Alternative History
Register
Advertisement
Principia Moderni IV Algorithm Archives
15th century 16th century 17th century 18th century 19th century 20th century 21st century
1400-1409
1410-1419
1420-1429
1430-1439
1440-1449
1450-1459
1460-1469
1470-1479
1480-1489
1490-1499
1500-1509
1510-1519
1520-1529
1530-1539
1540-1549
1550-1559
1560-1569
1570-1579
1580-1589
1590-1599NW
1600-1609
1610-1619
1620-1629
1630-1639
1640-1649NW
1650-1659NW
1660-1669
1670-1679
1680-1689
1690-1699
1700-1709
1710-1719
1720-1729NW
1730-1739
1740-1749
1750-1759
1760-1769
1770-1779
1780-1789
1790-1799
1790-1830

1830-1880

Back to GameViewEdit

A page for war algorithms conducted between the years 1580 and 1589 for the Principia Moderni IV Map Game.

Second Japanese Invasion of Korea (1580–ongoing)[]

Japanese Invasion of Busan (1580)[]

Pre-war stage
  • Japan (attacking)
    • Result – +92.5
      • Penalties – +0 (Naval concentration)
      • Population – +68 (17 million)
      • Government: +8 (Celestial Empire)
      • Economic tier – +6.5 (Tier IV)
      • Technology – +10 (Tier III, not listed so assuming)
  • Korea (defending)
    • Result – +84.5
      • Population – +56 (14 million)
      • Government: +7 (Celestial Empire)
      • Economy: +6.5 (Tier IV)
      • Technology: +15 (Tier IV) 
Battle-stage
  • Japan (attacking)
    • Result – +61.2
      • Naval – (1,000 * .03) = +30 (+10% = +33)
      • Army size – (100,000/1,000 * 0.3) = +30
      • Location – +8 (assaulting well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder – -3
      • Attrition – -10% (7; light winter)
  • Korea (defending)
    • Result – +29.5
      • Naval – (100/10 * 0.3) = +3
      • Army size – (50,000/1000 = 50 * 0.3) = +15 (+10% = +16.5)
      • Location – +12 (defending well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder – -2
Casualties
  • Japan (attacking)
    • 100,000 * 0.1 = 10,000 casualties
    • 1,000 * 0.1 = 100 ships
  • Korea (defending)
    • 50,000 * 0.15 = 7,500 casualties
    • 100 ships * 0.15 = 15 ships
Final stage
  • Korea (defending) – (29.5 - 61.2) + 84.5 = +52.8
  • Japan (attacking) – +92.5

175% in favour of Japan. Japan maintains sporadically controlled chunks of land in Busan and in the surrounding area.

Korean counteroffensive on Busan (1581)[]

Pre-war stage
  • Japan (defending)
    • Result – +92.5
      • Penalties – +0 (Naval concentration)
      • Population – +68 (17 million)
      • Government: +8 (Celestial Empire)
      • Economic tier – +6.5 (Tier IV)
      • Technology – +10 (Tier III, not listed so assuming)
  • Korea (attacking)
    • Result – +84.5
      • Population – +56 (14 million)
      • Government: +7 (Celestial Empire)
      • Economy: +6.5 (Tier IV)
      • Technology: +15 (Tier IV) 
Battle-stage
  • Japan (defending)
    • Result – +65.7
      • Naval – (900/10 * 0.3) = +27 (+10% = +29.7)
      • Army size – (90,000/1,000 * 0.3) = +27
      • Location – +12 (Defending well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder – -3
      • Attrition: 0 (Defending)
  • Korea (attacking)
    • Result – +57.375
      • Naval – (300 * 0.03) = +9
      • Army size – (180,000/1,000 = 180 * 0.3) = +54 (+10% = +59.5)
      • Location – +8 (Attacking well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder – -2
      • Attrition: -25%  (4;moderate winter)
Casualties
  • Japan (defending)
    • 90,000 * 0.10 = 9,000 casualties
    • 900 * 0.10 = 90 ships
  • Korea (attacking)
    • 180,000 * 0.15 = 27,000 casualties
    • 300 ships * 0.15 = 45 ships
Final stage
  • Korea (attacking) – (57.375-65.7)= -8.325 +84.5 = 76.175
  • Japan (attacking) –  92.5 
  • 92.5/76.175= 1.21430915655

121.43% in favour of Japan, Japan defends from the Korean counteroffensive and maintains the previously captured land in Busan. 

Japanese invasion of Hwataedo (1581)[]

Pre-war stage
  • Japan (attacking)
    • Result – +92.5
      • Penalties – +0 (Naval concentration)
      • Population – +68 (17 million)
      • Government: +8 (Celestial Empire)
      • Economic tier – +6.5 (Tier IV)
      • Technology – +10 (Tier III, not listed so assuming)
  • Korea (defending)
    • Result – +84.5
      • Population – +56 (14 million)
      • Government: +7 (Celestial Empire)
      • Economy: +6.5 (Tier IV)
      • Technology: +15 (Tier IV) 
Battle-stage
  • Japan (attacking)
    • Result – +1.9
      • Naval – (100 * 0.03) = +1 (+10% = +1.1)
      • Army size – (1,000/1,000 * 0.3) = +0.3
      • Location – +3.5 (near a city)
      • Great General/Great Admiral – N/A
      • Blunder – -3
      • Attrition – 0
  • Korea (defending)
    • Result – +5.75
      • Naval – (20 * 0.03) = +0.6
      • Army size – (5,000/1,000 * 0.3) = 1.5 (+10% = 1.65)
      • Location – +3.5 (near a city)
      • Great General/Great Admiral – N/A
      • Blunder – -0
Casualties
  • Japan (attacking)
    • 1,000 * 0.1 = 100 casualties
    • 100 * 0.1 = 10 ships
  • Korea (defending)
    • 5,000 * 0.15 = 750 casualties
    • 30 ships * 0.15 = 5 ships
Final stage
  • Korea (defending) – +84.5
  • Japan (attacking) – (1.9 - 5.75) = 88.65

104.9% in favour of Japan

Gyeongsang front (1582)[]

Pre-war stage
  • Japan (attacking)
    • Result – +92.5
      • Penalties – +0 (Naval concentration)
      • Population – Giapan (leading): +68 (17 million)
      • Government: +8 (Celestial Empire)
      • Economic tier – +6.5 (Tier IV)
      • Technology – +10 (Tier III, not listed so assuming)
  • Korea (defending)
    • Result – +84.5
      • Population – +56 (14 million)
      • Government: +7 (Celestial Empire)
      • Economy: +6.5 (Tier IV)
      • Technology: +15 (Tier IV) 
Battle-stage
  • Japan (attacking)
    • Result – +68.0625
      • Naval – (1,250 * .03) = +37.5 (+10% = +41.25)
      • Army size – (145,000/1,000 * 0.3) = +43.5
      • Location – +8 (assaulting well-fortified city)
      • Great General/Great Admiral – 0
      • Blunder – -2
      • Attrition – -25% (4; moderate winter)
  • Korea (defending)
    • Result – +80.35
      • Naval – (255/10 * 0.3) = +7.65
      • Army size – (190,000/1000 = 190 * 0.3) = +57 (+10% = +62.7)
      • Location – +12 (defending well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder – -2
Casualties
  • Japan (attacking)
    • 120,000 * 15 = 18,000 casualties
    • 1,200 * 0.15 = 180 ships
  • Korea (defending)
    • 190,000 * 0.1 = 19,000 casualties
    • 255 ships * 10 = 26 ships
Final stage
  • Korea (defending) – 84.5 = 
  • Japan (attacking) – (68.0625 - 79.35) + 92.5 = 81.2125

104% in favour of Korea.

Total Japanese War Score in Gyeongsang: 175% + 121.43% - 104% = 192.43%

Gyeongsang front  (1584: Stage I)[]

Pre-war stage
  • Japanese coalition (attacking)
    • Result – +92.5
      • Penalties – +0 (Naval concentration)
      • Population – Giapan (leading): +68 (17 million)
      • Government: +8 (Celestial Empire)
      • Economic tier – +6.5 (Tier IV)
      • Technology – +10 (Tier III, not listed so assuming)
  • Korea (defending)
    • Result – +84.5
      • Population – +56 (14 million)
      • Government: +7 (Absolute Monarchy)
      • Economy: +6.5 (Tier IV)
      • Technology: +15 (Tier IV) 
Battle-stage
  • Japan (attacking)
    • Result – 83.1875
      • Naval – (1,200 * .03) = +37.5  (+10% = +41.25)
      • Army size – (127,000/1,000 * 0.3) = +38.1
      • Location – +8 (assaulting well-fortified city)
      • Great General/Great Admiral – +25 (Shogun is Great General)
      • Blunder – -4
      • Attrition – 25% (6 Moderate winter)
  • Korea (defending)
    • Result – +73.3
      • Naval – (229/10 * 0.3) = +6.87
      • Army size – (171,000/1000 = 171 * 0.3) = +51.3 (+10% = +56.43)
      • Location – +12 (defending well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder – -2
Casualties
  • Japan (attacking)
    • 127,000 * 0.05 = 6,350 casualties
    • 1,200 * 0.05 = 60 ships
  • Korea (defending)
    • 171,000 * 0.3 = 51,300 casualties
    • 229 ships * 0.3 = 69 ships
Final stage
  • Korea (defending) – (73.3 - 83.175) + 85.5 =  +75.625
  • Japan (attacking) –  +92.5

122.3% in-favour of Japan.

(175% + 121.4% - 104$ + 124%) = 316.4% (Battle Tier II)

Japan controls third of Busan and establishes firm control.

Gyeongsang front (1584: Stage II)[]

Pre-war stage
  • Japanese coalition (attacking)
    • Result – +92.5
      • Penalties – +0 (Naval concentration)
      • Population – Giapan (leading): +68 (17 million)
      • Government: +8 (Celestial Empire)
      • Economic tier – +6.5 (Tier IV)
      • Technology – +10 (Tier III, not listed so assuming)
  • Korea (defending)
    • Result – +84.5
      • Population – +56 (14 million)
      • Government: +7 (Absolute monarchy) (Korea isn't a Celestial Empire because it doesn't claim power from any celestial being)
      • Economy: +6.5 (Tier IV)
      • Technology: +15 (Tier IV) 
Battle-stage
  • Japan (attacking)
    • Result –77.60625
      • Naval – (1,160 * .03) = +34.8  (+10% = +38.28)
      • Army size – (120,650/1,000=120.65 * 0.3) = +36.195
      • Location – +8 (assaulting well-fortified city)
      • Great General/Great Admiral – +25 (Shogun is Great General)
      • Blunder –  -4
      • Attrition –  25% (6 moderate winter) 
  • Korea (defending)
    • Result – +54.301
      • Naval – (160/10 * 0.3) = +4.8
      • Army size – (119700/1000 = 119.7 * 0.3) = +35.91 (+10% = +39.501)
      • Location – +12 (defending well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder –  -2
Casualties
  • Japan (attacking)
    • 127,000 * 0.05 = 6,350 casualties
    • 1,200 * 0.05 = 60 ships
  • Korea (defending)
    • 171,000 * 0.3 = 51,300 casualties
    • 229 ships * 0.3 = 69 ships
Final stage
  • Korea (defending) – (54.301 -77.60625 ) + 85.5 =  62.19475
  • Japan (attacking) –  +92.5

148.72% in-favour of Japan. (175% + 121.4% - 104$ + 124%) = 316.4%+ 148.72% = 464.72%  (Battle Tier II)

Japan controls third of Busan and establishes firm control.

Second counterinvasion of Busan (1585)[]

Pre-war stage
  • Korea, China (attacking)
    • Result – +584.5
      • Population – +56 (14 million), 
      • Government: +7 (Absolute monarchy)
      • Economy: +6.5 (Tier IV)
      • Technology: +15 (Tier IV)
  • Japan (attacking)
    • Result – +92.5
      • Penalties – +0 (Naval concentration)
      • Population – Giapan (leading): +68 (17 million)
      • Government: +8 (Celestial Empire)
      • Economic tier – +6.5 (Tier IV)
      • Technology – +10 (Tier III, not listed so assuming)


Battle stage
  • Korea
    • Result – +54.15
      • Army – +59.4 (180,000; army focus)
      • Navy – +4.8 (160 ships)
      • Location – +8 (assaulting well-fortified city)
      • Great General/Great Admiral – N/A
      • Blunder – -0
      • Attrition – -25% (5; moderate winter)
  • Japan (defending)
    • Result – +80.395
      • Army – +36.195
      • Navy – +34.2
      • Location – +12
      • Great General/Great Admiral – +25
      • Blunder – -3
Casualties
  • Korea (attacking)
  • Japan (defending)
Final stage
  • Korea
    • (54.15 - 80.395) + 584.5 = +558.255
  • Japan (defending)
    • +92.5

603.5% in-favour of Korea

Discussion[]

You know the algo is bad when Japan wins the military battle but loses massively not the account of Korea's population, but of China's population. China's population is worth +500 points, more than any other factor. Korea only won because of China's crazy high population, and this should be fixed. [[User:KawaiiKame|카와이카매] ([[User talk:|카와이카매talk]]) 06:18, January 28, 2017 (UTC)

Population is the main factor in battles until World War I and industrialized warfare (in which technology became the main factor). Battles in which victors are way smaller are so few that they are mathematically insignificant. † ⌒⌒⌒\(;ᄋ;\)三(ノ>ᄉ<)ノ ~ ("니가먼저키스해!")

China would help and be accounted in the algo.      Cthulhu     Wolf hd by arma3lonewolf-d8m9rto   Deadly State of Mind Leader of the Knights of Scraw.  10:59, January 28, 2017 (UTC)

How is China even economically able to intervene? {{SUBST:GBSig}} (talk) 11:29, January 28, 2017 (UTC)

How will it not be able to intervene? As Korea is its protectorate, China is obliged to correct it.

How? Namely the fact that without a Spanish Philippines, the Chinese economy of this era shouldn't exist. {{SUBST:GBSig}} (talk) 11:39, January 28, 2017 (UTC)

What are you saying? China is the largest economy in this era and the most advanced, having experienced astounding proto-industrialization during the Song dynasty that catapulted it to the wealthiest country (in both total and per capita terms) in the world. China has also historically self-sufficient economy-wise, hence why it was able to withstand periods of isolation without much economic consequences. Even when Europe traded with China, China imported little and Europe actually had a trading deficit (aka they imported more than they exported to China) with China until they sold opiates to bridge the gap. † ⌒⌒⌒\(;ᄋ;\)三(ノ>ᄉ<)ノ ~ ("니가먼저키스해!")

It's been nearly 500 years since the Song collapse, so trying to compare the state of them to the Ming in game is a non-starter, nevermind the fact the proto-Song industralization is pretty much regarded nowadays by scholars as about as far as they could get. With regards to China's trade, might wanna have a look into the Silver trade. As noted here, the Silver trade is what underpinned the entirety of their economy until the 19th Century. It's extremely interesting to note that the collapse of said trade corresponds perfectly to the dramatic decline of China in that aforementioned era. As the link also notes, your claim of resouce sufficiency is also baseless and to claim "isolation" of China at any point is likewise in the same category of being without factual merit. I'm sure you'll cite the end of the Treasure Fleets on that last point, but that fails to note Chinese traders remained dominate in the Pacific and Indian Ocean even after the end of said fleets. 

{{SUBST:GBSig}} (talk) 12:05, January 28, 2017 (UTC)

Nevertheless China wielded the largest industrial complexes and wielded the largest economy in total terms. As indicated by Angus Maddison's economic data, its per capita income was not as far off to Europe's, and is actually very favourable in relation to its size. The usage of foreign bullion to back up local currency does not equate to the state of being trade-dependent. China is self-sufficient in a way that it produces virtually all of its products. Even as far late as the 19th century (until the introduction of opiates), again there was no market for foreign goods whatsoever, and instead many European powers suffered a trading deficit for China (as mentioned before). Plus, prior to using silver coinage, China had used paper money, with a large industrial apparatus supporting the said industry. During silver contractions following the implementation of the sakoku policy during Tokugawa era (at the time Japan was largest silver supplier), China once again turned to paper money. China can also simply import silver from Korea in place of Japan, the only reason why China did not was because Korea did not allow the trade of luxury goods and metals after it changed its tribute from physical lucrative items to humans (as it put a rather large strain on its economy, as Korea paid up to three times a year). Also, your assumption of China being dependent on silver economically is wrong. For example, taxes can also be paid via issued paper money (but of course while it was more common, it held less value) or corvée labour. Furthermore, most of the transactions (mainly cash crops in rural markets) were done via direct-exchange, with yields being traded directly (barter trade).

† ⌒⌒⌒\(;ᄋ;\)三(ノ>ᄉ<)ノ ~ ("니가먼저키스해!")

That whole paragraph tells me you didn't bother to read the link nor bother to research this topic on your own.

As was noted in the link, China lacks any large amount of silver on its own while Spain controlled 85% of the global supply. That alone should tell you they were dependent on the Spanish, as well as the fact they basically collapsed as a power once the market was disrupted in the early 1800s. Further, to claim they could make up for this by importing from Japan and Korea (Nevermind that China is at war with one of those and the other is currently being partially occupied and fought over) is simply mathematically impossible. You can't scoop up 30-40% of a global supply of a good without having access to the people who control 85% of its production. With regards to paper money, the link addressed why they abandoned it: inflation and lack of consumer confidance as a result of such. I'd also say the matter of market conversion was also a likely factor, given your average merchant not from immediately around China isn't going to be willing to deal in unbacked currency at a time when everyone else was using coinage with definite value. While local trades and such could still happen, the Ming would be facing increasing social unrest, have a worthless currency for trade, and without said trade to Europe, they would not develop their export sector (And the industries primarily focused on such). That means the Ming would increasingly be losing market share to more competitive merchant powers of Europe. {{SUBST:GBSig}} (talk) 13:19, January 28, 2017 (UTC)

Why would it need to compete with merchant powers? The Ming currently has a policy of Haijin which heavily restricted participation in maritime trade, and it was not until the colonization of Tondo that the policy had been repealed. Apart from having no need for foreign goods, China already had an extensive consumer urban market that it can rely on as a purchasing power, which was seen during the Song dynasty. Again, you seem to disregard the fact that there is literally no need for Western goods in China. While China may have been reliant on bullion to support its currency, it had little need for something else. The sudden shortage of silver would not affect the economies of anything that are not major coastal ports, as even a low tax rate would still mean in a high amount of revenue due to the size of the taxed population. Also the reason why the paper money had such a hyperinflation rate was because it was traded in massive quantities while simultaneously having little demand (this is the early Ming, when the House of Zhu had just asserted power over the Yuan), should its production be limited (meaning the reversion of Ming privatization reforms in favour of the establishment of state enterprises as in the Song, so the government can better control economic affairs), its value would quickly pick up and become a legitimate currency. † ⌒⌒⌒\(;ᄋ;\)三(ノ>ᄉ<)ノ ~ ("니가먼저키스해!")

It should be noted that unless you win the battle stage, you don't get to claim that you destroyed the enemy army. I am that guy (talk) 15:44, January 28, 2017 (UTC)

China would not be involved in this algo. When the algo was made it was not stated that China sent 100,000 troops to help Korea, thus Korea would do this algo alone against Japan. It would not be until after this algo that China sends 100k troops. -Kame

Andy said the population would count in the pre-war stage (as China sided with Korea in 1584), but the 100k would not come until next turn as it was in 1585. Andy confirmed this. † ⌒⌒⌒\(;ᄋ;\)三(ノ>ᄉ<)ノ ~ ("니가먼저키스해!")

2nd Aryavartiya-Bengal War[]

Bengal and Ava have a population of 27.5 million and their max army size will be 275,000.

Aryavarta-Bengal Front[]

  • Pre War Stage
    • Aryavarta (Attacking)- 275
      • Population- 240 (55+5)
      • Government- 5
      • Economy- 15
      • Technology- 15
    • Bengal Sultanate (Defending)- 137
      • Population- 110
      • Government- 7
      • Economy- 10
      • Technology- 10
  • War Stage
    • Battle of Khagaria 1581
      • Aryavarta: 124
        • Troops 120
        • Location +4
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 56.5
        • Troops 52.5 (175,000)
        • Location +4
        • Great General No
        • Blunder 0
        • Attrition 0
      • Result: Aryavartiya forces win. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 399
        • Bengal Score 193.5
        • Battle Tier 206%
    • Battle of Dumka 1581
      • Aryavarta: 124
        • Troops 120
        • Location +4
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 56.5
        • Troops 52.5 (175,000)
        • Location +4
        • Great General No
        • Blunder 0
        • Attrition 0
      • Result: Aryavartiya forces win. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 399
        • Bengal Score 193.5
        • Battle Tier 206%
    • Battle of Jalpaiguri 1582
      • Aryavarta: 124
        • Troops 120
        • Location +4
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 56.5
        • Troops 52.5 (175,000)
        • Location +4
        • Great General No
        • Blunder 0
        • Attrition 0
      • Result: Aryavartiya forces win. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 399
        • Bengal Score 193.5
        • Battle Tier 206%
    • 1st year of the Siege of Gaur 1582
      • Aryavarta: 124
        • Troops 120
        • Location +4
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 56.5
        • Troops 52.5 (175,000)
        • Location +4
        • Great General No
        • Blunder 0
        • Attrition 0
      • Result: Aryavartiya forces win. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 399
        • Bengal Score 193.5
        • Battle Tier 206%

Brahmvarta(Pegu)-Ava/Bengal Front[]

  • Pre War Stage
    • Aryavarta (Attacking)- 275
      • Population- 240 (55+5)
      • Government- 5
      • Economy- 15
      • Technology- 15
    • Bengal Sultanate (Defending)- 137
      • Population- 110
      • Government- 7
      • Economy- 10
      • Technology- 10
  • War Stage
    • Battle of Prome 1581
      • Aryavarta: 34
        • Troops 30
        • Location +4
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 19
        • Troops 15 (50,000)
        • Location +4
        • Great General No
        • Blunder 
        • Attrition 0
      • Result: Aryavarta wins. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 309
        • Bengal Score 152
        • Battle Tier 203%
    • Battle of Taungoo 1581
      • Aryavarta: 41.5
        • Troops 37.5
        • Location +4
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 19
        • Troops 15 (50,000)
        • Location +4
        • Great General No
        • Blunder 
        • Attrition 0
      • Result: Aryavarta wins. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 316.5
        • Bengal Score 152
        • Battle Tier 208%
    • Battle of Mrauk U 1582
      • Aryavarta: 41.5
        • Troops 37.5
        • Location +4
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 19
        • Troops 15 (50,000)
        • Location +4
        • Great General No
        • Blunder 
        • Attrition 0
      • Result: Aryavarta wins. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 316.5
        • Bengal Score 152
        • Battle Tier 208%
    • 1st year of the Siege of Ava 1582
      • Aryavarta: 43.5
        • Troops 37.5
        • Location +6
        • Great General No
        • Blunder  0
        • Attrition 0
      • Bengal Sultanate: 23
        • Troops 15 (50,000)
        • Location +8
        • Great General No
        • Blunder 
        • Attrition 0
      • Result: Aryavarta wins. Aryavarta loses 5% while Bengal loses 15%.
        • Delhi Score 318.5
        • Bengal Score 156
        • Battle Tier 208%

Muslim Invasion of Aryavartiya[]

Punjab Front[]

  • Pre War Stage
    • Abbasid Caliphate and friends - 260
      • Population- 220 (40 million Abbasids, 15 million Gurkani) (I don't agree)
      • Government- 5 (theocracy)
      • Economy- 20
      • Technology- 15
    • Aryavarta - 275
      • Population- 240 (55+5)
      • Government- 5 (unsure government?)
      • Economy- 15
      • Technology- 15

Discussion[]

After calculating Dev's forces in motion, he has 140,000 total troops remaining, which is less than 15% usually recommended. Nonetheless, I gave the benefit of the doubt and permitted Dev to use all 140,000 troops, split evenly to the two battles of Multan and Lahore. The total Abbasid-Gurkani forces, of over 300,000 in total (albeit minus regional debuff) overwhelms those that remain. Oh, I didn't mean to push that button!Oh, well leave a message I guess 04:25, January 25, 2017 (UTC)

Why is Persia involved the algo? It seems all you were asking were to allow your army to pass through, I see no request for them to join you. I am that guy (talk) 04:34, January 25, 2017 (UTC)

Oh so you see my freind I have 125,000 in Pegu (50,000 Pegu troops) and 400,000 in Bengal. Ah I see you have 300,000 troops but my max army size is 900,000 (1.5% being a non feudal government and a population of 60 million). So that means I have 375,000 troops other than those in Bengal. 

So you are having 2 battles in the same year using one army then I think I can have two battles using an army in Bengal. Now if you think your 300,000 troops can march to Delhi. My friend you are severely mistaken. Also Gurkani is not involved in the war so their population wont count also if Gurkani is not your ally your population will suffer a 55% debuff. How you get the extra 120,000 troops from Gurkani remains unclear and if that is the case only 12 million of the Gurkani will be counted. 

Now I will have 300,000 troops fighting you. 75,000 already in reserve and I will recall 25,000 from Pegu. I will be modifying the algo.

Dev271 (talk) 09:52, January 25, 2017 (UTC)

You are deploying a total military score of 307.5 across your four battles. Your total score, according to my calculations, can only be 360 at maximum (besides that normally you can only deloy 85% at a time). The remaining score you have left of 52.5 is approximately 140,000 troops. Tactically speaking, if you are attacking multiple different locations at once, they would have to be separate forces. The wars of Feud and I had battles in the same turn, but only because they were multiple confrontations at the same battle location. Also the Gurkani were confirmed to be joining by a mod response, and the Gurkani have been my ally for a long time, so I only get the 20% debuff I already added. I actually sent in a total of 600,000 troops into India, which isn't even half of my forces, not to mention other Muslim nations nearby so I would think you would not want to continue the war. Finally, You already basically lost the war after I gained 500% victory, so you cannot recall troops from Bengal.

Since your algo is so much more different than mine, you can go ahead and make a second version if you want for someone else to compare and decide. Oh, I didn't mean to push that button!Oh, well leave a message I guess 13:20, January 25, 2017 (UTC)

"We ask Persia to allow the Caliph's armies to pass through against India (MOD RESPONSE)." <- from your turn to the Gurkani, no where do I see a request for them to join your war. I am that guy (talk) 15:12, January 25, 2017 (UTC)

One battle per year. Corrected then. I have 300,000 troops facing you and how can the Caliphate with a population of 30 million send in 600,000 troops. And you asked for military access not military assistance. How can that happen. Again lets say I lost the war. You simply cannot march down and directly attack Lahore and Multan, they are far inland, if this had been the case then I could have attacked Calcutta nd Gaur directly.. So we better delete this algo. Decide on the terms with the mod and then make the algo. And I didint already basically lose the war. There was some discrepancy and I fixed it. And again you cant have a population more than 40 million and you are an absolute feudal monarchy. You cant deploy more than 400,000 and the Caliphate is huge, you cannot send more than 200,000 to fight me.

I am deleting this one. And the troop strengths are recommended. If I am fighting a two front war I can deploy all. Also you cant use Gurkani troops and you cant have a 1.2 million strong army. Read the instructions again.

Dev271 (talk) 15:29, January 25, 2017 (UTC)

Serbo-Bosnian War.[]

  • Pre-war
    • Bulgaria/Serbia: 69
      • Population: +33 (bulgarian and Serbian pops combined)
      • Government: 6
      • Economy: +15 (bulgaria Leads)
      • Tech: 15 (Bulgaria Leads)
    • Bosnia: 23.4
      • Population: 2.4 (Bosnias pop us easily below a million)
      • Government: 6
      • Economy: +5
      • Tech: 10
  • Battle stage
    • Battle outside Sarajevo
      • Imperial Forces
        • Result: 81.8
          • +13.5 Army size:  45,000
          • Location: +3
          • Attrition:
          • Great General: +25 Tsar Vasili Dracultest
          • Blunder: ??
      • Bosnian forces
        • Result: 6.1
          • Army size: 1.6 (6000 troops max)
          • Location: +4.5
          • Attrition:
          • Blunder: ??


Final Scores -

Holy Empire: 150.8

Sorry bout you Bosnia: 29.5


Casualties: 

Bulgaria and Friends: N/A

Austria: N/A Bulgarian forces obliterate the Bosnians no matter what happens. Some blunder would be nice though. The Wings of Freedom #FP Wings of freedom 2 (Talk to Me)

Swahili Conquest of the Mujarteens[]

  • Pre-war
    • Swahili: 42
      • Population:16 (4 million)
      • Government: 6 (Absolute Naval Oriented Monarchy)
      • Economy: 10
      • Tech: 10
    • Mujarteen : 17
      • Population:  4 (1 million)
      • Government: 5 (Tribal/Iqta)
      • Economy: 3
      • Tech: 5
  • Battle stage
  • Swahili forces
  • Mujarteen forces



Final Scores -


Casualties: 


1570-1579Algorithms1590-1599

Advertisement