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A page for war algorithms conducted between the years 1440 and 1449 for the Principia Moderni IV Map Game.
Al-Najm's Persian Campaign [DISCUSSION ONLY ALLOWED - LOCKED][]
- 1439
- Pre-War
- Abbasids + Ottomans + Russians: 55.5
- Population: 44.5 (Abbasids five million, Ottomans seven million, Russians + Siberia 8.5 million)
- Motive: Four (reconquest of Abbasid lands)
- Government: Seven (theocracy)
- War exhaustion: 0
- Persia: 53
- Population: 48 (24 million)
- Motive: Two (non existential defending vassal)
- Government: Three (Sultanate)
- War exhaustion: 0
- Abbasids + Ottomans + Russians: 55.5
- Battle of Mosul
- Abbasids + Ottomans: 102,033
- Military: 58.533 (Abbasids 80,000, Ottomans 30,000, Russians + Siberia 10,000)
- Location: 3.5 (Near a city)
- Great leader: 45 (MP approved)
- Attrition: 0
- Blunder: -5
- Persia: 109.5
- Military: +108 (360,000)
- Location: +3.5
- Blunder: -2
- Abbasids + Ottomans: 102,033
- Final results:
- Abbasids/Ottomans: 35 - (109.5 - 76.5) = Two
- Persia: 53 = 53
- Final outcome: Persia utterly defeats the Abbasid/Ottoman coalition, killing or capturing each and every man. Trebizond, however, is captured by the Ottomans.
- Pre-War
Discussion[]
Left Persian forces blank 'cause I know Persia needs to be judicious between both fronts. -Nate
Guess he was not judicious at all ... -Nate
You forgot to include the populations of the Bahmanids and Mogadishu, both of which declared support for the Gurkanis. (Bahmanid pop=31 mil, Fallacyman says his pop=1.3 mil) The Guardian of Forever (talk) 03:07, August 26, 2016 (UTC)
Scraw has confirmed with me that you and Mogadishu can not be involved in this war. Take it up with him -Nate
So, Rimp has 360,000 men, revised down from a humongous number of like 500,000. According to his post, he sent 350,000 to Mosul last year, and 80,000 to Trebizond. Instead, now knowing his true troop numbers, he wants to send 360,000 to Mosul, and to concede defeat at Trebizond. Due to the time zone differences and such, it has been approved by the non-involved mods (mostly Sky and I) that we'd allow this troop re-allocation for 1439. The algo has been updated to reflect such, and as a result Persia re-conquered the Jalayarids, defeated the invading armies (by over 200%) and now has the ball in its court, to potentially counter-attack or force peace and focus on the Uzbeks. Reximus | Talk to Me! 17:44, August 26, 2016 (UTC)
Rimp should not be allowed to retroactively change his strategy of where he moves troops. Sending two-thirds to Mosul and the rest to Trebizond is just as plausible a strategy as this one, the only reason Rimp wants to change it is because he realizes after seeing the algo he wouldn't win with the original distribution. Alternatively, if we do allow Rimp to change his strategy I should be allowed to change my strategy too, deciding to defend Mosul from Rimp's invasion instead of trying to take it. Either way, we should not move on until this question is answered. Oh, I didn't mean to push that button! † Oh, well leave a message I guess 21:01, August 26, 2016 (UTC)
What change of strategy are you referring to exactly? I was sending 350,000 to Mosul then and 360,000 to Mosul now. If you so desire to increase your armies size by 10,000, you are free to do so. Don't make up lies because you are losing despite your attempts to cripple my Empire via Mod Events. I was sending roughly the same sized army before and even now. It was actually you who reduced the size of my army to 170,000 so don't blame me for your own mistakes. Now that leads to the question.. What change of strategy is Nathan talking about? Originally, Nathan was controlling the Uzbeks via Mod Events to seize my cities and march on my capital. The other Mods crossed it out because it was obviously implausible and this created a problem for Nathan because he was hoping my forces would be evenly split fighting him and the Uzbeks. That is the only thing that has happened. Moving onto the second issue, why is Russia even mentioned in this algorithm? They declared war on me on 1440 and this battle is taking place in 1439. Moving on, the size of the Abbasid + Ottoman forces is 110,000. 110,000 x 0.3 ÷ 1000 = 33 not 58.5 so that needs to be fixed in the scores too. Finally, why exactly does Nathan have a Great General? I asked MP and he said he never gave it The night is dark and full of terrors.
Asked if it was possible to add naval scores to this since Russia would definitely be attacking along the Black Sea. Sky said yes so I'm posting scores here. Most Persia can field is 1050, so I'd assume he uses all of it. Russia, being a merchant republic, can field an inappropriately high amount. I'll be sending 1500 ships and I'd advise Bozi to add the Ottoman fleet as well. Crim de la Kremlin - "This is my signature. That means I just posted." 15:59, August 27, 2016 (UTC)
As has already been discussed on chat by Sky, Russia can not intervene. This battle is taking place on 1439 and Russia declared war on 1440 The night is dark and full of terrors.
Rimp proposed a white peace earlier today. If that offer still stands, I'm just going to do that. Crim de la Kremlin - "This is my signature. That means I just posted." 22:58, August 27, 2016 (UTC)
Croatian Attack on Ragusa[]
- Year
- Pre-War Stage
- Ragusa
- Result: 8.2
- Population: 0.2
- War Exhaustion: -1
- Casus Belli: Seven
- Government: Two
- Result: 8.2
- Croatia
- Result: Eight
- Population: Two
- War Exhaustion: -1
- Casus Belli: Four
- Government: Four
- Result: Eight
- Ragusa
- Battle Stage
- River battle
- Ragusa
- Result: 2.65
- Army/Navy Size: 0.15
- Location: 4.5
- Great General:
- Blunder: -2
- Attrition:
- Result: 2.65
- Croatia
- Result:7
- Army/Navy Size: Two
- Location: 4.5
- Great General:
- Blunder:-3
- Attrition:
- Result:7
- Ragusa
- River battle
- Pre-War Stage
- Final Stage:
- Side I Name
- Cities Occupied:
- Result: 3.85
- Side I Name
- Cities Occupied:
- Result: Eight
- Overall Result: 207%, Ragusa massively rekt, Croatia wins unconditionally.
- Side I Name
Discussion of Croatian war[]
Gurkani Assault on Trebizond (1440)[]
Not sure whether this should be under Al Najms Persian Campaign or not. Anyway, I'll do as soon as I can. I would prefer if someone else does this tho cause I am on phone and cant do algos ATM -Rimp
Benin Invasion of Jolof (1440)[]
- 1440
- Pre-War Stage
- Benin (Attacking)
- Result: +90.5
- Population: +83.5 (41,785,157)
- War Exhaustion: -1
- Casus Belli: +1
- Government: +7
- Result: +90.5
- Jolof (Defending)
- Result: +22
- Population: +10 (5,000,000)
- War Exhaustion: 0
- Casus Belli: +7
- Government: +5
- Result: +22
- Benin (Attacking)
- Battle Stage
- Benin Invasion of Jolof
- Benin (Attacking)
- Result: +47
- Army/Navy Size: +46.5 (136,500 troops/45 ships/10% army concentration)
- Location: +4.5
- Great General: 0
- Blunder: -4
- Attrition: 0
- Result: +47
- Jolof (Defending)
- Result: +34
- Army/Navy Size: +30 (100,000 troops)
- Location: +6
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: +34
- Benin (Attacking)
- Benin Invasion of Jolof
- Pre-War Stage
- Final Stage:
- Benin
- Cities Occupied: 0
- Casualties: 13,650 troops
- Result: +137.5
- Jolof
- Cities Occupied: 0
- Casualties: 90,000 troops
- Result: +56
- Overall Result: 245.53% in favor of Benin. Jolof is conquered and annexed.
- Benin
Discussion[]
Al-Najm's Persian Campaign [Alternate version][]
- 1439
- Pre-War
- Abbasids + Ottomans: 35
- Population: 24 (Abbasids five million, Ottomans seven million)
- Motive: Four (reconquest of Abbasid lands)
- Government: Seven (theocracy)
- War exhaustion: 0
- Persia: 53
- Population: 48 (24 million)
- Motive: Two (non-existential defending vassal)
- Government: Three (Sultanate)
- War exhaustion: 0
- Abbasids + Ottomans: 35
- Battle of Mosul
- Abbasids + Ottomans: 81.5 + blunder
- Military: 33 (Abbasids 80,000, Ottomans 30,000)
- Location: 3.5 (Near a city)
- Great leader: 45 (MP approved)
- Attrition: 0
- Blunder:
- Persia: 53.9 + blunder
- Military: 50.4 (170,000)
- Location: 3.5
- Blunder:
- Abbasids + Ottomans: 81.5 + blunder
- Battle of Trebzond
- Abbasids + Ottomans: 24.5 + blunder
- Military: 21 (Abbasids: 20,000, Ottomans 50,000)
- Location: 3.5 (Near a city)
- Attrition: 0
- Blunder:
- Persia: 25.1 + blunder
- Military: 21.6 (72,000)
- Location: 3.5
- Blunder:
- Abbasids + Ottomans: 24.5 + blunder
- Final results:
- Abbasids: 35-0.6 = 34.4
- Persia: 53-27.6-10 (Mosul lost) = 15.4
- Final outcome: Abbasids win 220%, Mosul is taken, leading to the annexation of the Jaylarid Sultanate, while Trebizond is successfully defended and the Ottomans stopped
- Pre-War
- 1440
- Pre-War
- Abbasids + Ottomans: 46
- Population: 41 (Abbasids five million, Ottomans seven million, Russia 8.5 million)
- Motive: Four (reconquest of Abbasid lands)
- Government: Seven (theocracy)
- War exhaustion: -6
- Persia: 52
- Population: 48 (24 million)
- Motive: Seven (existential defending historic land)
- Government: Three (Sultanate)
- War exhaustion: -6
- Abbasids + Ottomans: 46
- Siege of Tabriz
- Abbasids + Ottomans: 104.5 + blunder
- Military: 55.5 (Abbasids: 70,000, Ottomans 30,000, Russia 85,000 (attrition accounted))
- Location: Four (besieging city)
- Attrition: -6 (mountains)
- Great general: 45
- Blunder:
- Persia: 76 + blunder
- Military: 72 (240,000, 1% of population)
- Location: Four
- Blunder:
- Abbasids + Ottomans: 104.5 + blunder
- Final result
- Abbasids: 45
- Gurkani: 23.5 - 10 = 13.5
- Final outcome: Caliphate wins 333%, collapsing Persia
- Pre-War
Deas Mhumhain attack on Mac Cárthaigh and Ó Súilleabháin[]
- Year
- Pre-War Stage
- Desmond
- Result: 6.2
- Population: 0.2
- War Exhaustion:
- Casus Belli:3
- Government:3
- Result: 6.2
- McCarthy and O'Sullivan
- Result: 6.1
- Population: 0.1
- War Exhaustion:
- Casus Belli: 3
- Government: 3
- Result: 6.1
- Desmond
- Battle Stage
- (Battle or Siege Name)
- Side I Name (Attacking or Defending)
- Result: 4.6
- Army/Navy Size: 0.6
- Location: Four
- Great General:
- Blunder:0
- Attrition:
- Result: 4.6
- Side II Name (Attacking or Defending)
- Result: 1.3
- Army/Navy Size: 0.3
- Location: Four
- Great General:
- Blunder: -3
- Attrition:
- Result: 1.3
- Side I Name (Attacking or Defending)
- (Battle or Siege Name)
- Pre-War Stage
- Final Stage:
- Desmond
- Cities Occupied: Some random irish town
- Result:
- Clans
- Cities Occupied:
- Result:6.1-10-3.3 = 7.2
- Overall Result: Maximum rekt
- Desmond
Discussion [Heading 5]
Totonac Invasion of Michoacan and Matlatzinco [1441][]
- 1441
- Pre-War Stage
- Totonacapan
- Result: +10
- Population: +5
- War Exhaustion: 0
- Casus Belli: +3
- Government: +2
- Result: +10
- Michoacan and Matlatzinco
- Result: +9,4
- Population: +0,4
- War Exhaustion: 0
- Casus Belli: +7
- Government: +2
- Result: +9,4
- Totonacapan
- Pre-War Stage
- Battle Stage
- Battle of (small) city
- Totonacapan
- Result: +19,5
- Army/Navy Size: +16,5
- Location: +4
- Great General: 0
- Blunder: -1
- Attrition: 0
- Result: +19,5
- Michoacan and Matlatzinco
- Result: +2,2
- Army/Navy Size: +1,2
- Location: +4
- Great General: 0
- Blunder: -3
- Attrition: 0
- Result: +2,2
- Totonacapan
- Final Stage:
- Totonacapan
- Cities Occupied:
- Result: +10
- Michoacan and Matlatzinco
- Cities Occupied: Cities
- Result: -7.9
- Overall Result: 1890%, Michoacan and Matlatzinco massively rekt, Totonacapan wins unconditionally.
- Totonacapan
- Battle of (small) city
Discussion of Totonac Invasion[]
Mods check this pls. Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies
someone do this Blocky858 (talk) 19:13, August 26, 2016 (UTC)
War of Balkan Liberation (1440-)[]
- 1440
- Pre-War Stage
- Bohemia (Attacking)
- Result: 48
- Population: 40 (20 million: seven million - Bohemia/Hungary; seven million - Poland-Lithuania; six million - Naples)
- War Exhaustion:
- Casus Belli: Five (religious)
- Government: Three
- Result: 48
- Ottomans (Defending)
- Result: 31
- Population: 30 (15.5 million: ten million - Ottomans; 5.5 million - Caliphate)
- War Exhaustion: -6
- Casus Belli: Two (defending vassal)
- Government: Five
- Result: 31
- Bohemia (Attacking)
- Battle Stage
- Siege of Belgrade
- Bohemia (Attacking)
- Result: 7.2
- Army/Navy Size: 7.2 (24,000)
- Location: Four
- Great General: 0
- Blunder: -4
- Attrition: 0
- Result: 7.2
- Ottomans (Defending)
- Result: 4.3
- Army/Navy Size: 2.3 (7500, from vassals)
- Location: Four
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: 4.3
- Bohemia (Attacking)
- Siege of Belgrade
- Pre-War Stage
- 1441
- Battle Stage
- Battle of Greece
- Bohemia (Attacking)
- Result: 5.7
- Army/Navy Size: 7.2 (24,000)
- Location: 3.5
- Great General: 0
- Blunder: -5
- Attrition: 0
- Result: 5.7
- Ottomans (Defending)
- Result: 12
- Army/Navy Size: 12 (40,000)
- Location: Four
- Great General: 0
- Blunder: -4
- Attrition: 0
- Result: 12
- Bohemia (Attacking)
- Reconquest of Belgrade
- Ottomans (Attacking)
- Result: Five
- Army/Navy Size: Three (10,000)
- Location: Four
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: Five
- Bohemia (Defending)
- Result: 2.3
- Army/Navy Size: 0.3 (1000)
- Location: Four
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: 2.3
- Ottomans (Attacking)
- Battle of Greece
- Battle Stage
- 1442
- 3rd Siege of Belgrade
- Bohemia (Attacking)
- Result: 15
- Army/Navy Size: 15 (50,000)
- Location: Four
- Great General: 0
- Blunder: -4
- Attrition: 0
- Result: 15
- Ottomans (Defending)
- Result: 12
- Army/Navy Size: Nine (7500 from vassals and the rest of the Ottoman army = 30,000)
- Location: Four
- Great General: 0
- Blunder: -1
- Attrition: 0
- Result: 12
- Bohemia (Attacking)
- Liberation of Epirus
- Naples (Attacking)
- Result: 4.8
- Army/Navy Size: 3.3 (11,000)
- Location: 3.5
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: 4.8
- Ottomans (Defending)
- Result: 2.3
- Army/Navy Size: 0.3 (1000 man garrison)
- Location: Four
- Great General: 0
- Blunder: -2
- Attrition: 0 - 11.2
- Result: 2.3
- Naples (Attacking)
- 1443
- Counter Attack on Epirus
- Ottomans (attacking)
- Result: 21 + blunder
- Army/Navy Size: 21 (40,000 men, 300 ships)
- Location: Three (coastline)
- Attrition: -3 (coast)
- Blunder:
- Result: 21 + blunder
- Epirus (defending)
- Result: 9.8 + blunder
- Army/Navy Size: 6.3 (11,000 Naples, 10,000 Bohemia)
- Location: Three (coastline)
- Attrition:
- Blunder:
- Result: 9.8 + blunder
- Ottomans (attacking)
- 4th Belgrade
- Caliphate (attacking)
- Result: 64
- Army/Navy Size: 15 (50,000)
- Location: Four (besieging a city)
- Attrition:
- Blunder:
- Great Leader: 45 (Al-Najm)
- Result: 64
- Serbia (defending)
- Result: 19
- Army/Navy Size: 15 (50,000)
- Location: Four (besieging a city)
- Attrition:
- Blunder:
- Result: 19
- Caliphate (attacking)
- Counter Attack on Epirus
- 3rd Siege of Belgrade
- Final Stage:
- Bohemia
- Cities Occupied:
Belgraderetaken - Result: 48-6.3-2.7-11.2-45 = -19.2
- Cities Occupied:
- Ottomans
- Cities Occupied: N/A
- Result: 31-2.9-3-2.5 = 22.4
- Overall Result: naples added in, someone add it to the result, but currently europeans winning by over 500% (1442)
- After the last year of fighting, it's suffice to say the Muslims win (1443)
- Bohemia
Discussion[]
WIP Blocky858 (talk) 19:25, August 27, 2016 (UTC)
Some small edits, and adding Bozi's strategic troop placement. Reximus | Talk to Me! 23:20, August 27, 2016 (UTC)
The CB should be religious war, and the government should be elective monarchy for Bohemia. Also, Ottomans should have -12 war exhaustion. Also, see my mod event complaint on how the army sizes are bullshit. Blocky858 (talk) 20:41, August 28, 2016 (UTC)
Dealt with. Blocky858 (talk) 03:57, August 29, 2016 (UTC)
This algo is BS. There is no way Poland and Naples should get involved in a war led by Bohemia/Hugnary, and the Ottomans should have more troops as the war in Persia ended years ago -Nate
For the last time nate, the war is still going on, no official peace has been declared. I looked at the turns from when you said peace was declared, there was no peace. Even then, he still does not have enough man power to raise an additional 70,000. Blocky858 (talk) 04:24, August 29, 2016 (UTC)
There are two glaring issues wrong with this, first: Ottoman government should be +5--Absolute Monarchy. Second of all, Ottoman population is definitely not seven million, I'd argue that it's at the least 14 million, and at most, more than the combined opposing side. Here is my source.
File:SPQR Emblem Transparent.pngConsul Ioshua #Beware! 04:19, August 29, 2016 (UTC)
Okay, Sky told me it was Iqta, so my/his mistake? Also, no. That source is near 100 years in the future from now, plus if you look at geocron, the Ottomans owned the Mamluks, quite literally ALL of the Balkans, swaths of North Africa, and a LARGE chunk of Ukraine, in addition to some additional Mid-East holdings. Right now, as it currently stands in terms of time and in their size, they have seven million. Source. Blocky858 (talk) 04:24, August 29, 2016 (UTC)
Wrong source, other sources:
Couldn't fine a link, so I'm going to cite this
- J.C. Russell, Late Ancient And Medieval Population, published as vol. 48 pt. Three of the Transactions Of The American Philosophical Society, Philadelphia, 1958.
File:SPQR Emblem Transparent.pngConsul Ioshua #Beware! 04:39, August 29, 2016 (UTC)
Highly doubt Naples has six million people. All of Italy has ten million people according to a number of sources. Rome probably has up to two million people, and the majority of the population would be in northern Italy, as opposed to the mostly rural Naples. Oh, I didn't mean to push that button! † Oh, well leave a message I guess 02:30, August 30, 2016 (UTC)
Naxian Invasion of the Morea (1441)[]
- 1441
- Pre-War Stage
- Duchy of Naxos (Attacking)
- Result: +8.07
- Population: +.07 (35,000)
- War Exhaustion: -0
- Casus Belli: +3
- Government: +5
- Result: +8.07
- Ottoman Empire (Defending)
- Result: +0
- Population: +14 (7,000,000)
- War Exhaustion: -18
- Casus Belli: +1
- Government: +3
- Result: +0
- Duchy of Naxos (Attacking)
- Battle Stage
- (Battle of Sparti)
- Duchy of Naxos (Attacking)
- Result: 4.1 + blunder
- Army/Navy Size: +0.6 (2,000)
- Location: +3.5
- Great General: +0
- Blunder:
- Attrition: -0
- Result: 4.1 + blunder
- Ottoman Empire (Defending)
- Result: 4.1 + blunder
- Army/Navy Size: +0.1 (300)
- Location: +4
- Great General: +0
- Blunder:
- Attrition: -0
- Result: 4.1 + blunder
- Duchy of Naxos (Attacking)
- (Battle of Sparti)
- Pre-War Stage
- Final Stage:
- Duchy of Naxos
- Cities Occupied:
- Result: 12.17
- Ottoman Empire
- Cities Occupied:
- Result: 4.1
- Overall Result: Naxos annexes the Morea.
- Duchy of Naxos
Discussion []
50,000 of the Ottoman troops are fighting the Bohemians and 30,000 were killed at the Battle of Mosul. As the most troops the Ottoman Empire can have is 70,000, how many Ottoman troops should be at the Battle of Sparti? NathanialPrice (talk) 00:52, August 28, 2016 (UTC)
Invasion of Cyprus (1440)[]
- 1440
- Pre-War Stage
- Duchy of Naxos (Attacking)
- Result: +8.07
- Population: +0.07 (35,000)
- War Exhaustion: -0
- Casus Belli: +3 (Historic Enemy)
- Government: +5
- Result: +8.07
- Abbasid Caliphate (Defending)
- Result: -18
- Population: +10 (five million)
- War Exhaustion: -38 (The Abbasid Caliphate has been unable to allow for past war exhaustion to run out. A timeline of the Abbasid War Exhaustion is on my talk page.)
- Casus Belli: +3 (Nonhistoric land. Cyprus had been governed by the Greeks and Italians for hundreds of years. The Abbasid Empire conquered it only 20 years ago.)
- Government: +7 (Theocracy)
- Result: -18
- Duchy of Naxos (Attacking)
- Battle Stage
- (Battle of Larnaca Bay)
- Duchy of Naxos (Attacking)
- Result: 2.21 + blunder
- Army/Navy Size: +1.71 (57)
- Location: +3.5
- Great General: +0
- Blunder:
- Attrition: -3 (coast)
- Result: 2.21 + blunder
- Abbasid Caliphate (Defending)
- Result: Eight + blunder
- Navy Size: +4.5 (150. As the battle takes place at sea, the army doesn't count towards the algorithm.)
- Location: +3.5 (city by sea)
- Great General: +0
- Blunder:
- Attrition: -0
- Result: Eight + blunder
- Duchy of Naxos (Attacking)
- (Battle of Larnaca Bay)
- Pre-War Stage
- Final Stage:
- Duchy of Naxos
- Cities Occupied:
- Result: 20.28 = (10.28 + 10)
- Abbasid Caliphate
- Cities Occupied:
- Result: One = (-10 + 10 + one)
- Final result: Naxos wins 2028%. Cyprus is annexed, and the 150 ships are completely destroyed.
- Duchy of Naxos
- 1440
Discussion[]
NathanialPrice (talk) 04:31, August 28, 2016 (UTC)
So, you lost the battle, but you still say you won the war? I am that guy (talk) 21:48, August 30, 2016 (UTC)
Totonac-Tarascan invasion of Coinan, Tonallan, Poncitlan and Cuitzeo [1442][]
- 1442
- Pre-War Stage
- Totonacapan, Tarascan
- Result: +9,4
- Population: +5,4
- War Exhaustion: -1
- Casus Belli: +3
- Government: +2
- Result: +9,4
- Coinan, Tonallan, Poncitlan and Cuitzeo
- Result: +9,8
- Population: +0,8
- War Exhaustion: 0
- Casus Belli: +7
- Government: +2
- Result: +9,8
- Totonacapan, Tarascan
- Pre-War Stage
- Battle Stage
- Battle of (small) city
- Totonacapan, Tarascan
- Result: +18,8
- Army/Navy Size: +16,8
- Location: +4
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: +18,8
- Coinan, Tonallan, Poncitlan and Cuitzeo
- Result: +6,6
- Army/Navy Size: +2,4
- Location: +4
- Great General: 0
- Blunder: 0
- Attrition: 0
- Result: +6,6
- Totonacapan, Tarascan
- Battle of (small) city
- Final Stage:
- Totonacapan, Tarascan
- Cities Occupied:
- Result: 9,4
- Coinan, Tonallan, Poncitlan and Cuitzeo
- Cities Occupied: Cities
- Result: -2.4
- Totonacapan, Tarascan
- Overall Result: 1280%, Coinan, Tonallan, Poncitlan and Cuitzeo massively rekt, Totonacapan and Tarascan wins unconditionally.
Discussion of Totonac Invasion[]
Mods check this pls Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies
Thuringen Invasion of Hesse[]
- Year 1442-1443
- Pre-War Stage
- Side I Name Thuringen (Attacking)
- Result: 8.1
- Population: 2.1
- War Exhaustion: None
- Casus Belli: Attacking Historic Enemy +3
- Government: Absolute Monarchy +3
- Result: 8.1
- Side II Name Hesse (Defending)
- Result: 10.88
- Population: 0.88
- War Exhaustion: None
- Casus Belli: Existential Defending historical lands +7
- Government: Absolute Monarchy +3
- Result: 10.88
- Side I Name Thuringen (Attacking)
- Battle Stage
- The Border
- Side I Name Thuringen (Attacking)
- Result: -1.0
- Army/Navy Size: Two
- Location: Near a populated border +2
- Great General: None
- Blunder: -5
- Attrition: 0
- Result: -1.0
- Side II Name Hesse (Defending)
- Result: -2.9
- Army/Navy Size: 0.9
- Location: Near a populated border +2
- Great General: None
- Blunder: -5
- Attrition: 0
- Result: -2.9
- Side I Name Thuringen (Attacking)
- The Border
- Pre-War Stage
Battle Stage
- Center of Hesse
- Side I Name Thuringen (Attacking)
- Result: 5.5
- Army/Navy Size: Two
- Location: Near a center 4.5
- Great General: None
- Blunder: -1
- Attrition: 0
- Result: 5.5
- Side II Name Hesse (Defending)
- Result: 1.9
- Army/Navy Size: 0.9
- Location: Near center 6
- Great General: None
- Blunder: -5
- Attrition: 0
- Result: 1.9
- Side I Name Thuringen (Attacking)
- Final Stage:
- Side I Thuringen
- Cities Occupied: Weisbaden
- Result: 8.1
- Results: 13.6
- Side I Hesse
- Cities Occupied:
- Result: 10.88-(-1--2.9) = 8.98
- Results: 11.78 - 3.6 = 8.18
- Overall Result: Hesse clings on, but Thuringia can launch another attack next year. In Year Two Thuringen tops over the Hesse defence with a 166%. Most of Hesse goes to Thuringen.
- Side I Thuringen
Discussion[]
Totonac-Tarascan invasion of Azmola, Ayutitlan, Colimotl and Xilotan [1443][]
- 1443
- Pre-War Stage
- Totonacapan, Tarascan
- Result: +12,2
- Population: +6,2
- War Exhaustion: -2
- Casus Belli: +3
- Government: +5
- Result: +12,2
- Azmola, Ayutitlan, Colimotl and Xilotan
- Result: +10,8
- Population: +0,8
- War Exhaustion: 0
- Casus Belli: +7
- Government: +3
- Result: +10,8
- Totonacapan, Tarascan
- Pre-War Stage
- Battle Stage
- Battle of (small) city
- Totonacapan, Tarascan
- Result: +17
- Army/Navy Size: +18
- Location: +4
- Great General: 0
- Blunder: -5
- Attrition: 0
- Result: +17
- Azmola, Ayutitlan, Colimotl and Xilotan
- Result: +4,6
- Army/Navy Size: +2,4
- Location: +4
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: +4,6
- Totonacapan, Tarascan
- Battle of (small) city
- Final Stage:
- Totonacapan, Tarascan
- Cities Occupied:
- Result: +29,2
- Azmola, Ayutitlan, Colimotl and Xilotan
- Cities Occupied: Cities
- Result: +0,6
- Totonacapan, Tarascan
- Overall Result: 4866%, Azmola, Ayutitlan, Colimotl and Xilotan massively rekt, Totonacapan and Tarascan wins unconditionally.
Discussion of Totonac Invasion[]
Mods check this, please Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies
Mogadishu Kilwa War[]
- 1443
- Pre-War Stage
- Mogadishu
- Result: 11.2
- Population: +3.2 [Mogadishu population ~ 1.6 million]
- War Exhaustion: 0
- Casus Belli: Attacking historic enemy (Swahili City States) +3
- Government: Absolute Sultanate +5
- Result: 11.2
- Kilwa
- Result: 9.4
- Population: +0.4 (200,000)
- War Exhaustion: 0
- Casus Belli: Existential Historic enemy +5
- Government: Oligarchy/Council +4
- Result: 9.4
- Mogadishu
- Battle Stage
- Battle of Kilwa
- Mogadishu
- Result: 13.28
- Army Size: 25,000 = 7.5
- Navy Size: 160 Ships = 4.8*1.1=5.28
- Location: Near seat of government, along sea +4.5
- Great General: 0
- Blunder: -1
- Attrition: Naval -3
- Result: 13.28
- Kilwa
- Result:1.34
- Army Size: 4000 Soldiers = 0.12
- Navy Size: 24 Ships = 0.72
- Location: Defending near seat of government +4.5
- Great General:
- Blunder: -4
- Attrition:
- Result:1.34
- Mogadishu
- Battle of Kilwa
- Pre-War Stage
- Final Stage:
- Mogadishu
- 1000% difference in war score, Kilwa Annexed.
- Kilwa
- Mogadishu
Discussion[]
War of the Goats []
- 1443
- Pre-war Stage
- Norway-Sweden Alliance
- Population: +2 (one million)
- War Exhaustion:0
- Casus Belia: Defending the Crown +3
- Government: +5
- Norway-Sweden Alliance
- Pre-war Stage
- Total:10
- Denmark
- Population: +1.2 (600,000)
- War Exhaustion: 0
- Casus Belia: Five
- Government: +5
- Denmark
Total:13.2
- Battle Stage: Battle of Stornholm
- Norway's Colonies
- Navy Size: +1.3
- Location: +1
- Blunder:-3
- Norway's Colonies
- Battle Stage: Battle of Stornholm
Attrition: -3 Total: -3.7
- Denmark
- Navy Size: +0.5
- Location:+1
- Blunder:0
- Denmark
Total: +1.5 Result: -5.2 for Norway
- Battle of Ronneby
- Sweden
- Army size: +3 (10,000)
- Location: +3.5
- Great General: N/A
- Attrition N/A
- Blunder:-5
- Sweden
- Battle of Ronneby
Total: +1.5
- Denmark
- Army size: +1.2 (4000)
- Location:+4
- Great General:N/A
- Blunder:-3
- Denmark
Total:+2.2
- Results: -.7 for Sweden
- Battle of Halmstad
- Norway-Russian Army
- Army size: +7.5 (30,000)
- Location:+4
- Blunder:-2
- Attrition:0
- Great General:
+45 (Commander Shepard)0
- Norway-Russian Army
Total:10.5
- Denmark
- Army size +2.16 (7200)
- Location: +4
- Great General:N/A
- Blunder:-1
- Denmark
Total: 3.16
- Results: Denmark -4.34
- Overall Results:
- Sweden-Norway: 10 - 5.2 -0.7 = 10 - 5.9 = 4.1
- Denmark: 13.- 4.34 = 8.86
- Cities Occupied: -10 (for Denmark)
- Result: Norwegian Victory 127.80%
- Comment: Falkenburg was established in 1558 as a city, right not it is a military fort, so Denmark wouldn't suffer the -10 city capture penalty
- New algo approved by Josh aka JeshThePleb aka Joshy the Yoshi.
First War of Bavarian Unification [1443][]
- 1413
- Pre-War Stage
- Austria: 12 (3 million)
- Result:
- Population: Six (three million)
- War Exhaustion: 0
- Casus Belli: Crown war (subjugation): +3
- Government: Feudal +3
- Result:
- Landshut and Strauberg
- Result: 10.6
- Population: 1.6 (800,000)
- War Exhaustion: 0
- Casus Belli: Existential Crown +6
- Government: Feudal +3
- Result: 10.6
- Austria: 12 (3 million)
- Battle Stage
- Siege of Brannau
- Austria
- Result: Nine
- Army Size: 20,000 Soldiers = Six
- Location: +4 (besieging Major City)
- Great General: 0
- Blunder: -1
- Attrition: 0
- Result: Nine
- Landshut and Strauberg
- Result: 0.8
- Army Size: 6000 Soldiers = 1.8
- Location: Besieging Major City (+4)
- Great General:
- Blunder: -5
- Attrition: 0
- Result: 0.8
- Austria
- Siege of Brannau
- Pre-War Stage
- Final Stage:
- Austria : 12
- Cities Occupied: Brannau
- Casualties:
- Landshut and Strauberg: -8.6 (10.6 - 8.2 - 10
- Cities Occupied:
- Casualties: Total Destruction
- Result: Absolute Austrian Victory.
- Austria : 12
Mogadishu Mombasa War[]
- 1443
- Pre-War Stage
- Mogadishu
- Result: 10.6
- Population: +3.6 [Mogadishu population ~ 1.8 million]
- War Exhaustion: One
- Casus Belli: Attacking historic enemy (Swahili City States) +3
- Government: Absolute Sultanate +5
- Result: 10.6
- Mombasa
- Result: 9.4
- Population: +0.4 (200,000)
- War Exhaustion: 0
- Casus Belli: Existential Historic enemy +5
- Government: Oligarchy/Council +4
- Result: 9.4
- Mogadishu
- Battle Stage
- Battle of Mombasa
- Mogadishu
- Result: 12.28
- Army Size: 25,000 = 7.5
- Navy Size: 160 Ships = 4.8 x 1.1 = 5.28
- Location: Near seat of government, along sea +4.5
- Great General: 0
- Blunder: -2
- Attrition: Naval -3
- Result: 12.28
- Mombasa
- Result:0.34
- Army Size: 4000 Soldiers = 0.12
- Navy Size: 24 Ships = 0.72
- Location: Defending near seat of government +4.5
- Great General:
- Blunder: -5
- Attrition:
- Result:0.34
- Mogadishu
- Battle of Mombasa
- Pre-War Stage
- Final Stage:
- Mogadishu
- Overwhelming Victory, 1000% difference in warscore, Mombasa annexed.
- Mombasa
- Mogadishu
Discussion[]
The Bahmanids sent some help (I forget how much, probably the same as the Kilwa War). The Guardian of Forever (talk) 14:09, August 30, 2016 (UTC)
Aztec Invasion of Totonac and Tarascan Empires[1444][]
- 1444
- Pre-War Stage
- Totonac and Tarascan Empires
- Result: +16
- Population: +4
- War Exhaustion: 0
- Casus Belli: +7
- Government: +5
- Result: +16
- Aztec Triple Alliance
- Result: +10
- Population: +4
- War Exhaustion: 0
- Casus Belli: +1
- Government: +5
- Result: +10
- Totonac and Tarascan Empires
- Pre-War Stage
- Battle Stage
- Siege of Xallapan
- Totonac and Tarascan Empires
- Result: +19
- Army/Navy Size: +9
- Location: +12
- Great General: 0
- Blunder:2
- Attrition: 0
- Result: +19
- Aztec Triple Alliance
- Result: +55
- Army/Navy Size: +12
- Location: +8
- Great General: +45
- Blunder: 0
- Attrition: -10
- Result: +55
- Totonac and Tarascan Empires
- Siege of Xallapan
- Final Stage:
- Totonac and Tarascan Empires
- Cities Occupied:
- Result: 16 - 36 = - 20 - 15= -35
- Aztec Triple Alliance
- Cities Occupied: Cities
- Result: Ten
- Totonac and Tarascan Empires
- Overall Result: ???? Totonac and Tarascan Empires rekt
Discussion of Aztec Invasion[]
Mods check this, please Ungern Von Sternberg A Man's GREATEST Joy is Crushing his Enemies
Naxian Invasian of Achaea (1443)[]
- 1443
- Pre-War Stage
- Naxos
- Result: 4.47
- Population: +0.47 (235,000)
- War Exhaustion: -4
- Casus Belli: +3
- Government: +5
- Result: 4.47
- Achaea
- Result: 7.2
- Population: +0.2 (100,000)
- War Exhaustion: 0
- Casus Belli: +4
- Government: +3
- Result: 7.2
- Naxos
- Battle Stage
- Battle of Kalamata
- Naxos
- Result: 2.9 + blunder
- Army Size: +.9 (3000)
- Location: +2
- Great General: +0
- Blunder:
- Attrition: +0
- Result: 2.9 + blunder
- Achaea
- Result: 2.22 + blunder
- Army Size: +0.22 (750)
- Location: +2
- Great General: +0
- Blunder:
- Attrition: +0
- Result: 2.22 + blunder
- Naxos
- Battle of Kalamata
- Pre-War Stage
- Final Stage:
- Naxos - 7.4
- Achaea - 9.42
- Achaea successfully defends the Naxian invasion.
- Naxos - 7.4
Gurkani Conquest of Balochistan (1443)[]
*1443[]
- Pre-War Stage
- Gurkani Sultanate
- Result = +52
- Population: +48 [Gurkani Population ~ 24 million]
- War Exhaustion: -3
- Casus Belli: +4 [Reconquering Historic Holdings]
- Government: +3 [Monarchy]
- Result = +52
- Balochistan
- Result = +12
- Population: +2 [Baloch Population ~ two million]
- War Exhaustion: 0
- Casus Belli: +7 [Existential and Defending Historic Holdings]
- Government: +3 [Iqta]
- Result = +12
- Gurkani Sultanate
- Battle Stage
- Battle of Kalat
- Gurkani Sultanate
- Result = 48.5
- Army Size: +45 [Gurkani Army ~ 150,000]
- Location: +3.5 [Near a City]
- Great General: +0
- Blunder: /
- Attrition: +0
- Result = 48.5
- Balochistan
- Result = 15.5
- Army Size: +12 [Baloch Army ~ 40,000]
- Location: +3.5
- Great General: +0
- Blunder: /
- Attrition: +0
- Result = 15.5
- Gurkani Sultanate
- Battle of Kalat
- Pre-War Stage
- Final Stage:
- Gurkani Sultanate: /
- Balochstan: /
- Gurkani victory after which Balochistan is annexed
Naxian-Abbasid War[]
- 1443
- Pre-War Stage
- Duchy of Naxos (Attacking)
- Result: +4.47
- Population: +.47 (235,000)
- War Exhaustion: -4
- Casus Belli: +3 (Historic Enemy)
- Government: +5
- Result: +4.47
- Abbasid Caliphate (Defending)
- Result: 18
- Population: +11 (5.5 million)
- War Exhaustion: -5
(The Abbasid Caliphate has been unable to allow for past war exhaustion to run out. A timeline of the Abbasid War Exhaustion is on my talk page.)This is not correct, I'll explain below - Casus Belli: +5
- Government: +7 (Theocracy)
- Result: 18
- Duchy of Naxos (Attacking)
- Battle Stage
- (Siege of Beirut)
- Duchy of Naxos (Attacking)
- Result: Two + blunder
- Army/Navy Size: +1.5 (50)
- Location: +3.5
- Great General: +0
- Blunder:
- Attrition: -3 (coast)
- Result: Two + blunder
- Abbasid Caliphate (Defending)
- Result: 6.2 + blunder
- Navy Size: +2.7 (70 ships, 2000 man garrison)
- Location: +3.5 (city by sea)
- Great General: +0
- Blunder:
- Attrition: -0
- Result: 6.2 + blunder
- Duchy of Naxos (Attacking)
- (Siege of Beirut)
- 1444
- Battle of Naxos
- Abbasid Caliphate (Attacking)
- Result: 19.1
- Army/Navy size: 18.6 (70 ships, 55,000 troops)
- Location: 3.5 (city by sea)
- Great General:
- Attrition: -3 (coast)
- Blunder
- Result: 19.1
- Naxos (Defending)
- Result: 12.91
- Navy/Army size: 9.4 (300 ships, 1700 men)
- Location: 3.5 (city by sea)
- Blunder:
- Result: 12.91
- Abbasid Caliphate (Attacking)
- Battle of Naxos
- Pre-War Stage
- Final Stage:
- Duchy of Naxos
- Cities Occupied:
- Result: 4.47 - 4.19 - 6.81 = -6.54
- Abbasid Caliphate
- Cities Occupied:
- Result: 18
Final result: Naxos wins 2847%. Beirut and all Abbasid land north of Haifa is taken by Naxos.- Final result: Abbasids win 6600%, beating back Naxos
- OK, Naxos is now destroyed (1444)
- Duchy of Naxos
Discussion[]
I'm pretty sure the African reclamation war, the Aragonese war, the initial fall of Constantinople, and the invasion of Cyprus would constitute minor wars at best. I am that guy (talk) 19:02, August 30, 2016 (UTC)
You can only win if you win a battle, that's still common sense. SkyGreen24 21:39, August 30, 2016 (UTC)
War exhaustion was only increased after the 1430 turn. You can not retroactively put war exahstion in algos which have passed by long ago. As the previous major war exahstion was -2, I returned to 0 by the time the war with Persia began. Oh, I didn't mean to push that button! † Oh, well leave a message I guess 23:43, August 30, 2016 (UTC)
Bogomilist Crusade[]
- 1444
- Pre-War Stage
- Croatia
- Result: 9.2
- Population: 2.2
- War Exhaustion:
- Casus Belli: Four (historical holdings)
- Government: Three
- Result: 9.2
- Bosnia
- Result: 11
- Population: One
- War Exhaustion:
- Casus Belli: Seven
- Government: Three
- Result: 11
- Croatia
- Battle Stage
- Siege of Prozor
- Croatia
- Result: 4.135
- Army/Navy Size: (7500 + 2000) = 2.85 + 10% conc = 3.135
- Location: Four
- Great General:
- Blunder: -3
- Attrition:
- Result: 4.135
- Bosnia
- Result: 0.125
- Army/Navy Size: 1.125
- Location: Four
- Great General:
- Blunder: -5
- Attrition:
- Result: 0.125
- Croatia
- Siege of Prozor
- Pre-War Stage
- Final Stage:
- Side I Name
- Cities Occupied:Prozor
- Result:9.2
- Side I Name
- Cities Occupied:
- Result:-3.01
- Overall Result: Unconditional surrender
- Side I Name
Discussion [Heading 5]
Second War of Bavarian Unification [1444][]
- 1413
- Pre-War Stage
- Austria: Ten
- Result:
- Population: 6 (3 million)
- War Exhaustion: -2
- Casus Belli: Crown war (subjugation): +3
- Government: Feudal: +3
- Result:
- Ingolstadt
- Result: 9.5
- Population: 0.5 (250,000)
- War Exhaustion: 0
- Casus Belli: Existential Crown +6
- Government: Feudal +3
- Result: 9.5
- Austria: Ten
- Battle Stage
- Siege of Neuburg
- Austria
- Result: Eight
- Army Size: 20,000 Soldiers = Six
- Location: +4 (besieging Major City)
- Great General: 0
- Blunder: -2
- Attrition: 0
- Result: Eight
- Landshut and Strauberg
- Result: 1.9
- Army Size: 3000 Soldiers = 0.9
- Location: Sieging Major City (+4)
- Great General:
- Blunder: -3
- Attrition: 0
- Result: 1.9
- Austria
- Siege of Neuburg
- Pre-War Stage
- Final Stage:
- Austria: Ten
- Cities Occupied: Neuberg
- Casualties:
- Landshut and Strauberg: -6.5 (9.5 - 10-6)
- Cities Occupied: N/A
- Casualties:
- Result: Total Austrian Victory
- Austria: Ten
Second Ahom Invasion of Koch [1445][]
- 1445
- Pre-War Stage
- Ahom Kingdom
- Result: +6.2
- Population: +0.2 (Population ~100,000)
- War Exhaustion: N/A
- Casus Belli: +1 (Conquering Unrelated Lands)
- Government: +5 (Absolute Monarchy)
- Result: +6.2
- Koch
- Result: +8.2
- Population: +0.2 (Population ~100,000)
- War Exhaustion: N/A
- Casus Belli: +5 (Defending Historical Lands)
- Government: +3 (Feudal Monarchy)
- Result: +8.2
- Ahom Kingdom
- Battle Stage
- Second Battle of Bengmara
- Ahom Kingdom
- Result: +0.29
- Army Size: +4.29 (3000 men, 100 elephants +10% to score due to concentration)
- Location: +2 (Near a Populated Border)
- Great General: 0
- Blunder: -2
- Attrition: -4
- Result: +0.29
- Koch
- Result: -2.1
- Army Size: +0.9 (3000 men)
- Location: +2 (Near a Populated Border)
- Great General: 0
- Blunder: -5
- Attrition: 0
- Result: -2.1
- Ahom Kingdom
- Second Battle of Bengmara
- Pre-War Stage
- Final Stage:
- Ahom Kingdom: 6.49
- Casualties: 77 men, two elephants
- Koch: 6.1
- Casualties: 234 men
- Result: Ahom Victory by 106.39%. War carries on to 1446.
- Ahom Kingdom: 6.49
Mogadishu Malindi War[]
- 1443
- Pre-War Stage
- Mogadishu and Bahmanids
- Result: 66.2
- Population: +68.2 [Mogadishu population ~ 2.1 million, Bahmanid Population ~ 32 million]
- War Exhaustion: 0
- Casus Belli: Attacking historic enemy (Swahili City States) +3
- Government: Absolute Sultanate +5
- Result: 66.2
- Malindi
- Result: 9.4
- Population: +0.4 (200,000)
- War Exhaustion: 0
- Casus Belli: Existential Historic enemy +5
- Government: Oligarchy/Council +4
- Result: 9.4
- Mogadishu and Bahmanids
- Battle Stage
- Battle of Malindi
- Mogadishu
- Result:14.79
- Army Size: 35,000 = 10.5
- Navy Size: 190 Ships = 4.8 x 1.1 = 6.18
- Location: Near seat of government, along sea +4.5
- Great General: 0
- Blunder: -3
- Attrition: Naval -3
- Result:14.79
- Malindi
- Result: 1.34
- Army Size: 4000 Soldiers = 0.12
- Navy Size: 24 Ships = 0.72
- Location: Defending near seat of government +4.5
- Great General:
- Blunder: -4
- Attrition:
- Result: 1.34
- Mogadishu
- Battle of Malindi
- Pre-War Stage
- Final Stage:
- Mogadishu
- Overwhelming Victory, Malindi Annexed
- Mombasa
Discussion[]
Rwanda-Buganda War (1448)[]
Rwanda-Buganda War (1448)
- 1448
- Pre-War Stage
- Rwanda (Attacking)
- Result: +18
- Population: +8 (four million)
- War Exhaustion: 0
- Casus Belli: +5
- Government: +5
- Result: +18
- Buganda (Defending)
- Result: +15
- Population: +3 (1.5 million)
- War Exhaustion: 0
- Casus Belli: +7
- Government: +5
- Result: +15
- Rwanda (Attacking)
- Battle Stage
- Rwanda-Buganda War
- Rwanda (Attacking)
- Result: +23.5
- Army/Navy Size: +24 (80,000)
- Location: +4.5
- Great General: 0
- Blunder: -5
- Attrition: 0
- Result: +23.5
- Buganda (Defending)
- Result: +10
- Army/Navy Size: +9 (30,000)
- Location: +6
- Great General: 0
- Blunder: -5
- Attrition: 0
- Result: +10
- Rwanda (Attacking)
- Rwanda-Buganda War
- Pre-War Stage
- Final Stage:
- Rwanda
- Cities Occupied: 0
- Result: 41.5
- Casualties: 8000 troops
- Buganda
- Cities Occupied: 0
- Result: 25
- Casualties: 27,000 troops
- Overall Result: Rwanda wins by 166%. Rwanda may take large portions of Buganda's territory. War continues for another year if there is no treaty.
- Rwanda
Discussion[]
Algo done for Warrior on request. Vivaporius: "I don't need a slogan" 17:53, September 3, 2016 (UTC)
I really don't think Rwanda has such a high population. Fallacyman (talk)
The region controlled by Rwanda covers most of the land beyond Rwanda in OTL. In fact, I believe Warrior is playing as Luba, not Rwanda, given the sheer size of his nation. Vivaporius: "I don't need a slogan" 18:44, September 4, 2016 (UTC)
Mogadishu-Mozambique War[]
- 1443
- Pre-War Stage
- Mogadishu and Bahmanids
- Result: +66.6
- Population: +68.6 [Mogadishu population ~ 2.3 million, Bahmanid Population ~ 32 million]
- War Exhaustion: 0
- Casus Belli: Attacking historic enemy (Swahili City States) +3
- Government: Absolute Sultanate +5
- Result: +66.6
- Mozambique
- Result: +9.4
- Population: +0.4 (200,000)
- War Exhaustion: 0
- Casus Belli: Existential Historic enemy +5
- Government: Oligarchy/Council +4
- Result: +9.4
- Mogadishu and Bahmanids
- Battle Stage
- Battle of Mozambique
- Mogadishu
- Result: +13.1
- Army Size: 35,000 = 10.5
- Navy Size: 190 Ships = 4.8 x 1.1 = 6.18
- Location: Near seat of government, along sea +4.5
- Great General: 0
- Blunder: -5
- Attrition: Naval -3
- Result: +13.1
- Mozambique
- Result: +3.42
- Army Size: +1.2 (4000 troops)
- Navy Size: +0.72 (24 ships)
- Location: Defending near seat of government +4.5
- Great General: 0
- Blunder: -3
- Attrition: 0
- Result: +3.42
- Mogadishu
- Battle of Mozambique
- Pre-War Stage
- Final Stage:
- Mogadishu
- Result: +79.7
- Mozambique
- Result: +12.82
- Mogadishu
Discussion[]
I didn't even touch Sofala and how did Benin send its armies thousands of kilometers through the jungle to Sofala. The Benin fleet shouldn't even be able to cross the Cape due to the mod's decisions. (I tried to cross the Cape and mods just kept stopping me).Fallacyman (talk)
- Entirely agreed. The Guardian of Forever (talk) 14:42, September 5, 2016 (UTC)
- You stated that you invaded Mogadishu, and the only major city in that region is Sofala (OTL Beira. I crossed the Cape about 20 years ago, and my actions were known to the mods then, I even explained the matter to them. I've been operating out of Sofala for some time now, and given that I using that location as a center of trade for my merchants, having Muslims that general dislike other organized religions, is a major issue for me. I am protecting my financial investments in the region. Also, Benin's navy is significantly larger and more advanced than Mogadishu's, and I have basing rights in Kongo allowing me to send larger fleets out without worrying about fatigue. Perhaps it would be of benefit if you read the details of Benin's navy and power projection capacity. Vivaporius: "I don't need a slogan" 18:56, September 5, 2016 (UTC)
- 1. I am Mogadishu/
- 2. Mozambique is a city state on the map, north of Sofala. It's labelled in the maps in the map section.
- Fallacyman (talk)
- I removed Benin from the conflict and I corrected the algo. I apologize for the misunderstanding. Vivaporius: "I don't need a slogan" 23:53, September 5, 2016 (UTC)
- You stated that you invaded Mogadishu, and the only major city in that region is Sofala (OTL Beira. I crossed the Cape about 20 years ago, and my actions were known to the mods then, I even explained the matter to them. I've been operating out of Sofala for some time now, and given that I using that location as a center of trade for my merchants, having Muslims that general dislike other organized religions, is a major issue for me. I am protecting my financial investments in the region. Also, Benin's navy is significantly larger and more advanced than Mogadishu's, and I have basing rights in Kongo allowing me to send larger fleets out without worrying about fatigue. Perhaps it would be of benefit if you read the details of Benin's navy and power projection capacity. Vivaporius: "I don't need a slogan" 18:56, September 5, 2016 (UTC)
English- Scotish war[]
- 1449
- Pre Battle Stage
- England (Attacking)
- Result: 11
- Pop: +4
- War Exhaustion: 0
- Casus Belli: +4
- Government: +3
- Result: 11
- Scotland (Defending)
- Result: 10.9
- Pop: +0.9
- War Exhaustion: 0
- Casus Belli: +7
- Government: +3
- Result: 10.9
- England (Attacking)
- Siege of Edinburgh
- England (Attacking)
- Result: 54
- Army Size: +3 (10,000)
- Location: +8
- Great General: +45
- Blunder: -2 (Provided by Josh)
- Result: 54
- Scotland (Defending)
- Result: 11
- Army Size: +1 (3,000)
- Location: +12
- Great General: N/A
- Blunder: -2
- Result: 11
- Casualties: 1000 losses to each side
- Percentage: 490% of the score, unconditional surrender
- England (Attacking)
- Pre Battle Stage
Italian War of Unification[]
- 1449
- Pre-War Stage
- Italy (Attacking)
- Result: +18.5
- Population: +10.5 (5.25 million)
- War Exhaustion: -1 (from War of Neapolitan Succession)
- Casus Belli: +4 (Historical Holdings)
- Government: +5 (Absolute Monarchy)
- Result: +18.5
- Mantua, Modena, Ferrara, and Padua (Defending)
- Result: +12.6
- Population: +2.6 (1,300,000)
- War Exhaustion: -0
- Casus Belli: +7 (Historic Defending Traditional Lands)
- Government: +3 (City)
- Result: +12.6
- Italy (Attacking)
- Battle Stage
- Siege of Padua
- Italy (Attacking)
- Result: 38.5
- Army Size: +31.5 (105,000)
- Location: +8 (Sieging Center of Government)
- Great General: N/A
- Blunder: -1 (approved by Natemod)
- Attrition: N/A
- Result: 38.5
- Padua, Mantua, Modena, and Ferrara (Defending)
- Result: 14.8
- Army Size: +7.8 (26,000)
- Location: +12 (Defending Center of Government)
- Great General: N/A
- Blunder: -5 (approved by Natemod)
- Result: 14.8
- Italy (Attacking)
- Siege of Padua
- Pre-War Stage
- Final Stage:
- Italy
- Cities Occupied: Padua
- Result: 18.5
- Mantua, Ferrara, Modena, and Padua
- Cities Occupied: None
- Result: 12.6-10-(38.5-14.8) = -21.1
- Overall Result: Complete victory for Italy; Mantua, Modena, Ferrara, and Padua annexed.
- Italy