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A page for war algorithms conducted between the years 1480 and 1489 for the Principia Moderni IV Map Game.
Irrawaddy War [1480][]
- 1480
- Pre-War Stage
- Burma, Bahmanids, Bengal (Attacking)
- Result: +113
- Population: +125 [Burma pop=2.5 million, Bahmanid pop=34 million, Bengal pop=26 million]
- War Exhaustion: -18
- Casus Belli: +3 [War for a Crown]
- Government: +3 [Feudal]
- Result: +113
- Ava (Defending)
- Result: +7
- Population: +3 [1.5 mil]
- War Exhaustion: -6
- Casus Belli: +6 [Existential threat (to the current gov) w/Defending the Crown]
- Government: +4 [Council]
- Result: +7
- Burma, Bahmanids, Bengal (Attacking)
- Battle Stage
- Battle of some Irrawaddy Mudbank
- Burma, Bahmanids, Bengal (Attacking)
- Result: 5.4
- Army/Navy Size: +8.4 [Burmese Army=14,000, Bahmanid Army=8,000, Bengali Army=6,000]
- Location: +3 [River w/naval superiority*]
- Great General: N/A
- Blunder: -2
- Attrition: -4 [Jungle]
- Result: 5.4
- Ava (Defending)
- Result: 4
- Army/Navy Size: +3 [Army=10,000]
- Location: +1 [River]
- Great General: N/A
- Blunder: 0
- Attrition: N/A
- Result: 4
- Burma, Bahmanids, Bengal (Attacking)
- Battle of some Irrawaddy Mudbank
- Pre-War Stage
- Casualties: (Difference of 1.4)
- Burma, Bahmanids, Bengal: 924 Burmese, 528 Bahmanid, 396 Bengali
- Ava: 2,000
- Final Stage:
- Burma, Bahmanids, Bengal
- Cities Occupied: Ava
- Result: 113
- Ava
- Cities Occupied:
- Result: 5.6
- Overall Result: Over 200% difference. Ava's king is deposed, and Binnya Kyal takes the throne as a Bengali vassal.
- Burma, Bahmanids, Bengal
Discussion[]
*I chose this thanks to both Burma and Bengal having naval concentrations. The Guardian of Forever (talk) 02:21, October 8, 2016 (UTC)
War of Astrakhan Hegemony (1481 - 1483)[]
- 1462
- Pre-War Stage
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Result: +83
- Population: +79 [Gurkani Population ~ 36 million] [Astrakhan Population ~ 3.5 million]
- War Exhaustion: -0
- Casus Belli: +1 [No Connection]
- Government: +6/2 = +3 [Monarchy] [Horde]
- Result: +83
- Polish Empire [Defending]
- Result: +18
- Population: +10 (Polish Population ~ Five million)
- War Exhaustion: -0
- Casus Belli: +5 [Existential and Fighting Historic Enemy]
- Government: +3 [Monarchy]
- Result: +18
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Battle Stage
- Second Battle of the Vorskla River [1481]
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Result: +36
- Army/Navy Size: +36 [Gurkani/Astrakhan Army ~ 120,000]
- Location: +3 [Near a Major River]
- Great General: +0
- Blunder: -3
- Attrition: -0
- Result: +36
- Polish Empire [Defending]
- Result: +24.5
- Army/Navy Size: +24 [Polish Army ~ 80,000]
- Location: +3.5 [Near a Major River]
- Great General: +0
- Blunder: -3
- Attrition: -0
- Result: +24.5
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Second Battle of the Vorskla River [1481]
- Pre-War Stage
- Final Stage:
- Gurkani Sultanate & Astrakhan Khanate
- Casualties: 40,334
- Cities Occupied: Battle won
- Result: 83
- Polish Empire
- Casualties: 59,028
- Cities Occupied: Battle lost
- Result: 18
- Battle of Vilnius [1482]
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Result: +29
- Army/Navy Size: +24 [Gurkani/Astrakhan Army ~ 80,000]
- Location: +8 [Centre of Government]
- Great General: +0
- Blunder: -3
- Attrition: -0
- Result: +29
- Polish Empire [Defending]
- Result: +15.3
- Army/Navy Size: +6.3 [Polish Army ~ 21,000]
- Location: +12 [Centre of Government]
- Great General: +0
- Blunder: -3
- Attrition: -0
- Result: +15.3
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Gurkani Sultanate & Astrakhan Khanate
- Final Stage:
- Gurkani Sultanate & Astrakhan Khanate
- Casualties: 27,512
- Cities Occupied: Vilnius won
- Result: 83
- Polish Empire
- Casualties: 15,958
- Cities Occupied: Vilnius lost
- Result: 3 (18-15 = 3)
- Gurkani Sultanate & Astrakhan Khanate
Discussion[]
2766% victory.
Overall Stats: Polish Army - 80,000 (100%) Polish Casualties - 74,986 (93.7%) Polish Survivors - 5,014 (7.3%)
Gurkani Army - 100,000 (100%) Gurkani Casualties - 56,538 (56.5%) Gurkani Survivors - 43,462 (43.5%)
Astrakhan Army - 20,000 (100%) Astrakhan Casualties - 11,308 (56.5%) Astrakhan Survivors - 8,692 (43.5%)
Second Austo-Italian War (1482-14xy)[]
- Pre-War Stage
- Italy (Defending)
- Result: +24.5
- Population: +16.5 (Italy, Sardinia, Malta, Epirus, Albania, and the Morea: 8,250,000)
- War Exhaustion: 0
- Casus Belli: +3
- Government: +5
- Result: +24.5
- Austria (Attacking)
- Result: +36 (44)
- Population: +27 (35) (Austria/Hungary/Serbia/Burgundy/Bulgaria?: 13,500,000(17.5M))
- War Exhaustion: 0
- Casus Belli: +4
- Government: +5
- Result: +36 (44)
- Italy (Defending)
- Battle Stage
- Siege of Trieste (1482)
- Italy (Defending)
- Result: +40
- Army/Navy Size: +36 (120,000 men)
- Location: +4
- Great General: N/A
- Blunder: -2 (rex you can't do your own blunder)
- Attrition: N/A
- Result: +40
- Austria (Attacking)
- Result: +16
- Army/Navy Size: +12 (40,000)
- Location: +4
- Great General: N/A
- Blunder: -1 (rex you can't do your own blunder)
- Attrition: -0
- Result: +16
- Italy (Defending)
- Battle of the Balkans (1482)
- Italy (Defending)
- Result: 15.5 + Blunder
- Army/Navy Size: 13.5 (45,000 men)
- Location: +2
- Great General: N/A
- Blunder:
0(rex you can't do your own blunder) - Attrition: N/A
- Result: 15.5 + Blunder
- Austria (Attacking)
- Result: 17 + Blunder
- Army/Navy Size: 15+Bulgaria (50 000 men+however many Bulgaria sent)
- Location: +2
- Great General: N/A
- Blunder:
-3(rex you can't do your own blunder) - Attrition: -0
- Result: 17 + Blunder
- Italy (Defending)
- Battle of Lubjana (1843)
- Italy (Attacking)
- Result: 7+Blunder
- Army/Navy Size: +13.5 (45,000 men)
- Location: +3.5
- Great General: N/A
- Blunder:
-5(rex you can't do your own blunder) - Attrition: -10 (mountains)
- Result: 7+Blunder
- Austria (Defending)
- Result: 20.5+Blunder
- Army/Navy Size: +16.5 (55,000)
- Location: +4
- Great General: N/A
- Blunder:
- Attrition: N/A
- Result: 20.5+Blunder
- Italy (Attacking)
- Second Siege of Ernstberg/Trieste (1484)
- Italy (Attacking)
- Result: 9.5+Blunder
- Army/Navy Size: +6 (20,000 men)
- Location: +3.5
- Great General: N/A
- Blunder:
- Attrition: 0
- Result: 9.5+Blunder
- Austria (Defending)
- Result: 76+Blunder
- Army/Navy Size: +27 (90,000)
- Location: +4
- Great General: +45
- Blunder:
- Attrition: N/A
- Result: 76+Blunder
- Italy (Attacking)
- Siege of Raska (1484)
- Italy (Defending)
- Result: 8.5+Blunder
- Army/Navy Size: +4.5 (15,000 men)
- Location: +4
- Great General: N/A
- Blunder:
- Attrition:
- Result: 8.5+Blunder
- Austria (Attacking)
- Result: 16+Blunder
- Army/Navy Size: +12 (40,000)
- Location: +4
- Great General: N/A
- Blunder:
- Attrition: N/A
- Result: 16+Blunder
- Italy (Defending)
- Siege of Trieste (1482)
- Final Stage:
- Italy
- Cities Occupied:
- Result: 24.5-(13?)-10-10
- Austria
- Cities Occupied: Ernstberg(Trieste), Raska
- Result: 36-(24?)
- Overall Result (as of 1484): Austria & co occupy Istria, establsh a base of operations in italy (that avoids crossing mountains).
- Italy
Discussion
As Austria and co. are feudal, they're total troop cap is 71,250 (not the 190,000 Lx seemed to attribute in his turn). Therefore, I'll be using a 0.375 multiplier to his troop allocations to determine where he sent his men. This results in 15,000 men staying home, 37,500 in Trieste, and 18,750 in the Balkans. Furthermore, the Serbian navy amounts to 21 ships (21 millionths times their population of 1 million). Reximus | Talk to Me! 03:56, October 10, 2016 (UTC)
Updated for Italian counter-attack. Reximus | Talk to Me! 00:42, October 11, 2016 (UTC)
ummm...the Iberian war is the same conflict, which is the Anti-Italian war, Austria is absolute, and that gives a max troopcap of 160k men. so ya, you're wrong in your alocations, and cannot "mod rule" on this because conflict of interest.-Lx (leave me a message) 02:23, October 11, 2016 (UTC)
They are two separate conflicts. Austria is not allied with Iberia, and declared war a whole year before Iberia declared war (and is therefore not a coalition). Austria is also heavily feudal, despite your recent (implausible) developments to the contrary. Furthermore, you are wrong to assume I was alone in making this algo; it has been approved by other mods and therefore is accepted and cannot be edited. Reximus | Talk to Me! 02:30, October 11, 2016 (UTC)
Yes, and italy is an absolute monarchy. since nobody borthered to stop "I am the State" and that happened over ten years ago, im just gonna go ahead can call bullshit on Austria being "hevily feudal. There are little to no noble families other than the Habsburgs with any real power whatsoever in Austria. The ones that do exist are glorified clerks, with less power than military commanders.-Lx (leave me a message) 02:44, October 11, 2016 (UTC)
Also, armies tend to retreat by trying to get away from the enemy, instead of at a city. Your attempts to force me to fight you in your territory while my army is retreating is ridiculous. Pitched battles are fraught because both sides agree to a place. unless you cut me off by overtaking me, but that's simply never mentioned in your turns. If I retreat, I do the same thing. retreat behind safe lines. I.e. the 40k men sitting in reserve, guarding the border.-Lx (leave me a message) 03:36, October 11, 2016 (UTC)
Also, Bulgaria's turn in 1482 says, and I quote "Outside of this however the Bulgarian troops join their Austrian allies forces in the balkans." This means Bulgaria, and its associated qualities, should be added to the Battle of balkans. Also, all of this happened in 82, not 81-Lx (leave me a message) 03:41, October 11, 2016 (UTC)
I'm going to leave the troops alone until a ruling can be reached, (italian troop numbers that is, and the inconceivable logistics of transporting literally hundred thousand men across italy without having them starve), so I consider this tentative at best. That and Ljubjana is in Austrian territory, and in full view of snowcapped mountains. Also, where is the naval battle during a Land invasion. I fixed the Austrian troop numbers for ya, given that im an absolute monarchy. (BTW, Serbia is called the "Despotate" of Serbia...+5 requires Absolute or Despotic Monarchy. I mean, it's in the name.)-Lx (leave me a message) 04:27, October 11, 2016 (UTC)
War on Sardinia and Corsica (1483)[]
- 1483
- Pre-War Stage
- Iberia
- Result: +27
- Population: +18 (9 million)
- War Exhaustion: 0
- Casus Belli: +4 (Reconquering)
- Government: +5 (Absolute monarchy)
- Result: +27
- Italy
- Result: +23.5
- Population: +16.5 (8.25 million)
- War Exhaustion: -1
- Casus Belli: 0 (Non-existential) +3 (Historic enemy)
- Government: +5 (Absolute monarchy)
- Result: +23.5
- Iberia
- Battle Stage
- Battle near Cagliari
- Iberia
- Result: +15.5
- Army/Navy Size: +12 (40,000 men)
- Location: +3.5 (Near city)
- Great General: N/A
- Blunder: -1
- Attrition: N/A
- Result: +15.5
- Italy
- Result: +32.5
- Army/Navy Size: +30 (100,000 men)
- Location: +3.5 (Near city)
- Great General: N/A
- Blunder: -1
- Attrition: N/A
- Result: +32.5
- Iberia
- Naval Battle of Corsica
- Allied fleet
- Result: 34
- Navy Size: 36 (1,200: 650 Neapolitan, 300 Iberian, 250 Burgundian)
- Location: 1
- Great Admiral: 0
- Attrition: -3
- Blunder:
- Result: 34
- Italy
- Result: 6.19
- Navy Size: 5.19 (173)
- Location: 1
- Great Admiral: 0
- Attrition: 0
- Blunder:
- Result: 6.19
- Allied fleet
- Battle near Cagliari
- Pre-War Stage
- Final Stage:
- Side I Name
- Cities Occupied: N/A
- Result: 27 - (32.5-15.5) = 10
- Side I Name
- Cities Occupied: N/A
- Result: 23.5
- Overall Result: Italian navy destroyed, Italian army trapped on Corsica.
- Side I Name
- ===Seigh of Tabriz===
- Gurkani: +48
- Population: +40 [Gurkani Population ~ 38,000,000]
- Government: +7 [Absolute Monarchy]
- War Exhaustion -2
- Casus Belli: Existential threat (Country's existence is at threat): +2/Defending land not historically connected with defenders: +1/Fighting historic enemy: +3
- Ottoman + 28.5
- Population: + 17.2 (4.3 million)
- Government: +3 (Iqta)
- War Exhaustion: 0
- Casus Belli: Attacking historic enemy: +3
- Government: +5 (Iqta)
- Battle of the Indus
- Gurkani : +??
- Army Size: ??
- Location: +??
- Great General: +??
- Attrition: +??
- Blunder:??
- Ottoman Empire: 90
- Army Size: 45 (150,000)
- Location: + desert -5
- Great General: +45
- Gurkani : +??
Discussion[]
Needs mod approval and confirmed Italian numbers for actual calculations. But I would assume my presumed numbers would stand if Rex does nothing by the end of the turn. — T I M (TSW • AH • MGW • Contribs) 03:43, October 10, 2016 (UTC)
A few things: my population is different than what you had down, my motive is historic enemies, and I'm not committing to a naval battle (essentially letting you send your men to the islands unharrassed). -Rex 04:08, October 10, 2016 (UTC)
Another thing, this is still dependent on how many troops I end up sending to the front (out of my max of 165,000). Also, you cannot claim Cagliari without a battle/siege at Cagliari, so your location would have to change. -Rex
Like I have said before, this is subject to change. The thing is that so far you haven't been bothered to put your numbers down. If you want this algorithm to go your way, I suggest you do something about it. Also mind that you can't send the whole lot over, or even most of it. It doesn't make sense to protect a relatively new, non-integral and non-contiguous territory with such a proportion of your military, especially since you're being attacked everywhere else too, in the heartland, I might add. — T I M (TSW • AH • MGW • Contribs) 06:16, October 10, 2016 (UTC)
Updated with my troop count. Reximus | Talk to Me! 00:47, October 11, 2016 (UTC)
I protest! These numbers are completely inaccurate. For one, you subtracted the total Iberian battle score from the government score, which is falsifying the algorithm, and thus completely invalidates the score. Iberia's total score is 76.5, while Italy's is 62.19. Casualties are under the current algorithm not taken into account anyway. According to the algorithm, I have therefore achieved victory with a 123% majority, which indicates that I have achieved the objective of this war. — T I M (TSW • AH • MGW • Contribs) 02:48, October 11, 2016 (UTC)
Third White War (1483 - 1485)[]
- 1483 - 1485
- Pre-War Stage
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Result: +85
- Population: +81 [Gurkani Population ~ 36,000,000][Astrakhan Population ~ 4,500,000]
- War Exhaustion: -2
- Casus Belli: +3 [Historic Enemy]
- Government: +6/2 = +3 [Monarchy][Horde]
- Result: +85
- Russian Boyardom [Defending]
- Result: +18
- Population: 10 (Russian Population ~ 5,000,000)
- War Exhaustion: -0
- Casus Belli: +5 [Existentional and Fighting Historic Enemy]
- Government: +3 [Monarchy]
- Result: +18
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Battle Stage
- Battle of Nizhnly Novgorod [1483]
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Result: +47
- Army/Navy Size: +42 [Gurkani/Astrakhan Army ~ 140,000]
- Location: +8 [Well Fortified City]
- Great General: +0
- Blunder: -3
- Attrition: -0
- Result: +47
- Russian Boyardom [Defending]
- Result: +36
- Army/Navy Size: +24 [Russian Army ~ 80,000]
- Location: +12 [Well Fortified City]
- Great General: +0
- Blunder: -0
- Attrition: -0
- Result: +36
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Battle of Nizhnly Novgorod [1483]
- Pre-War Stage
- Final Stage:
- Gurkani Sultanate & Astrakhan Khanate
- Casualties:
- Cities Occupied: Nizhnly Novgorod conquered
- Result:
- Russian Boyardom
- Casualties:
- Cities Occupied: Nizhnly Novgorod lost
- Result:
- Battle Stage
- Third Battle of Moscow [1484]
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Result: +54.5
- Army/Navy Size: +54 [Gurkani/Astrakhan Army ~ 180,000]
- Location: +3.5 [Near a City]
- Great General: +0
- Blunder: -3
- Attrition: -0
- Result: +54.5
- Russian Boyardom [Defending]
- Result: +45.5
- Army/Navy Size: +42 [Russian/Polish Army ~ 140,000]
- Location: +3.5 [Near a City]
- Great General: +0
- Blunder: -0
- Attrition: -0
- Result: +45.5
- Gurkani Sultanate & Astrakhan Khanate [Attacking]
- Third Battle of Moscow [1484]
- Gurkani Sultanate & Astrakhan Khanate
- Final Stage:
- Gurkani Sultanate & Astrakhan Khanate
- Casualties:
- Cities Occupied: Moscow won
- Result:
- Russian Boyardom
- Casualties:
- Cities Occupied: Moscow lost
- Result:
- Gurkani Sultanate & Astrakhan Khanate
Adana War (1483)[]
- 1483
- Pre-War Stage
- Gurkani Sultanate [Attacking]
- Result: +74
- Population: +72 [Gurkani Population ~ 36,000,000]
- War Exhaustion: -2
- Casus Belli: +1 [No Connection]
- Government: +3 [Monarchy]
- Result: +74
- Ramazanid Sultanate [Defending]
- Result: +12.4
- Population: +2.4 (Ramazanid Population ~ 1,200,000)
- War Exhaustion: -0
- Casus Belli: +7 [Existentional and Defending Historic Lands]
- Government: +3 [Iqta]
- Result: +12.4
- Gurkani Sultanate [Attacking]
- Battle Stage
- Battle of Adana [1483]
- Gurkani Sultanate [Attacking]
- Result: +37
- Army/Navy Size: +30 [Gurkani Army ~ 100,000]
- Location: +8 [Well Fortified City]
- Great General: +0
- Blunder: -1
- Attrition: -0
- Result: +37
- Ramazanid Sultanate [Defending]
- Result: +19.2
- Army/Navy Size: +7.2 [Ramazanid Army ~ 24,000]
- Location: +12 [Well Fortified City]
- Great General: +0
- Blunder: -0
- Attrition: -0
- Result: +19.2
- Gurkani Sultanate [Attacking]
- Battle of Adana [1483]
- Pre-War Stage
- Final Stage:
- Gurkani Sultanate
- Casualties:
- Cities Occupied: Adana conquered
- Result:
- Ramazanid Sultanate
- Casualties:
- Cities Occupied: Adana lost
- Result:
- Gurkani Sultanate
Discussion[]
Decisive victory. Adana is annexed
Warlord Crisis (1484 -)[]
- 1484
- Pre-War Stage
- Syrian Warlord State [Attacking]
- Result: +8
- Population: +1 [Syrian Population ~ 500,000]
- War Exhaustion: -0
- Casus Belli: +4 [Historic Holdings]
- Government: +3 [Warlord]
- Result: +8
- Gurkani Sultanate [Defending]
- Result: +73
- Population: +72 [Gurkani Population ~ 36,000,000]
- War Exhaustion: -3
- Casus Belli: +1 [No Connection]
- Government: +3 [Monarchy]
- Result: +73
- Syrian Warlord State [Attacking]
- Battle Stage
- Battle of Aleppo [1484]
- Syrian Warlord State [Attacking]
- Result: +5.5
- Army/Navy Size: +1.5 [Syrian Army ~ 5,000]
- Location: +8 [Well Fortified City]
- Great General: +0
- Blunder: -4
- Attrition: -0
- Result: +5.5
- Gurkani Sultanate [Defending]
- Result: +70
- Army/Navy Size: +60 [Gurkani Army ~ 200,000]
- Location: +12 [Well Fortified City]
- Great General: +0
- Blunder: -2
- Attrition: -0
- Result: +70
- Syrian Warlord State [Attacking]
- Battle of Aleppo [1484]
- Pre-War Stage
- Final Stage:
- Syrian Warlord State
- Casualties: Annihilated
- Cities Occupied: /
- Result: /
- Gurkani Sultanate
- Casualties: Minor
- Cities Occupied: /
- Result: /
- Battle Stage
- Battle of Damascus [1485]
- Syrian Warlord State [Attacking]
- Result: +58
- Army/Navy Size: +54 [Gurkani Army ~ 180,000]
- Location: +8 [Well Fortified City]
- Great General: +0
- Blunder: -4
- Attrition: -0
- Result: +58
- Gurkani Sultanate [Defending]
- Result: +10.5
- Army/Navy Size: +1.5 [Syrian Army ~ 5,000]
- Location: +12 [Well Fortified City]
- Great General: +0
- Blunder: -2
- Attrition: -0
- Result: +10.5
- Syrian Warlord State [Attacking]
- Battle of Damascus [1485]
- Final Stage:
- Gurkani Sultanate
- Casualties: Minor
- Cities Occupied: /
- Result: /
- Syrian Warlord State
- Casualties: Annihilated
- Cities Occupied: /
- Result: /
- Gurkani Sultanate
- Syrian Warlord State
Discussion[]
Decisive victory. Aleppo is successfully defended and the invading forces crushed. Later, Damascus is captured.
War on Sardinia and Corsica, Part 2[]
- 1483
- Pre-War Stage
- Iberia
- Result: +27
- Population: +18 (9 million)
- War Exhaustion: 0
- Casus Belli: +4 (Reconquering)
- Government: +5 (Absolute monarchy)
- Result: +27
- Italy
- Result: +23.5
- Population: +16.5 (8.25 million)
- War Exhaustion: -1
- Casus Belli: 0 (Non-existential) +3 (Historic enemy)
- Government: +5 (Absolute monarchy)
- Result: +23.5
- Iberia
- Second Battle Near Calgari
- Iberia: 5
- Army Size:4.5(15k)
- Location:3.5
- Great General:0
- Blunder:-3 (Scraw)
- Italy:3.6
- Army Size: .6 (2000)
- Location:4
- Blunder:1
- Great General:0
- Iberia: 5
- Final Stage
- Iberia
- 27
- Italy
- 23.5-1.4-15=7.1
- Iberia takes Sardinia
- Iberia loses ~1500 men.
- Iberia
- Battle of Livorno
- Iberia:24.9
- Army Size:18.9 (43,000 Castillians and 20,000 Aragonese)
- Location:+8
- Great General:0
- Blunder:2
- Italy:29
- Army: 18 (60k)
- Location:+12
- Great General:
- Blunder:1
- Iberia:24.9
- Siege of Milan
- Iberia: +29 (for now)
- Army Size: +21 (20,000? Castilian and 50,000 Aragonese)
- Location: +8 (Centre of gov)
- Great General: 0
- Blunder:
- Italy: +13.5 (for now)
- Army Size: +1.5 (5,000 - calculated thru subtracting from total 165,000: 100,000 on Sardinia; 60,000 in Livorno)
- Location: +12 (Centre of gov)
- Great General: 0
- Blunder:
- Iberia: +29 (for now)
- Final Stage:
- Iberia:
- 27-4.1=22.9
- Italy
- 23.5-15.5=8
- Iberia:
- RESULT: 22.9/8 = 286% in favour of the Coalition. Italy is crushed.
- Pre-War Stage
Discussion[]
Since casualties get stupid with higher differences in score, i reduced the troop count to 15k to make the numbers in casualties more senseable.#BRINGBACK THESQUIRREL
Since neither Rex nor WIki where around where around to confirm their troop numbers I filled them in myself, Its been 2 turns since this battle was declared and it needs to be resolved. #BRINGBACK THESQUIRREL
Don't forget the Siege on Milan, which got underway last year. By the way, the troop count on the Iberian side is not counting the Papal States and Austria, so by right we should have more troops on our end. — T I M (TSW • AH • MGW • Contribs) 13:21, October 13, 2016 (UTC)
Bini-Sofala War (1484)[]
Bini-Sofala War (1484)
- 1484
- Pre-War Stage
- Benin (Attacking)
- Result: +101
- Population: +92 (46,000,000)
- War Exhaustion: 0
- Casus Belli: +2
- Government: +7
- Result: +101
- Sofala (Defending)
- Result: +9.4
- Population: +0.4 (200,000)
- War Exhaustion: 0
- Casus Belli: +4
- Government: +5
- Result: +9.4
- Benin (Attacking)
- Battle Stage
- Bini-Sofala War
- Benin (Attacking)
- Result: +5.8
- Army/Navy Size: +6.3 (10,000 troops and 100 ships/+10% naval concentration)
- Location: +4.5
- Great General: 0
- Blunder: -2
- Attrition: -3 (Sea)
- Result: +5.8
- Sofala (Defending)
- Result: +5.2
- Army/Navy Size: +1.2 (2,000 troops and 20 ships)
- Location: +6
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: +5.2
- Benin (Attacking)
- Bini-Sofala War
- Pre-War Stage
- Final Stage:
- Benin
- Result: +106.8
- Casualties: 1,000 troops killed and 5 ships lost
- Sofala
- Result: +14.6
- Casualties: 1,800 troops killed and navy destroyed
- Overall Result: Benin wins by 731.5%. Sofala is conquered by Benin.
- Benin
Discussion[]
Austro-Bulgarian Siege of Trieste[]
- Pre-War Stage
- Italy (Defending)
- Result: +18.5
- Population: +16.5 (Italy, : 7,450,000)
- War Exhaustion: -6 (all of italies previous wars)
- Casus Belli: +3
- Government: +5
- Result: +18.5
- Austria (Attacking)
- Result: +38
- Population: +35 (Austria/Hungary/Serbia/Burgundy/Bulgaria/Greece/Moldavia: 13,500,000(17.5M))
- War Exhaustion: -6 (austrias previous involvement)
- Casus Belli: +4
- Government: +5
- Result: +38
- Italy (Defending)
- Battle Stage
- Siege of Trieste (1482)
- Italy (Defending)
- Result: + 16.9
- Army/Navy Size: (43,000 men) +12.9 (from what i understood this was Rex's concrete numbers here feel free to correct rex but your fighting on like 4 fronts)
- Location: +4
- Great General: N/A
- Blunder: (needed by mod)
- Attrition: N/A
- Result: + 16.9
- Austria (Attacking)
- Result: 76.9
- Army/Navy Size: + (40,000 Austria) +12 (53,000 Bulgaria and Friends) +15.9 = 27.9
- Location: +4
- Great General: +45 Vasili "The Great Impaler" Dracultesti.
- Blunder: 0 (needs blunder)
- Attrition: -0
- Result: 76.9
- Italy (Defending)
- Siege of Trieste (1482)
Results:
- Austria:
- 38
- Milan:
- 18.5-60-15=0
end results im not entirely sure how the end game works here can someone finish the results for me, please?? I'm pretty positive Rex gets roflstomped at Trieste.
Assuming all the math above is correct you crush them.
Manchu Offensive (1486)[]
- Pre-war stage
- Korea (attacking)
- Result – +25.4
- Population – +17.4
- War exhaustion – 0
- Casus belli – +2
- Government – +6
- Result – +25.4
- Manchus (defending)
- Result – +185
- Population – +3 (+170 for China)
- War exhaustion – 0
- Casus belli – +7
- Government – +5
- Result – +185
- Battle of Gillim
- Korea (attacking)
- Result – +9
- Troops – +9
- Location – +2
- Attrition – -0
- Blunder – -2
- Result – +9
- Manchus (defending)
- Result – +20.5
- Troops – +6 (+12 for Chinese troops)
- Location – +3.5
- Blunder – -1
- Result – +20.5
- Final stage
- Korea – +25.4 - (20.5 - 9) = 13.9
- Manchus – 185/13.9 = 13.309
Manchu win by 1,330%, rebuffing the Korean invasion Koreas invasion of Manchuria is defeated, securing the independence of the Manchu.
Franco-Savoyard War (1486)[]
- 1486
- Pre-War Stage
- France (Attacking)
- Result: +41
- Population: +34 (17,000,000)
- War Exhaustion: -0
- Casus Belli: +4
- Government: +3
- Result: +41
- Savoy (Defending)
- Result: +13.5
- Population: +1.5 (750,000)
- War Exhaustion: -0
- Casus Belli: +7
- Government: +5
- Result: +13.5
- France (Attacking)
- Battle Stage
- Siege of Chambéry (1486)
- France (Attacking)
- Result: +20.5 - Blunder
- Army/Navy Size: +22.5 (75,000)
- Location: +8
- Great General: N/A
- Blunder: TBD
- Attrition: -10
- Result: +20.5 - Blunder
- Side II Name (Defending)
- Result: +16.5 - Blunder
- Army/Navy Size: +4.5 (15,000)
- Location: +12
- Great General: N/A
- Blunder: TBD
- Attrition: N/A
- Result: +16.5 - Blunder
- France (Attacking)
- Siege of Chambéry (1486)
- Pre-War Stage
- Final Stage:
- France
- Cities Occupied: Chambéry
- Result: 41
- Savoy
- Cities Occupied: None
- Result: 13.5 - 15 - (20.5-16.5) = -5.5
- Overall Result: Total, complete French victory.
- France
Discussion
I am being generous and granting that Savoy (as an independent, new nation) would not have any war exhaustion despite its . I also recognize that Chambéry is in the Alps, and would have mountain attrition. Reximus | Talk to Me! 06:33, October 14, 2016 (UTC)
[]
Chinese Naval Offensive
- 1489
- Pre-War Stage
- Chinese Empire
- Result: 180
- Population: 172
- War Exhaustion: 0
- Casus Belli: 2
- Government: 6
- Result: 180
- Korea
- Result: 27
- Population: 20
- War Exhaustion: 0
- Casus Belli: 2
- Government: 5
- Result: 27
- Chinese Empire
- Battle Stage
- Main Offensive
- Chinese Empire
- Result: 25
- Army/Navy Size: 30
- Location: 1
- Great General:
- Blunder: -3
- Attrition: -3
- Korea
- Result: 5
- Army/Navy Size: 5
- Location: 1
- Great General:
- Blunder: -1
- Attrition:
- Result: 5
- Result: 25
- Chinese Empire
- Main Offensive
- Pre-War Stage
- Final Stage:
- Chinese Empire
- Cities Occupied: 0
- Result: 205
- Korea
- Cities Occupied: Kuril, Urano, Ulleungdo, and Jejudo islands
- Result: 32
- Overall Result: 32 - (25 - 5) = 12
- 205/12 = 17.08
- 1,708% in favor of China
- Chinese Empire
Discussion
China annexes the Kuril, Urano, Ulleungdo, and Jejudo islands.