Government- 7
      • Economy- 15
      • Technology- 10
    • Aryavarta (Defending)- 85
      • Population- 50
      • Government- 5
      • Economy- 15
      • Technology- 15
  • War Stage
    • Battle of Khandwa 1603
      • Aryavarta: 39.8
        • Troops 37.8 (126,000 Aryavartiya)
        • Location +2
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bahmanid: 72
        • Troops 45
        • Location +2
        • Great General +25
        • Blunder 0 
        • Attrition 0
      • Result: Hindu forces are forced back
        • Delhi Score 124.8
        • Bahmanid Score 154
        • Battle Tier 123%
    • Battle of Khandwa 1604
      • Aryavarta: 39.8
        • Troops 37.8 (126,000 Aryavartiya)
        • Location +2
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bahmanid: 72
        • Troops 45
        • Location +2
        • Great General +25
        • Blunder 0 
        • Attrition 0
      • Result: Hindu forces are forced back
        • Delhi Score 124.8
        • Bahmanid Score 154
        • Battle Tier 123%+123% = 246% 

Telang/Eastern Front (Bahmani-Aryavarta)[]

  • Pre War Stage
    • Aryavarta (Attacking)- 85
      • Population- 50
      • Government- 5
      • Economy- 15
      • Technology- 15
    • Bahmani (Defending)- 82
      • Population- 50
      • Government- 7
      • Economy- 15
      • Technology- 10
  • War Stage
    • Battle of Kakinada 1603
      • Aryavarta: 63.9
        • Troops 60.9 (203,000 Aryavartiya)
        • Location +3
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bahmanid: 38.5
        • Troops 37.5 (125,000 Bahmanid)
        • Location +1
        • Great General No
        • Blunder 0 
        • Attrition 0
      • Result: 123%. Aryavartiya forces move ahead slightly.
        • Delhi Score 148.9
        • Bahmani Score 120.5
        • Battle Tier 123%
    • Battle of Kakinada 1603
      • Aryavarta: 63.9
        • Troops 60.9 (203,000 Aryavartiya)
        • Location +3
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bahmanid: 38.5
        • Troops 37.5 (125,000 Bahmanid)
        • Location +1
        • Great General No
        • Blunder 0 
        • Attrition 0
      • Result: 246%. Aryavartiya forces move ahead slightly.
        • Delhi Score 148.9
        • Bahmani Score 120.5
        • Battle Tier 123%+123% = 246%

Southern Front (Bahmani-Aryavarta)[]

  • Pre War Stage
    • Aryavarta (Attacking)- 85
      • Population- 50
      • Government- 5
      • Economy- 15
      • Technology- 15
    • Bahmani (Defending)- 82
      • Population- 50
      • Government- 7
      • Economy- 15
      • Technology- 10
  • War Stage
    • Battle of Neyveli 1603
      • Aryavarta: 35.3
        • Troops 33.3 (111,000 Aryavartiya)
        • Location +2
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bahmanid: 39.5
        • Troops 37.5 (35,000 Bahmanid, 90,000 Rashidun)
        • Location +2
        • Great General No
        • Blunder 0 
        • Attrition 0
      • Result: 100.1%. A stalemate is maintained.
        • Delhi Score 120.3
        • Bahmani Score 121.5
        • Battle Tier 100.1%
    • Battle of Neyveli 1604
      • Aryavarta: 35.3
        • Troops 33.3 (111,000 Aryavartiya)
        • Location +2
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bahmanid: 54.5
        • Troops 52.5 (35,000 Bahmanid, 140,000 Rashidun)
        • Location +2
        • Great General No
        • Blunder 0 
        • Attrition 0
      • Result: 213.1%, the Hidnus are forced back
        • Delhi Score 120.3
        • Bahmani Score 136.5
        • Battle Tier 100.1% + 113% = 213.1%

Invasion Of Gujarat []

  • Pre War Stage
    • Rashidun (Attacking)- 92
      • Population- 50
      • Government- 7
      • Economy- 20 (Upgraded to tier V)
      • Technology- 15
    • Aryavarta (Defending)- 85
      • Population- 50
      • Government- 5
      • Economy- 15
      • Technology- 15
  • War Stage
    • Rashidun Invasion of Gujarat 1603
      • Aryavarta: 66.1 (187,000 Aryavartiya)
        • Troops 56.1
        • Location +10 (Defending near landing site)
        • Great General No
        • Blunder  0
        • Attrition 0
      • Rashidun: 85.5 (150,000 Rashidun)
        • Troops 45
        • Ships: 24
        • Location -3.5 (Attacking near Surat)
        • Great General +20
        • Blunder 0 
        • Attrition 0
      • Result: The invasion is successfully repelled. (Since you are landing you have to gain 200% victory for the invasion to be successful and that you can gain a foothold). Again as you said in the last one, that the attacks are done and you have won in Punjab just like that you cant change numbers now.
      • Result: The invasion is tactically successful but doesn't establish occupation
        • Delhi Score 151.1
        • Rashidun Score 178.5
        • Battle Tier 118%
    • Rashidun Invasion of Gujarat 1604
      • Aryavarta: 66.1 (187,000 Aryavartiya)
        • Troops 56.1
        • Location +10 (Defending near landing site)
        • Great General No
        • Blunder  0
        • Attrition 0
      • Rashidun: 136.5 (300,000 Rashidun)
        • Troops 90
        • Ships: 30
        • Location -3.5 (Attacking near Surat)
        • Great General +20
        • Blunder 0 
        • Attrition 0
      • Result: The invasion is successful
        • Delhi Score 151.1
        • Rashidun Score 228.5
        • Battle Tier 118%+151% = 269%

Bengal Revolution[]

  • Pre War Stage
    • Aryavarta (Attacking)- 85
      • Population- 50
      • Government- 5
      • Economy- 15
      • Technology- 15
    • Bengal (Defending)- 75
      • Population- 50
      • Government- 5
      • Economy- 10
      • Technology- 10
  • War Stage
    • Battle of Dhaka 1603
      • Aryavarta: 14
        • Troops 10.5 (35,000 Aryavartiya)
        • Location +3.5
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal: 105.5
        • Troops 102 (300,000 Bengal, 40,000 Rashidun)
        • Location +3.5
        • Great General No
        • Blunder 0 
        • Attrition 0
      • Result: 182%. The Hindus are forced back, so Bengal remains indepdent
        • Delhi Score 99
        • Bengal Score 180.5
        • Battle Tier 182%

Iranian Invasion of Punjab[]

  • Pre War Stage
    • Aryavarta (Defending)- 85
      • Population- 50
      • Government- 5
      • Economy- 15
      • Technology- 15
    • Iran (Attacking)- 80
      • Population- 50
      • Government- 5
      • Economy- 10
      • Technology- 15
  • War Stage
    • Battle of Multan 1604
      • Aryavarta: 59.6
        • Troops 56.1 (187,000 Aryavartiya)
        • Location +3.5
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal: 75.5
        • Troops 72 (150,000 Iran, 90,000 Rashidun)
        • Location +3.5
        • Great General No
        • Blunder 0 
        • Attrition 0
      • Result: 107%: stalemate
        • Delhi Score 144.6
        • Bengal Score 155.5
        • Battle Tier 107%

Sino-Japanese War[]

Tianjin front (1603)[]

1st Japanese Invasion of Tianjin 

Pre-war stage
  • Japan (attacking)
    • Result – +83
      • Population – +50
      • Location – -0
      • Government – +8 (Celestial Empire)
      • Technology – +10 (Tier II)
      • Economy – +15 (Tier IV)
  • China (defending)
    • Result – +98
      • Population – +50
      • Location – -0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier IV)
      • Economy – +20 (Tier IV)
Battle stage
  • China (defending)
    • Result – +38.5
      • Navy – +39 (1,300 ships)
      • Location – +3.5
      • GG/GA/GL – N/A
      • Blunder – -4
  • Japan (attacking)
    • Result – +105.375
      • Navy – +51 (1,700 ships) 
      • Army- +51 (170,000 soldiers) 
      • Location – -3.5 (Attacking major city)
      • GG/GA/GL - +45
      • Blunder – -3
      • Attrition – -25% (6; moderate winter)
Casualties
  • China (defending)
    • 1,300 x .15 = 195 
    • 1,300-195= 1105
  • Japan (attacking)
    • 1,700 x .10= 170
    • 1,700-170= 1530
    • 170,000 x .10 = 17,000
    • 170,000- 17,000 = 153,000 
Final stage
  • China (defending) –  (38.5-105.375)= - -66.875 + 98 = 31.125
  • Japan (attacking) – 83

83/31.125=2.66666666667 = 266.67% 


266.67% in favor of Japan (Battle Tier I)  

2nd Japanese Invasion of Tianjin (1603-Placeholder) 


Pre-war stage
  • Japan (attacking)
    • Result – +83
      • Population – +50
      • Location – -0
      • Government – +8 (Celestial Empire)
      • Technology – +10 (Tier II)
      • Economy – +15 (Tier IV)
  • China (defending)
    • Result – +98
      • Population – +50
      • Location – -0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier IV)
      • Economy – +20 (Tier IV)
Battle stage
  • China (defending)
    • Result – 32.65
      • Navy – +33.15(1,105 ships)
      • Location – +3.5
      • GG/GA/GL – N/A
      • Blunder – -4
  • Japan (attacking)
    • Result – +100.35
      • Navy – +45.9 (1,530 ships) 
      • Army- +45.9 (153,000 soldiers) 
      • Location – -3.5 (Attacking major city)
      • GG/GA/GL - +45
      • Blunder – -3
      • Attrition – -25% (6; moderate winter)
Casualties
  • China (defending)
    • 1,300 x .15 = 195 
    • 1,300-195= 1105
  • Japan (attacking)
    • 1,700 x .10= 170
    • 1,700-170= 1530
    • 170,000 x .10 = 17,000
    • 170,000- 17,000 = 153,000 
Final stage
  • China (defending) –  (32-100.35)=  -68.35+98 = 29.65
  • Japan (attacking) – 83

83/29.65= 2.79932546374= 280%

266.67% +280% = 546% Battle Tier 3, Tianjin is captured by Japanese forces and the naval force is destroyed, Japanese forces advance upon Beijing.   

Japanese Siege of Beijing 


  • Japan (attacking)
    • Result – +83
      • Population – +50
      • Location – -0
      • Government – +8 (Celestial Empire)
      • Technology – +10 (Tier II)
      • Economy – +15 (Tier IV)
  • China (defending)
    • Result – +98
      • Population – +50
      • Location – -0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier IV)
      • Economy – +20 (Tier IV)
Battle stage
  • China (defending)
    • Result – +4
      • Navy – N/A
      • Army-N/A (All the Army is invading Tali)
      • Location – +8
      • GG/GA/GL – N/A
      • Blunder – -4
  • Japan (attacking)
    • Result – +94.35
      • Navy – +45.9 (1,530 ships) 
      • Army- +45.9 (153,000 soldiers) 
      • Location – --8 (Biseiging capital city)
      • GG/GA/GL - +45
      • Blunder – -3
      • Attrition – -25% (6; moderate winter)
Casualties
  • China (defending)
    • 1,300 x .15 = 195 
    • 1,300-195= 1105
  • Japan (attacking)
    • 1,700 x .10= 170
    • 1,700-170= 1530
    • 170,000 x .10 = 17,000
    • 170,000- 17,000 = 153,000 
Final stage
  • China (defending) –  (4-94.35)= -90.35+98 = 7.65

83/7.65= 1.97266785502= 10.8496732026= 1,085% 

1,085% Ultimate Tier. The Grand Japanese Army conquers Beijing, the capital of China and China is forced to surrender to Japan. 

Just because a country is fighting another war does not mean they can't redirect troops to fight a second front. And it does not mean they will automatically surrender. General534 (talk) 13:29, February 18, 2017 (UTC)

Battle of Tianjing []

Battle Stage[]

  • China (Attacking)
    • Result: 428.5
      • Size: +435
      • Location: -3.5
      • GG:N/A
      • Blunder: -3
  • Japan (Defending)
    • Result: 107
      • Size: +60
      • Location: +4
      • GG: +45
      • Blunder: -2
    • (Replaced by the Chinese-Korean counter offensive on Tianjin)

Final Stage[]

  • Results: 400% n favor of China battle Stage II 30% of Grand Japanese army is destroyed

Chinese–Korean counter-offensive on Tianjin (1604)[]

Pre-war stage
  • Japan (defending)
    • Result – +83
      • Population – +50
      • Location – -0
      • Government – +8 (Celestial Empire)
      • Technology – +10 (Tier II)
      • Economy – +15 (Tier IV)
  • China (leading), Korea (attacking)
    • Result – +148
      • Population – +50, +50
      • Location – -0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier IV)
      • Economy – +20 (Tier IV)
Battle stage
  • China, Korea (attacking)
    • Result – +321
      • Army – +420 (50k reinforcements from Korea)
      • Location – -8
      • GG/GA/GL – N/A
      • Blunder – -0
      • Attrition – -25% (6; moderate winter)
  • Japan (defending)
    • Result – +10
      • Army – 0
      • Location – +12
      • GG/GA/GL - 0
      • Blunder – -2
Casualties
  • China, Korea – minimal
  • Japan – 0 troops, all troops retreated from Tianjin to Shanghai 
Final stage
  • China, Korea – +148
  • Japan – (10 - 321) + 83 = -311  (|-331| + 1) = 1

14,800 in-favour of China; Tianjin is retaken

Japanese Invasion of Shanghai []

  • Japan (attacking)
    • Result – +83
      • Population – +50
      • Location – -0
      • Government – +8 (Celestial Empire)
      • Technology – +10 (Tier II)
      • Economy – +15 (Tier IV)
  • China (defending)
    • Result – +98
      • Population – +50
      • Location – -0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier IV)
      • Economy – +20 (Tier IV)
Battle stage
  • China (defending)
    • Result – +0
      • Navy – (All navy destroyed in Tianjin)
      • Army-0 (All the Army is invading Tianjin)
      • Location – 4 (Defending city)
      • GG/GA/GL – N/A
      • Blunder – -4
  • Japan (attacking)
    • Result – +100.8
      • Navy – +46.2 (1,540 ships) 
      • Army- +46.2 (154,000 soldiers) 
      • Location – --8 (Biseiging capital city)
      • GG/GA/GL - +45 (Shogun is GL)
      • Blunder – -3
      • Attrition – -25% (6; moderate winter)

Casualties

  • China
  • Japan

Final Stage

  • China (defending): (0-100.8)= -100.8 + 98= -2.8 (-2.8 + 1)= 1
  • Japan: 83/1 =830%
  • 830% Battle Tier III- Japanese forces successfuly siege and conquer Shanghai, the Shogun and the Japanese Army advance to Nanjing/ to help Tali reconquer the Yangtze River while the navy remains in Shanghai. 

Chinese Conquest of Tali[]

Yangtze River Campaign (1603)[]

Chinese Invasion of the Yangtze River[]

Pre-war stage
  • China (Attacking)
    • Result – +98
      • Population – +50
      • Location – -0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier V)
      • Economy – +20 (Tier V)
  • Kingdom of Tali (Defending)
    • Result – +98
      • Population – +50 
      • Location – 0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier V, succeeded from China)
      • Economy – +20 (Tier V, succeeded from China)
Battle stage
  • China (Attacking)
    • Result – +238.5
      • Army: +320 (1.3mi)
      • Location – +1 (near major river)
      • GG/GA/GL – N/A
      • Blunder – -3
      • Attrition – -25% (4; moderate winter)
  • Tali (defending)
    • Result – +169
      • Army – +160 (533k)
      • Location – +10 (defending major river, near capital)
      • GG/GA/GL – N/A
      • Blunder – -1
Casualties
  • China (attacking)
    • 1.3mi x .06 = 78,000 casualties
  • Tali (defending)
    • 530k * .15 = 79,500 casualties
Final stage
  • Tali (defending) –  (164 - 238.5) + 98 = +23.5
  • China (attacking) – +98

417% in-favour of China (Battle Tier II).

Talian Counteroffensive of the Yangtze River (1604)[]

Pre-war stage
  • Empire of China (Defending)
    • Result – +98
      • Population – +50
      • Location – -0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier V)
      • Economy – +20 (Tier V)
  • Kingdom of Tali + Empire of Japan (Defending)
    • Result – +148
      • Population – +100= +50 (Tali) + 50 (Japan)   
      • Location – 0%
      • Government – +8 (Celestial Empire)
      • Technology – +20 (Tier V, succeeded from China)
      • Economy – +20 (Tier V, succeeded from China)
Battle stage
  • China (Defending)
    • Result –  0.5
      • Army: +0 (All of China's Army went to Tianjin)
      • Location – +5 (Contested RIver Crossing)
      • GG/GA/GL – N/A
      • Blunder – -3
      • Attrition – -25% (4; moderate winter)
  • Tali (Attacking)
    • Result – +226.95
      • Army –  Total: +181.35 (606,500) =  Tali: +135.15  (450,500) Japan: +46.2 (156,000) 
      • GL: +45 (The Shogun) 
      • Location – +1 (near major river)
      • GG/GA/GL – N/A
      • Blunder – -1
Casualties
  • China (attacking)
  • Tali (defending)
Final stage
  • China (defending) –  (0.5 - 226.95)  -226.45 + 98 = -128.45 (|-128.45| + 1) = 1
  • Tali + Japan (attacking) – +148/1= 14,800%

14,800% in-favour of Tali (Ultimate Tier). Tali and Japan have driven back China and has reconquered the Yangtze River

Overall result: (Chinese Conquest of Tali:) Tali: -417+ 14,800%= 14,383% overall war score, Ultimate Tier

Overall result (Sino-Japanese War:) Japan:  266.67% + +280%=  546% + 1,085% = 1,631% - 14,800%= -13,169% +830%= -12,339 +14,800%= +2,461% overall war score, Ultimate Tier

Korean invasion of Sakha (1605)[]

First Battle[]

Pre-war stage
  • Sakha (defending)
    • Result – +20.8
      • Population – +0.8 (200,000)
      • Location – -0
      • Government – +6 (Ogliarchy?)
      • Technology – +7 (Tier II)
      • Economy – +7 (Tier II)
  • Korea (attacking)
    • Result – +87
      • Population – +50 (capped)
      • Location – -0
      • Government – +7 (Absolute Monarchy)
      • Technology – +15 (Tier IV)
      • Economy – +15 (Tier IV)
Battle stage
  • Korea (attacking)
    • Result – +5.97
      • Army – +6 (20,000)
      • Location – +1
      • GG/GA/GL – N/A
      • Blunder – -1
      • Attrition – -0.5% (9; low impact winter)
  • Sakha (defending)
    • Result – +2
      • Army – +1 (3000)
      • Location – +1
      • GG/GA/GL - N/A
      • Blunder – -0
Casualties
  • Korea – 20,000 * 0.02 = 400 casualties
  • Sakha – 3000 * 0.75 = 2250 casualties
Final stage
  • Korea – +87
  • Sakha – 20.8 + (2 - 5.97) = +16.83

517% in-favour of Korea (Battle Tier III)

Second Battle[]

Pre-war stage
  • Sakha (defending)
    • Result – +20.8
      • Population – +0.8 (200,000)
      • Location – -0
      • Government – +6 (Ogliarchy?)
      • Technology – +7 (Tier II)
      • Economy – +7 (Tier II)
  • Korea (attacking)
    • Result – +87
      • Population – +50 (capped)
      • Location – -0
      • Government – +7 (Absolute Monarchy)
      • Technology – +15 (Tier IV)
      • Economy – +15 (Tier IV)
Battle stage
  • Korea (attacking)
    • Result – +4.86
      • Army – +5.88 (19,600)
      • Location – +1
      • GG/GA/GL – N/A
      • Blunder – -2
      • Attrition – -0.5% (9; low impact winter)
  • Sakha (defending)
    • Result – -3.775
      • Army – +0.225 (750)
      • Location – +1
      • GG/GA/GL - N/A
      • Blunder – -5
Casualties
  • Korea – no casualties
  • Sakha – remaining 750 troops all die
Final stage
  • Korea – +87
  • Sakha – 20.8 + (-3.775 - 4.86) = +12.165

715% in-favour of Korea (Battle Tier III)

Total War Score: 1,232% in-favour of Korea (Ultimate Tier)

  • Sakha falls to Korea

Discussion[]

Shouldn't Korea have a 44 for population, since its population was 11 million in 1600 (going by the Joseom wiki page)? I am that guy (talk) 06:27, February 19, 2017 (UTC)

That was because of the Imjin War and the fact atl Korea has Manchuria.

Korean invasion of Japan (1605)[]

First battle[]

Pre-war stage
  • Japan (defending)
    • Result – +80
      • Population – +50 (capped)
      • Location – -0
      • Government – +8 (Celestial Empire)
      • Technology – +7 (Tier II)
      • Economy – +15 (Tier IV)
  • Korea (attacking)
    • Result – +87
      • Population – +50 (capped)
      • Location – -0
      • Government – +7 (Absolute Monarchy)
      • Technology – +15 (Tier IV)
      • Economy – +15 (Tier IV)
Battle stage
  • Korea (attacking)
    • Result – +31.3
      • Army – +24 (80,000)
      • Navy – +15 (500 ships)
      • Location – -3.5
      • GG/GA/GL – N/A
      • Blunder – -4
      • Attrition – -0.5% (9; low-impact winter)
  • Japan (defending)
    • Result – +15
      • Army – +5 (15,000)
      • Location – +10
      • GG/GA/GL - N/A
      • Blunder – -0
Casualties
  • Korea
    • 80,000 * 0.1 = 8000 casualties
    • 500 * 0.1 = 50 ships
  • Japan
    • 15,000 * 0.15 = 2250 casualties
Final stage
  • Korea – +87
  • Sakha – 80 + (15 - 31.3) = +63.7

136.5% in favour of Korea (Battle Tier I)

Advertisement