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1400 - 1409 Algorithms (Principia Moderni IV Map Game)

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Algorithms1410-1419

A page for war algorithms conducted between the years 1400 and 1409 for the Principa Moderni IV Map Game.

Timurid Invasion of the Golden Horde [1400]

  • First Stage
    • The Timurid Empire = +86
      • Population = +100 [Timurid Population ~ 50 million]
      • Casus Belli = +3 [Historic Rival]
      • Government = +3 [Warlord]
      • Weariness = -20 
    • The Golden Horde = +11
      • Population = +8 [Golden Horde Population ~ four million]
      • Casus Belli = +3 [Existential Threat]
      • Government = +3 [Warlord] 
      • Weariness = -3 
  • Second Stage
    • The Timurid Empire = +98.5
      • Army/Naval Size = +37.5 [Timurid Army ~ 75,000]
      • Location = +1 [Near a Major River]
      • Great General/Admiral = +60 [Timurlane]
      • Attrition = +0
      • Blockade [Naval Only] = +0
      • Blunder = -3
    • The Golden Horde = +86
      • Army/Naval Size = +75 [Golden Horde Army ~ 150,000]
      • Location = +6 [Center of Government] +5 [Moderately Well-Fortified] = +11
      • Great General/Admiral = +0
      • Blunder = -5
    • Difference - 12.5 for Golden Horde
      • Side 1 Casualties = 3750 for Timurids
      • Side 2 Casualties = 12,500 for Golden Horde
    • Result 
      • Side 1 Score = 86
      • Side 2 Score = -1.5

Mongolian Rebellion [1401]

  • First Stage
    • rebels - 10.32
      • Population - 0.32
      • Casus Belli/Motive - 7
      • Government - 3
      • Weariness - 0
    • Mongolia - 18.6
      • Population - 9.6
      • Casus Belli/Motive - 5
      • Government - 4
      • Weariness - 0
  • Second Stage
    • rebels - 4.2
      • Army Size/Navy Size - 0.6
      • Location - 4.5
      • Great General/Admiral - 0
      • Attrition - 0
      • Blockade (Naval Only) -
      • Blunder - 4
    • Mongolia - 9.8
      • Army Size/Navy Size - 4.8
      • Location - 5
      • Great General/Admiral - 0
      • Blunder - 0
  • Difference - 5.6 against rebels
    • Mongolia Casualties - 1700 Men
    • rebels Casualties - 60,000 Men
  • Result
    • Mongolia Score - 17.6
    • rebels Score - destroyed

Timurid Invasion of the Grand Duchy of Lithuania [1401]

  • First Stage
    • The Timurid Empire = +91
      • Population = +108 [Timurid Population ~ 54 million]
      • Casus Belli = +1 [Economic]
      • Government = +3 [Warlord]
      • Weariness = -21
    • The Grand Duchy of Lithuania = +10
      • Population = +6 [Lithuanian Population ~ 3 million]
      • Casus Belli = +3 [Existential Threat]
      • Government = +3 [Feudal Monarchy] 
      • Weariness = -2
  • Second Stage
    • The Timurid Empire = +100.5
      • Army/Naval Size = +50 [Timurid Army ~ 150,000]
      • Location = +1.5 [Near a Populated Border]
      • Great General/Admiral = +60 [Timurlane]
      • Attrition = -10 [Jungle]
      • Blockade [Naval Only] = +0
      • Blunder = /
    • The Grand Duchy of Lithuania = +34
      • Army/Naval Size = +20 [Lithuanian Army ~ 60,000]
      • Location = +6 [Center of Government] +8 [Extremely Well-Fortified] = +14
      • Great General/Admiral = +0
      • Blunder = /
    • Difference - /
      • Side 1 Casualties = /
      • Side 2 Casualties = /
    • Result 
      • Side 1 Score = /
      • Side 2 Score = /

Hasfid Conquest of Tlemcen (1402-1404)

  • First Stage
    • Hasfid Sultanate + Egypt - 13.44
      • Population - 5.44
      • Casus Belli/Motive - 5
      • Government - 3
      • Weariness - 0
    • Tlemcen Kingdom - 11.1
      • Population - 0.1
      • Casus Belli/Motive - 8
      • Government - 3
      • Weariness - 0
  • Second Stage
    • Hasfid Sultanate - 7.5
      • Army Size/Navy Size - 7
      • Location - 4.5
      • Great General/Admiral - 0
      • Attrition - 0
      • Blockade (Naval Only) -
      • Blunder - 4
    • Tlemcen Kingdom - 3.4
      • Army Size/Navy Size - 0.4
      • Location - 6
      • Great General/Admiral - 0
      • Blunder - 3
  • Difference - 4.1 against Tlemcen
    • Hafsid/Egypt Casualties - 1230 Men
    • Tlemcen Casualties - 4100 Men
  • Result
    • Hafsid/Egypt Score - 12.44
    • Tlemcen Score - 7

Cyprus War of 1402

  • First Stage
    • Genoan-Castillian Alliance - 15.04
      • Population - +.16 (Genoa) +4.88 (Castile) 5.04
      • Casus Belli/Motive - Seizing Colony/Vassal from Rival (Genoa) +3. Honoring Alliance (Castile) +5
      • Government - +2
      • Weariness - 0
    • Defending Side - 20.32
      • Population - +.16 (Cyprus) +.16 (Venice)
      • Casus Belli/Motive -+6 +5 (Cyprus) +6 (Venice)
      • Government - +3
      • Weariness - 0
  • Second Stage
    • Attacking Side - 2
      • Army Size/Navy Size - 15,000 men= +5
      • Location - +5 (Genoa owns Famagusta)
      • Great General/Admiral - (No = 0, Yes = 60/80)
      • Attrition - 0
      • Blockade (Naval Only) - No
      • Blunder - -8 (Confirm RNGs with Josh)
    • Defending Side - 6
      • Army Size/Navy Size - 7000: +2
      • Location - +5 (Fighting near Famagusta)
      • Great General/Admiral - (No = 0, Yes = 60/80)
      • Blunder - -1
  • Difference - 9.28 in favor of the defenders
    • Side 1 Casualties - 9000 men
    • Side 2 Casualties - 2700 men
  • Result
    • Side 1 Score - 17.04
    • Side 2 Score - 26.32

Discussion

This first year is the push from Famagusta into Cyprus. I did some assumptions with the numbers from Venice (6000 including assumed mercenaries) and Cyprus (assumed 1000). Cyprus-Venice can launch a counterattack if they desire, but unless they do the war ends with Cyprus gaining economic independence from Genoa.

Timurid Invasion of the Grand Duchy of Moscow [1402]

  • First Stage
    • The Timurid Empire = +90
      • Population = +108 [Timurid Population ~ 54 million]
      • Casus Belli = +1 [Economic]
      • Government = +3 [Warlord]
      • Weariness = -22
    • The Grand Duchy of Moscow = +9
      • Population = +4 [Muscovite Population ~ 2 million]
      • Casus Belli = +3 [Existential Threat]
      • Government = +3 [Feudal Monarchy] 
      • Weariness = -1
  • Second Stage
    • The Timurid Empire = +88.1
      • Army/Naval Size = +26.6 [Timurid Army ~ 80,000]
      • Location = +1.5 [Near a Populated Border]
      • Great General/Admiral = +60 [Timurlane]
      • Attrition = +0
      • Blockade [Naval Only] = +0
      • Blunder = /
    • The Grand Duchy of Moscow = +24.3
      • Army/Naval Size = +13.3 [Muscovite Army ~ 40,000]
      • Location = +6 [Center of Government] +5 [Moderately Well-Fortified] = +11
      • Great General/Admiral = +0
      • Blunder = /
    • Difference - /
      • Side 1 Casualties = /
      • Side 2 Casualties = /
    • Result 
      • Side 1 Score = /
      • Side 2 Score = /

Bahmanid Invasion of Andhra (provisional, needs mod)

  • First Stage
    • Bahmani Sultanate/Mogadishu = +43.14
      • Population = +32.14 (32+.14) [Bahmanid Population ~ 20 million/Mogadishu Population ~ 70,000]
      • Casus Belli = +5 [Religious]/+5 [Honoring Alliance]
      • Government = +3 [Itqa']/+3 [Monarchy]
      • Weariness = -5/-0?
    • Andhra = +14
      • Population = +8 [Andhra Population ~ 5 million]
      • Casus Belli = +3 [Existential]
      • Government = +3 [Feudal Monarchy]
      • Weariness = -0
  • Second Stage
    • Bahmani Sultanate/Mogadishu = +
      • Army/Naval Size = +59.8 (58.8+1) [Bahmani Army ~ 170,000 men and 650 elephants/five Mogadishan ships]
      • Location = +1.5 [Near a populated border]
      • Great General/Admiral = +0 [none]
      • Attrition = -10 [mountains]
      • Blockade [Naval Only] = +0
      • Blunder = -? Mod Needed
    • Andhra = +
      • Army/Naval Size = +6.2 [Andhra Army ~ 16,000 and 25 war elephants]
      • Location = +6 [Near Center of Government]
      • Great General/Admiral = +0
      • Blunder = -? Mod Needed
    • Difference - Awaiting Blunder score
      • Side 1 Casualties = Awaiting Blunder score
      • Side 2 Casualties = Awaiting Blunder score
    • Result 
      • Side 1 Score = Awaiting Blunder score
      • Side 2 Score = Awaiting Blunder score

Discussion

If a mod was supposed to do this instead of me, I apologize. I based the population numbers on a number I found for all India, and approximated from that. I put a religious casus belli due to the Muslim-Hindu struggle for India as well as Firuz Shah trying to assume the mantle of the premier Muslim ruler of India. I based the army sizes on the battles involving the Vijayanagara Empire and the Mughals. Mogadishu is treaty-bound to join the Bahmanids, but pending Sultan Umar's word, I have not included any forces they might send.The Guardian of Forever (talk) 01:25, July 20, 2016 (UTC)

Also, I counted each war elephant as 100 men.The Guardian of Forever (talk) 01:56, July 20, 2016 (UTC)

I sent you five warships. Mogadishu Fallacyman (talk

Korean Civil War [1403]

  • First Stage
    • Pyongyang (rebels) - 13.2
      • Population - 3.2
      • Casus Belli/Motive - 7
      • Government - 3
      • Weariness - 0
    • Busan (loyalists) - 13.4
      • Population - 6.4
      • Casus Belli/Motive - 4
      • Government - 3
      • Weariness - 0
  • Second Stage
    • Pyonyang - 7.6
      • Army Size/Navy Size - 6.6
      • Location - 1
      • Great General/Admiral - 0
      • Attrition - 0
      • Blockade (Naval Only) -
      • Blunder - (Leave Open for Mods)
    • Busan - 12.4
      • Army Size/Navy Size - 0.4
      • Location - 13.3
      • Great General/Admiral - 0
      • Blunder - (Leave Open for Mods)
  • Difference - 4.8 against rebels
    • Loyalist Casualties - 1400 men
    • Rebel Casualties - 4800
  • Result
    • Busan (loyalist) - 12.4
    • Pyongang (rebel) - 8.6

Discussion

A battle at the Imjin river is a tactical victory for the Yi monarch, but the rebels still have a stronghold in the north

Vijayanagaran Invasion of Andhra [1403]

  • First Stage
    • Vijayanagar - 51.5
      • Population - 48
      • Casus Belli/Motive - 0.5
      • Government - 3
      • Weariness - 0
    • Andhra - 12
      • Population - 8
      • Casus Belli/Motive - 6
      • Government - 3
      • Weariness - -5
  • Second Stage
    • Vijayanager - 33.5
      • Army Size/Navy Size - 30
      • Location - 3.5
      • Great General/Admiral - 0
      • Attrition - 0
      • Blockade (Naval Only) -
      • Blunder - (Leave Open for Mods)
    • Andhra - 21.6
      • Army Size/Navy Size - 16.6
      • Location - 5
      • Great General/Admiral - 0
      • Blunder - (Leave Open for Mods)
  • Difference - 11.8 against Andhra
    • Vijayanager Casualties - 4000 men
    • Andhra Casualties - 12,000
  • Result
    • Vijaynager - 50.5
    • Andhra - 0.2 (toppled)

Discussion

Wait a sec, didn't I already conquer Andhra last year? And wasn't Vijayanagara invading Odissa? Also, the Bahmanids, with Mogidishan support have intervened in favor of Odissa.The Guardian of Forever (talk) 22:30, July 20, 2016 (UTC)

You and Vijayanager split Andhra, sorry forgot to explain that. -Nate

Is Odissa involved in this war, or is that separate? (though they might just help me anyway, as retaliation for getting invaded.)The Guardian of Forever (talk) 01:40, July 21, 2016 (UTC)

And also, since I (and Mogadishu) invaded Vijayanager this year, would my invasion count as continuation of the same conflict?The Guardian of Forever (talk) 01:41, July 21, 2016 (UTC)

Anti-Ottoman War

Year 1:

Coalition:

Result:41

Pop.30

War Exhaustion:0

Cases Belli:4

Combined Government:+7

Ottomans:

Result:26

Pop.24

War Exhaustion:-4

Cases Belli:+3

Government:+3

Coalition Army (Papal States and Romans): Mods Needed

Location:10

Finish Algo later

Hessian Crusade

Pre-Battle Stage

Crusaders

  • Population:469
  • War exhaustion:0
  • CB:5
  • Government:+7
  • Total:481

Hesse

  • Population:1
  • War Exhaustion:0
  • CB:+7
  • Government:+5
  • Total:13

Battle Stage

Result

Disscussion

The Crusaders, due to the cap on alliances in wars, will include The Kalamar Union, Castile, France, Hospitaliers, Teutons and Bohemia. Any other nations may send men but they will not be counted as main nations. Also not finishing this because yea. Edgy AF. 04:42, July 21, 2016 (UTC)

Granada War of 1405

Stage 1

Castile

  • Population:6.1
  • War exhaustion:-2
  • CB:4
  • Gov:3
  • Total:11.1

Granada

  • Population:2
  • War Exhaustion:0
  • CB:5
  • Gov:3
  • Total:10

Stage 2

Castile

  • Army Size:+1.8
  • Location:+4
  • Blunder:1
  • Total:4.8

Granada

  • Army:.3
  • Location:+4
  • Blunder: 3
  • Total:1.3

Castile Casualties: 396 of 6000

Granada Casualties: 200 of 1000

Result

  • Castile
    • Result: 11.1+4.5=15.6
  • Granada
    • Result:10-3.5=6.5-10=-3.5+4.5=1

Castile overruns Granada.

Discussion

The target of this war is Malaga, Granada's chief port. I asked Feud to do the RNG because he had no stake in this war and no other PM4 mods were around. Edgy AF. 06:09, July 21, 2016 (UTC)

This is confirmed, I did do the RNG using RNG generator so its not just me making up numbers. Hope thats all right yall Feudy McPlagueface (talk) 06:13, July 21, 2016 (UTC)

Venetian War (1403 - 1404)

  • 1403
    • Pre-War Stage
      • the Republic of Genoa, the Duchy of Milan, the Kingdom of Naples (Leading Nation), and the Ottoman Empire (Attacking)
        • Result: +25.6
          • Population: +20.6
          • War Exhaustion: 0
          • Casus Belli: +3
          • Government: +2
      • the Republic of Venice (Defending)
        • Result: +7.22
          • Population: +0.22
          • War Exhaustion: 0
          • Casus Belli: +5
          • Government: +2
    • Battle Stage
      • Battle of Karpathos - Venice intercepts Genoa's navy off the island of Karpathos
        • Venice (Attacking)
          • Result: 22.5+
            • Army/Navy Size: +21 (210 Ships)
            • Location: +3.5
            • Great General: 0
            • Blunder: -2
            • Attrition: 0
        • Genoa (Defending)
          • Result: 22.5+
            • Army/Navy Size: +20 (200 Ships)
            • Location: 3.5+
            • Great General: 0
            • Blunder: -1 
            • Attrition: 0
    • Final Stage:
      • the Republic of Genoa, the Duchy of Milan, the Kingdom of Naples (Leading Nation), and the Ottoman Empire
        • Cities Occupied: None
        • Result: +25.6
        • Casualties: 40 Ships destroyed, 160 Ships remaining
      • the Republic of Venice (Attacking)
        • Cities Occupied: None
        • Result: +7.22
        • Casualties: 42 Ships destroyed, 168 ships remaining
      • Overall Result: Complete stalemate in battle, but Genoa has won the war by percentage. 354%. Complete victory to Genoa's coalition.

Bahmanid-Vijayanagar War (1403 - 1404)

Alliance of Bahmanids, Orissa and Mogadishu vs. Vijayanagar Empire

  • 1403
    • Pre-War Stage
      • Bahmanids, Orissa and Mogadishu (Attacking)
        • Result: +62
          • Population: +57 [Bahmanid population ~ 23 million/Orissa population ~ 5 million/Mogadishu population ~ 500,000]
          • War Exhaustion: -1
          • Casus Belli: +3 [Attacking Historic Enemy]
          • Government: +3 [Itqa']
      • Vijayanagar Empire (Defending)
        • Result: +49
          • Population: +44 [Vijayanagar population ~ 22 million]
          • War Exhaustion: -1
          • Casus Belli: +3 [Historic Enemy]
          • Government: +3 [Feudal Monarchy]
    • Battle Stage
      • Battle of Vijayanagara City
        • Bahmanids, Orissa and Mogadishu (Attacking)
          • Result: +89.75
            • Army/Navy Size: +89.25 [Bahmanids: 210,000 men, 660 elephants, 20 ships/Orissa: 15,000 men, 15 elephants, 25 warships/Mogadishu: 5 ships]
            • Location: +3.5 [Capital]
            • Great General: 0
            • Blunder: -3 (Mod Confirmation Needed)
            • Attrition: 0?
        • Vijayanagar Empire
          • Result: +63.65
            • Army/Navy Size: +61.65 [170,000 men, 550 elephants, 100 ships]
            • Location: +6 [Center of Government]
            • Great General: 0
            • Blunder: -4 (Mod Confirmation Needed)
            • Attrition: 0?
  • Casualties: (difference of 38.1)
    • Bahmanid Alliance: 13,860 men total [incl. 3096 Orissan], 45 elephants total [incl. 1 Orissan]
    • Vijayanagar: 34,000 men and 110 elephants
  • Final Score:
    • Vijayanagar loses w/score of 5.9
  • More than 200% score difference. Vijayanagar surrenders unconditionally.

Discussion

As before, I counted each war elephant as worth 100 men. I based the Vijayanagar army size on the Wikipedia article on their army. The Guardian of Forever (talk) 16:13, July 21, 2016 (UTC)

Elephants aren't counted in the algorithm, and recalculate your population/army size numbers.

40pxConsul Ioshua #Beware! TSPTF Badge 16:21, July 21, 2016 (UTC)

I readjusted those numbers. I know there are no elephants in the algorithm, but considering the critical place they held in Indian warfare, leaving them out would be a shame. Nonetheless, I will accept whatever response the mods give to this.The Guardian of Forever (talk) 16:38, July 21, 2016 (UTC)

Recalculate the population scores again. 40pxConsul Ioshua #Beware! TSPTF Badge 18:05, July 21, 2016 (UTC)

I did so, but the score seems weird. Did I do something else wrong? The Guardian of Forever (talk) 23:33, July 21, 2016 (UTC)

Mogadishu has a population of 500,000, due to controlling much of the population in Somalia. Fallacyman (talk)

As it's been over 12 hours since I last modified this algo, and since no mod has responded/criticized it, I'm going to assume that this is now legit until a mod says otherwise.The Guardian of Forever (talk) 18:30, July 22, 2016 (UTC)

Hessien Crusade (1404 - 1405)

The Crusaders, due to the cap on alliances in wars, will include The Kalmar Union, Castile, France, Hospitaliers, Teutons and Bohemia. Any other nations may send men but they will not be counted as main nations. Also not finishing this because yea. Edgy AF. 04:42, July 21, 2016 (UTC)

  • 1404
    • Pre-War Stage
      • Crusaders
        • Result: 12.6
          • Population: 4.6
          • War Exhaustion:
          • Casus Belli: 5
          • Government: +3
      • Hesse
        • Result: 8.3
          • Population: 0.3
          • War Exhaustion: 0
          • Casus Belli: 5
          • Government: +3
    • Battle Stage
      • Battle of Dortmund
        • Crusaders
          • Result: 6.1
            • Army/Navy Size: 2.6 (9000)
            • Location: 3.5
            • Great General: 0
            • Blunder: 
            • Attrition: 
        • Hesse
          • Result: 4.5
            • Army/Navy Size: 0.5 (1,500)
            • Location: 4
            • Great General: 0
            • Blunder: 0
            • Attrition: 0
  • Final Stage:
    • Crusaders
      • Casualties: 1700 (31%)
      • Result: 11.6
    • Hesse
      • Casualties: 500 (20%)
      • Result: -3.2
    • Overall Result: 193%, a decisive crusader victory, forcing Hesse to retreat back to Marburg Castle, with all other territory quickly taken by the Crusader armies

Hasfid Unification of North Africa (1404 - 1405)

  • 1404
    • Pre-War Stage
      • Hasfid Sultanate
        • Result: 5,8+
          • Population: +2.8
          • War Exhaustion: -1
          • Casus Belli: +1
          • Government: +3
      • Zab, Gafsa, and Banu Sulaym
        • Result: 10.7+
          • Population: 0.7+
          • War Exhaustion: 0
          • Casus Belli: +7
          • Government: +3
    • Battle Stage
      • Battle of the Sahara
        • Hasfid Sultanate (Attacking)
          • Result: +21
            • Army/Navy Size: 28+ (28,000)
            • Location: 0
            • Great General: 0
            • Blunder: -2
            • Attrition: -5
        • Zab, Gafsa, and Banu Sulaym (Defending)
          • Result: 4+
            • Army/Navy Size: 7+ (7,000)
            • Location: 0
            • Great General: 0
            • Blunder: -3
            • Attrition: 0
  • Final Stage:
    • Hasfid Sultanate
      • Cities Occupied: None
      • Result: 5.8 -> 13.1
    • Zab, Gafsa, and Banu Sulaym: -6.3 -> 1
      • Cities Occupied: None
      • Result: -6.3 -> 1
    • Overall Result: 1310%, smashing victory, every state between Egypt and Morocco is annexed by the Hasfid Sultanate.

Timurid Restoration of the Yuan Dynasty (1404 - 1405)

Stage 1

Timur
  • Population:109
  • War Exhaustion:-3
  • Casus Belli:+3
  • Government:+3
  • Total:112
China
  • Population:180
  • War Exhaustion: 0
  • Casus Belli:6
  • Government:+6
  • Total:192

Stage 2

Timur
  • Troops:163.5
  • Location:0
  • Great General:+45
  • Attrition:-6
  • Blunder:5

Total:197.5

China
  • Troops:225
  • Location:0
  • Great General:0
  • Blunder:0

Total:225

Result

Timur

  • Total:84.5

China

  • Total:192

China beats back Timur

Done by yours truly, Edgy AF.

Ayutthayan Invasion of Sukhothai (1404 - 1405)

  • 1404
    • Pre-War Stage
      • Ayuthia (Attacking)
        • Result: 8
          • Population: 2
          • War Exhaustion: 0
          • Casus Belli: 3
          • Government: 3
      • Sukhothai (Defending)
        • Result: 6.8
          • Population: 0.8
          • War Exhaustion: 0
          • Casus Belli: 3
          • Government: 3

Novgorodian Conquest of Moscow (1404 - 1405)

  • 1404
    • Pre-War Stage
      • Novgorod
        • Result: 9
          • Population: +2 (Roughly 1 million)
          • War Exhaustion: 0
          • Casus Belli: +4 (War for a Crown)
          • Government: +3 (Merchant Republic)
      • Side II Name (Attacking or Defending)
        • Result: 0
          • Population: 1 (Roughly 500,000 people-ish)
          • War Exhaustion: -6 (War against Golden Horde and Timurid sack)
          • Casus Belli: +2 (Existential threat)
          • Government: +3 (Feudal monarchy)
    • Battle Stage
      • (Battle or Siege Name)
        • Novgorod (Attacking
          • Result: 64.5
            • Army/Navy Size: 60 (6 from army, 54 from navy)
            • Location: +4.5 (center of government)
            • Great General: 0
            • Blunder: N/A
            • Attrition: 0
        • Side II Name (Attacking or Defending)
          • Result: 7.125
            • Army/Navy Size: 1.125 (If that, given that the army was basically destroyed by Timur)
            • Location: +6 (center of government)
            • Great General:
            • Blunder: N/A
            • Attrition: 0
  • Final Stage:
    • Side I Name
      • Cities Occupied:
      • Result: 64.5 
    • Side I Name
      • Cities Occupied: Moscow (-15)
      • Result: 7.125 - 15 = ded

English-Nordic-Scot Invasion of Wales (1404 - ?)

Discussion [Heading 5]


  • 1404
    • Pre-War Stage
      • The Kingdom of England
        • Result:
          • Population:
          • War Exhaustion:
          • Casus Belli:
          • Government:
      • The Kalmar Union (The Kingdom of Denmark)
        • Result:
          • Population:
          • War Exhaustion:
          • Casus Belli:
          • Government:
      • The Kingdom of Scotland
        • Result:
          • Population:
          • War Exhaustion:
          • Casus Belli:
          • Government:
    • Battle Stage
      • Fields of the Gold Lion
        • The Welsh Rebellion
          • Result:
            • Army/Navy Size:
            • Location:
            • Great General:
            • Blunder:
            • Attrition:
  • Final Stage:
    • Side I Name
      • Cities Occupied:
      • Result:
    • Side I Name
      • Cities Occupied:
      • Result:
    • Overall Result:

Sakha-Tatar War (1405 - 1406)

  • 1405
    • Pre-War Stage
      • Sakha (Attacking)
        • Result: 9
          • Population: 0.1 (50,000)
          • War Exhaustion: 0
          • Casus Belli: +3 [Attacking Historic Enemy]
          • Government: +5 (despotic monarchy)
      • Tatars (Defending)
        • Result: 6. 04 - 2.9 = 3.95
          • Population: 0.04 (20,000)
          • War Exhaustion: 0
          • Casus Belli: +3 [Historic Enemy]
          • Government: +3 (warlord)
    • Battle Stage
      • Battle of someplace
        • Sakha (Attacking)
          • Result: -0.01
            • Army/Navy Size: 0.3 (1000 men) + 0.6 (10 river boats)
            • Location: +3 (major river w/ naval dominance)
            • Great General: 0
            • Blunder: IDK, mods
            • Attrition: -4
        • Tatars
          • Result: -3
            • Army/Navy Size: 0 (400 men)
            • Location: +1 (near major river)
            • Great General: 0
            • Blunder: IDK, mods
            • Attrition: -4
  • Casualties: (difference of 2.9)
    • Sakha: 198 casualties
    • Tatars: 120 casualties
  • Result: 227.848% difference in favour of Sakha, Tatars totally defeated
  • Mods, please change this algo as necessary. Shikata ga nai! 21:38, July 21, 2016 (UTC)

War of Bavarian Succession (1405-1408)

  • 1405
    • Pre-War Stage
      • Austria
        • Result: 10
          • Population: +4 (Roughly 2 million)
          • War Exhaustion: -1
          • Casus Belli: +3 (War for a Crown)
          • Government: +3 (feudal monarchy)
      • Bavaria
        • Result: 12
          • Population: 3 (Roughly 1.5 million)
          • War Exhaustion: 0
          • Casus Belli: +4 (defending crown) +2 (existential)
          • Government: +3 (Feudal monarchy)
    • Battle Stage
      • (Battle of Landschut - 1405)
        • Austria (Attacking)
          • Result:7.5
            • Army/Navy Size:6
            • Location: +4.5 (center of government)
            • Great General: 0
            • Blunder: -3 (Rexmod)
            • Attrition: 0
        • Bavaria
          • Result:8.375
            • Army/Navy Size: 3.375
            • Location: +6 (center of government)
            • Great General:
            • Blunder: -1 (Rexmod)
            • Attrition: 0
      •  (Battle of Some forrest - 1406)
        • Austria (Attacking)
          • Result: 3.3
            • Army/Navy Size:4.8
            • Location: +3.5 (near city)
            • Great General: 0
            • Blunder: -4
            • Attrition: 0
        • Bavaria(Defending
          • Result: 1
            • Army/Navy Size: 2 (I run into forrest, they split army into groups)
            • Location: +4 (near city)
            • Great General:
            • Blunder: -5
            • Attrition: 0
      • (Battle of Some middle of nowhere field- 1407)
        • Austria (Attacking)
          • Result:
            • Army/Navy Size: 4.663
            • Location: +0 (midde of nowhere)
            • Great General: 0
            • Blunder: -4
            • Attrition: 0
        • Bavaria(Defending
          • Result:
            • Army/Navy Size: 2.260 
            • Location: +0 (middle of nowhere)
            • Great General:
            • Blunder: -2
            • Attrition: 0
      • (Assault on Muhldorf- 1408)
        • Austria (Attacking)
          • Result: 6.539
            • Army/Navy Size: 4.539
            • Location: +4 (sieging a major city)
            • Great General:
            • Blunder: -2
            • Attrition: 0
        • Bavaria (Defending): 2.078
          • Army/Navy Size: 2.078
          • Location: +4 (Sieging a major city)
          • Great General: 
          • Blunder:-4
          • Attrition: 0
  • Final Stage:
    • Austria 9.175 (10-0.875)
      • Cities Occupied: Muhldorf
      • Result: Absolute victory
      • Army remaining: 4.539 army points
        • Year 1casualties: 1.02 army point
        • Year 2 casualties: 0.7291 army points
        • Year 3 Casualties: 0.1240 army points
        • Year 4 Casualties: 2.202 army points
    • Bavaria -5.164 (12-2.3-0.403-4.461-10)
      • Cities Occupied:
      • Result:
      • Army Remaining: 2.078
        • Year 1 Casualties: 0.195 army points
        • Year 2 Casualties: 0.92 army points
        • Year 3 casualties: 0.182 army points
        • Year 4 Casualties: Army obliterated

Disscussion

How does Austria have 40 for population? it should be 4. same with Bavaria. they should have 3.Edgy AF.

THe Rules say that every 10k population gets 0.02, therefore for a population of 2 million, which contains 2000 units of 10 000, the population is 0.02*2000 = 40 and 0.02*1500 = 30.-Lx (leave me a message)Azarath Flag 13:09, July 24, 2016 (UTC)

What am I saying, I forgot how to math, you are correct.-Lx (leave me a message)Azarath Flag 13:41, July 24, 2016 (UTC)

1407: Austria blunder is 4, Bavaria blunder is 2.             Great Seal of the United States (obverse)    SCRAWLAND INVICTUS || REX IMPERATOR   01:15, July 26, 2016 (UTC)

Question: in early PMIII we operated on the assumption that Bavaria and Austria had similar populations, simply because none of us could find figures for the time, IIRC. So what prompted the half million population difference? I could understand if they weren't actually the same, or close to it, but a half million difference? Lx, do you have something that would correct our original way? I am that guy (talk)

Epirotan Reconquest of Arta [1406]

  • 1406
    • Pre-War Stage
      • Epirus Genoa (Mercs) (Attacking)
        • Result: +9,18
          • Population: 0.18 (80,000)
          • War Exhaustion: 0
          • Casus Belli: +4 [Reconquering Historical Holdings]
          • Government: +5 (despotic monarchy)
      • Arta (Defending)
        • Result: 8.05 - 1.13 = +6.92
          • Population: 0.05 (50,000)
          • War Exhaustion: 0
          • Casus Belli: +3 [Historic Enemy]
          • Government: +5 (despotic monarchy)
    • Battle Stage
      • Battle of Achelous River
        • Epirus Genoa (Mercs) (Attacking)
          • Result: -1,5
            • Army/Navy Size: +1 (3600 men) + 0,3 (5 warships)
            • Location: +3 (major river w/ naval dominance)
            • Great General: 0
            • Blunder: 0
            • Attrition: -6
        • Arta (Defending)
          • Result: -8
            • Army/Navy Size: 0 (375 men)
            • Location: +1 (near major river)
            • Great General: 0
            • Blunder: -3
            • Attrition: -6
  • Casualties:
    • Epirus: 360 casualties
    • Arta: 375 casualties
  • Epirus
    • Result: +9,18
  • Alliance II
    • Result: +0,42
  • Result: 2185% difference in favour of Epirus, Arta totaly defeated
  • Mods, please change this algo as necessary. Palaiologos-Dynasty-Eagle Ungern von Sternberg A man's GREATEST joy is crushing his enemies Flag of the Northern Yuan 13:21, July 24, 2016 (UTC)

Hasfid Conquest of Morocco

  • 1407
    • Pre-War Stage
      • Hasfid Sultanate and Ottoman Empire (Attacking)
        • Result:19.6+
          • Population:15.6+
          • War Exhaustion:0
          • Casus Belli:3+
          • Government:3+
      • Morocco (Defending)
        • Result:14+
          • Population:4+
          • War Exhaustion:0
          • Casus Belli:7+
          • Government:3+
    • Battle Stage
      • Battle of Fez
        • Hasfid Sultanate and Ottoman Empire (Attacking)
          • Result: 20.3+
            • Army/Navy Size: 25.8+ (86,000)
            • Location: 4.5+
            • Great General: 0
            • Blunder: -4 (Done by Edge)
            • Attrition: -6
        • Morocco (Defending)
          • Result: 13+
            • Army/Navy Size: 12+ (40,000)
            • Location: +6
            • Great General: 0
            • Blunder: -5 (Done by Edge)
            • Attrition: 0
  • Final Stage:
    • Hasfid Sultanate and Ottoman Empire
      • Cities Occupied: None
      • Result: 19.6+
    • Morocco
      • Cities Occupied: None
      • Result: 14 - 7.3 = 7.7+
    • Overall Result: 254%--Total annexation of Morocco by the Hasfid Sultanate with help from the Ottoman Empire.
Discussion

The ottomans never declared support for this war. Edgy AF.

Castilian War for Morocco (1407)

  • 1407
    • Pre-War Stage
      • Hasfids and Ottoman Empire (Defending)
        • Result: 20.6+
          • Population: 15.6+
          • War Exhaustion: -1
          • Casus Belli: +3
          • Government: +3
      • Crown of Castile, Crown of  Aragon, and Genoa (Attacking)
        • Result: 14.6+
          • Population: 8.6+
          • War Exhaustion: 0
          • Casus Belli: +1
          • Government: 5+
    • Battle Stage
      • Battle of the Internal Sea:
        • Hasfids and Ottoman Empire (Defending)
          • Result:2
            • Navy Size: 3 (100 Ships, result of discussion with Mp)
            • Location:0
            • Great Admiral:0
            • Blunder:-1 (Done by Nate)
            • Attrition:0
        • Crown of Castile, Crown of  Aragon, and Genoa (Attacking)
          • Result: 8.98+
            • Army/Navy Size: 10.98+ (366 Ships)
            • Location:0
            • Great General:0
            • Blunder:-2 (Done by Nate)
            • Attrition:0
    • Final Stage:
      • Hasfids and Ottoman Empire (Defending)
        • Cities Occupied: None
        • Result: 20.6 - 6.98 = 13.62
      • Crown of Castile, Crown of  Aragon, and Genoa (Attacking)
        • Cities Occupied: None
        • Result: 14.6+
      • Overall Result: The Ottomans navy is defeated by the allied navy, Tunis is open for attack.
  • 1408
    • Assault on Tunis
      • Pre War Stage
        •  Tunis
          • Result: 10
            • Population: 4
            • War Exhaustion: -2
            • Casus Belli: +3+2
            • Government: +3
        • Crown of Castile, Crown of  Aragon, and Genoa (Attacking)
          • Result: 13.6+
            • Population: 8.6+
            • War Exhaustion: -1
            • Casus Belli: +1
            • Government: 5+
      • Battle Stage
        • Tunis
          • Result:11.6
            • Troops:12,000=3.6
            • Location:+12
            • Blunder:-4
        • Attackers
          • Result:17.3
            • Troops:31,000=9.3
            • Location:+8
            • Blunder: 0 (Done by nate for both)
            • Attrition:0 (attacking the Tunis Capital)
      • Final Stage
        • Tunis
          • Cities Occupied:Tunis
          • Result:10-5.7=4.3-15=0
        • Castile
          • Cities Occupied:None
          • Result:13.6
Discussion

Since the Ottomans lost the naval battle in 1407, I did not count them again turn 2. Edgy AF. 01:44, July 25, 2016 (UTC)

Bahmanid Conquest of Venad (1407)

Bahmanids, Mogadishu, and Kozhikode (Bahmanid Vassal) vs. Venad

  • 1407
    • Pre-War Stage
      • Bahmanids, Mogadishu, and Kozhikode (Attacking)
        • Result: +97
          • Population: +97 [Bahmanid population ~ 45 million/Kozhikode population ~ 3 million/Mogadishu population ~ 500,000]
          • War Exhaustion: -4
          • Casus Belli: +1 [No Connection]
          • Government: +3 [Itqa']
      • Venad (Defending)
        • Result: +11
          • Population: +2 [Venad population ~ 100,000]
          • War Exhaustion: -0
          • Casus Belli: +6 [Defending the Crown w/Existential Threat]
          • Government: +3 [Feudal Monarchy]
    • Battle Stage
      • Bahmanids, Mogadishu, and Kozhikode (Attacking)
        • Result: +70.8
          • Army/Navy Size: +66.8 [Bahmanids: 100,000 men, 1055 elephants, 20 ships/Kozhikode: 10,000 men, 15 elephants, 30 warships/Mogadishu: five ships]
          • Location: +8 [Besieging Capital]
          • Great General: 0
          • Blunder: -1
          • Attrition: -3 [Coast]
      • Venad
        • Result: +11.3
          • Army/Navy Size: +2.3 [2000 men, five elephants, 50 ships]
          • Location: +12 [Besieged Capital]
          • Great General: 0
          • Blunder: -3
          • Attrition: 0
  • Casualties: (difference of 59.5)
    • Bahmanids, Mogadishu, and Kozhikode: 7260 men, 70 elephants, four ships
    • Venad: 400 men, one elephant, ten ships
  • Final Score:
    • Venad loses w/score of -63.5
  • More than 200% score differnce. Venad annexed by the Bahmanids.

Discussion

This whole algo is really a formality. The Guardian of Forever (talk) 23:52, July 24, 2016 (UTC)

Aragonese invasion of Tlemcen (1408)

"Siege Front"

  • 1408
    • Pre-War Stage
      • Side I Name (Attacking or Defending)
        • Result: +30
          • Population: +24 (1.2 million)
          • War Exhaustion: 0
          • Casus Belli: +1 (Conquering)
          • Government: +5 (Absolute monarchy)
      • Side II Name (Attacking or Defending)
        • Result: +20
          • Population: +10 (500,000)
          • War Exhaustion: 0
          • Casus Belli: +2 (Existential) +5 (Historical defence)
          • Government: +3 (Iqta'?)
    • Battle Stage
      • Siege on Tlemcen (Land)
        • Aragon (Attacker)
          • Result: +8
            • Army/Navy Size: +3
            • Location: +8 (Siege capital)
            • Great General: 0 (No)
            • Blunder: -3
            • Attrition: 0
        • Tlemcen
          • Result: +5.12
            • Army/Navy Size: 1.12
            • Location: +6 (Defending siege capital)
            • Great General: 0 (No)
            • Blunder: -2
            • Attrition: N/A
  • Final Stage:
    • Aragon
      • Cities Occupied: Tlemcen
      • Result: 38
    • Tlemcen
      • Cities Occupied: N/A
      • Result: 10.12
    • Overall Result: 375% - Unconditional surrender

"Sea Front"

  • 1408
    • Pre-War Stage
      • Aragon (Attacker)
        • Result: +30
          • Population: +24 (1.2 million)
          • War Exhaustion: 0
          • Casus Belli: +1 (Conquering)
          • Government: +5 (Absolute monarchy)
      • Tlemcen (Defender)
        • Result: +20
          • Population: +10 (500,000?)
          • War Exhaustion: 0
          • Casus Belli: +2 (Existential) +5 (Historical defence)
          • Government: +3 (Iqta'?)
    • Battle Stage
      • Siege on Tlemcen (Land)
        • Aragon (Attacker)
          • Result: -2.8
            • Army/Navy Size: +0.3 (10 ships)
            • Location: +3.5 (Near city)
            • Great General: 0
            • Blunder: -2
            • Attrition: -3 (Enemy Coast)
        • Tlemcen
          • Result: -2.8
            • Army/Navy Size: 0.3 (10 ships)
            • Location: +3.5 (Near city)
            • Great General: 0
            • Blunder: -5
            • Attrition: 0
  • Final Stage:
    • Aragon
      • Cities Occupied: None
      • Result: 27.2
    • Tlemcen
      • Cities Occupied: N/A
      • Result: 17.2
    • Overall Result: 158% - Large territorial losses (doesn't matter since Aragon won land battle anyway)

Discussion

Danish Conquest of Pomerania (1407- )

Teutonic Front (1407-)

Pre-War Stage

  • Kingdom of Denmark (Attacking)
    • Population: +1.2 (Denmark) +1 (Sweden) + .8 (Norway) +.8 (Holstein)= +3.8
    • War Exhausation: -2 (Scotland: -2 Wales: -1 Hesse: -2=-5 + 3 years of peace= -2)
    • Casus belli:+4 (Reclaiming historical lands)
    • Government:+5 (Absolute monarchy)
    • Total: 10.8
  • Pomerania-Stettin
    • Population: +.8
    • War Exhausation: 0
    • Casus belli:+7 (Country's existance at threat and defending historical lands)
    • Government:+3 (Feudal monarchy)
    • Total: +10.8

Battle Stage - Battle of the Teutonic-Pomeranian Border

  • Kingdom of Denmark (Attacking)
    • Result: +3.2
    • Army/Navy Size: +2.2 (3300 Denmark + 1000 Sweden, +500 Norway = 4800 + 200 Holstein= 5000)
    • Location: +2 (Near a populated border)
    • Great General: 0
    • Blunder:-1
    • Attrition:0
  • Pomerania-Stettin
    • Army/Navy Size: +1.125 (4000)
    • Great General: 0
    • Blunder:-1
    • Location: +2 (Near populated border)
    • Attrition:0
    • Total: +2.125
  • 3.2 - 2.125= 1.075
  • Pomerania:
    • 4000 x .208 =780 dead
    • 4000 - 780 = 3220 remaining
  • Denmark:
    • 5000 x .169 = 1200 dead
    • 5000 - 1200 = 3800 remaining
  • Final total: Denmark: +10.8 Pomerania: 10.8 - 1.075 = 9.725

Teutonic Front-1408

Pre-War

Kingdom of Denmark (Attacking)

  • Result: +10.8
    • Population: +3.8
    • War exhausation: -2
    • Casus belli: +4
    • Government: +5

Pomerania-Stettin (Defending)

  • Result:+10.8
    • Population: +.8
    • War exhausation: 0
    • Casus belli: +7
    • Government: +3

Battle Stage - Second Battle of the Teutonic-Pomeranian Border

  • Denmark (Attacking)
    • Result: -0.86
    • Army size: +1.14 (3800 soldiers)
    • Great General: 0
    • Attrition: 0
    • Blunder: -4
    • Location: +2
  • Pomerania-Stettin (Defending)
    • Result: .96
    • Army size: +.96 (3,200 troops)
    • Great general: 0
    • Attrition:0
    • Blunder:-2
    • Location:2

.96 + 0.86 = 1.82

  • Pomerania:
    • 3200 x .22 = 700 soldiers killed
    • 3,200 - 700 = 2500 soldiers remaining
  • Denmark:
    • 3800 x .36 = 1400 soldiers killed
    • 3800 - 1400 = 2400 soldiers remaining
  • Final total: Denmark: 10.8-1.82 = 8.98 Pomerania: 9.725

Teutonic Front-1409==

Pre-War

  • Kingdom of Denmark
    • Result: 10.8
      • Population: +3.8
      • War exhausation: -2
      • Casus belli: + 4
      • Government: +5
  • Pomerania
    • Result: 10.8
      • Pop: +.8
      • War ex: 0
      • CB: +7
      • Gov: +3

Battle Stage - Third Battle of the Teutonic-Pomeranian Border

  • Denmark
    • Result:  -1.316
      • Army size: +0.684 (2400)
      • Great general: 0
      • Attrition: 0
      • Blunder: -4
      • Location: +2
  • Pomerania
    • Result: +1.75
      • Army size: +.75 (2500 troops)
      • Great general: 0
      • Attrition: 0
      • Blunder: -1
      • Location: +2

Casualties: 1.75 + 1.316= 3.066

  • Pomerania:
    • 2500 x .302 = 750 soldiers lost
    • 2500 - 750 = 1750 remaining
  • Denmark:
    • 2400 x .61 = 1400 soldiers
    • 2400 - 1400 = 1000 remaining
  • Final score:
    • Pomerania: 9.725
    • Denmark: 8.98 - 3.066 = 5.814

Teutonic algo: -1410

Pre War algo:

  • Denmark:
    • Result: 10.8
      • Pop: +3.8
      • War exhausation: -2
      • CB: +4
      • Gov: +5
  • Pomerania:
    • Result: 10.8
      • Pop: +.6
      • War ex: 0
      • CB: +7
      • Gov: +3

1st Battle of the Teutonic-Pomeranian Forest

  • Denmark:
    • Result: +0.14 + 1 = +1.14
      • Army: +1.14 (3875)
      • GG: 0
      • Attrition: -2
      • Blunder: -1
      • Location: +2
  • Pomerania
    • Result: -1.2 + 1 = .2
      • Army: +.2 (743)
      • Attrition: -2
      • Location: 2
      • Blunder: -1

Final score: 1.14 - .2= .94

  • 10.8 - .94 = 9.86 for Pomerania
  • 10 for Denmark
  • Pomerania loses 20% of its troops
  • 743 x .2 = 149 troops lost
  • 743 - 149 = 594
  • Denmark loses 6.6% of its troops
  • 3875 x .066 = 256
  • 2875 - 256 = 3619


1411 Teutonic Front

Pre War algo:

  • Denmark: 10.8
  • Pomerania: 10.8

Second Battle of Boguslaw:

  • Denmark
    • Result: +4.5
      • Army: +1.5 (3619)
      • GG: 0
      • Attrition: 0
      • Location: +4 Sieging a Major City
      • Blunder: -1 (Done by Nate mod)

Pomerania:

    • Result: +.16
      • Army: +.16  (594)
      • GG: 0
      • Attrition: 0
      • Location: +4
      • Blunder: -4 (Done by Nate mod)
  • Result: Boguslaw is captured

Final Total: Denmark 4.15 Pomerania: .16 -15 = -14.16

  • Danish victory, Pomerania surrenders unconditionally

Naval Front of Boguslaw - 1407


Kingdom of Denmark (Attacking)

  • Result: +10.8
  • Population: +3.8
  • War exhausation: -2
  • CB: +5
  • Gov: +4

Duchy of Pomerania

  • Result: +10.8
  • Population: +.8
  • War exhausation: 0
  • CB: +7
  • Gov: +3

Naval Battle of Boguslaw

  • Kingdom of Denmark (Attacking)
  • Result: +3
  • Navy: +1.5 (50 ships)
  • Location: +4.5 = +3.5 (Near city) +1 (Near coast) =
  • Attrition: -3 (Along enemy coast)
  • Blunder:

Duchy of Pomerania (Defending)

  • Result: +4.88
  • Navy size: +.33 (13 ships)
  • Location: +4.5 = +3.5 (Near city) +1 (Near coast)
  • Atrrition: N/A
  • Blunder:



Boguslaw Front-1407 Pre War Algo

  • Kingdom of Denmark (Attacking)
    • Population: +3.8
    • War exhausation: -2
    • Casus belli: +4
    • Government: +5
    • Total: +10.8 (Denmark 600,000 (6000 troops + 25 ships), Norway 400,000 (500 troops), Sweden 500,000 (25 ships) Holstein 400,000 (1000 troops)
  • Pomerania (Defending)
    • Population: +.8
    • War exhausation: 0
    • Casus Belli: +7
    • Government: +3
    • Total: +10.8

Battle Algo - Battle of Boguslaw

  • Kingdom of Denmark
    • Result: 3.25
      • Army/navy size: +2.25 (7500 troops)  +1.5 (50 ships) = +3.75
      • Location: +3.5 (Near a city) +3 (naval superiority)
      • Attrition: -3 (Along enemy coast)
      • Blunder: -4
  • Pomerania
    • Result: +4.15
      • Army/navy size: .+15 (500)
      • Location: +4 (Defending major city)
      • Attrition: 0
      • Blunder: -0
  • Denmark:
    • -4.15 + 1.1 = -3.04 + 1 = 2.04 Denmark loses 60.4% of its army: 3000 x .604= 1812 soliders lost
    • 3000 -1812 = 1888 troops remaining
  • Pomerania
    • 500 x .304 = 152 soldiers lost
    • 500 - 152 = 348 soldiers remaining
  • Final score: Pomerania: 10.6 Denmark: 8.2 - 2.04 = 6.16

Benin-Oyo War (1408)

  • 1408
    • Pre-War Stage
      • Benin (Attacking)
        • Result: +9.2
          • Population: +1.2 (six million)
          • War Exhaustion: 0
          • Casus Belli: +3
          • Government: +5
      • Oyo (Defending)
        • Result: +9.4
          • Population: +0.4 (two million)
          • War Exhaustion: 0
          • Casus Belli: +5
          • Government: +4
    • Battle Stage
      • (Battle or Siege Name)
        • Side I Name (Attacking or Defending)
          • Result: +44
            • Army/Navy Size: +36 (120,000)
            • Location: +8
            • Great General: 0
            • Blunder:
            • Attrition: 0
        • Side II Name (Attacking or Defending)
          • Result: +25.3
            • Army/Navy Size: +13.3 (40,000)
            • Location: +12
            • Great General:
            • Blunder:
            • Attrition: 0
  • Final Stage:
    • Benin
      • Cities Occupied: 0
      • Result: 9.2
    • Oyo
      • Cities Occupied: 1
      • Result: -17
    • Overall Result: 25,000%. Oyo is destroyed, but Benin is cost 30,000 men
Discussion

Waiting for the mod to handle the rest. Flag of the Xanian Empire Flag of Xyon Vivaporius: "I don't need a slogan" 00:55, July 26, 2016 (UTC)

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